Churpy
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Posts
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Posts posted by Churpy
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Keep all your dupes for fusing into other mods..sometimes it really helps :) I love to collect tons of them and then fuse said several thousand duplicates into anything I want to rank up.
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I'm down for this. Nature can be fragile and beautiful, so maybe an armor of 15? (And some awesome caster-like abilities to complement the squishyness?)
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I could still access it on my Zephyr with the new UI, too.
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Well, you can only get Shield Flux through Transmutation, and I have around 8 or 9 now.
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If you have not done so already, switch your game from Fullscreen to Borderless Windowed. It looks exactly the same, and may fix the issue.
If you have already done this, switch it back to Fullscreen, and see if anything changes about this problem.
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Is that your clan emblem on it?
Yeah, you can put your clan emblem on them, it's awesome!
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I can't wait to see what mines pops out as. It's exciting, but I'm not going to rush it.
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Bug still present: We CANNOT invite anybody to our clan! We have people waiting to get into our clan but we are just greeted with a blank dialogue every time we invite them! Needs a fix ASAP, how come nobody is reporting this!?
Repeat reporting for the second time because apparently nobody else ever invites anyone to clans!!
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This is the best post-U14 thread.
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It appears that the new music in missions is not connected to the Music Volume slider whatsoever. Turning it all the way down does not mute or change the volume of the music.
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BUG: Cannot invite anybody to my clan whatsoever! When I try to invite through either friends or Clan Management, a blank dialog box comes up, and the target does not receive any invite!!
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I would like to have the shiny new animations and possibly the head turning added to the Dojo. Hope this is the right section for a suggestion like this.
The Dojo animations have always felt weird, especially that "ironsighted" walk that you can do. I like the player ship movement a lot more.
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Even more fire damage! This can't be bad, right?.. Right?
It would be good. I think that maybe Accelerant should increase the damage of compound elements that include fire (if they don't already, still trying to test that too).
For example if you have Blast (Fire + Ice) then it will buff the damage on that too on allies weapons.
They should give us more damage on fire blast and world on fire, to actually make me use those abilities. Fireball shouldn't be the highest direct damage ability!
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Hmm, maybe. I really like accelerant where it is, though, it's definitely Ember's best ability, already very powerful.
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It basically already does this (or at least it's supposed to, me and a few others have been testing this recently)
Any enemies hit by Accelerant will be more susceptible to all Heat damage for the duration of the ability.. If your allies have Heat elements on their weapons, their damage will be buffed.
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Perhaps more luck would be had posting this under Players Helping Players.
I could be wrong, though.
Neat idea, I'd love to take part as a mentor if it were to kick off. -
Sounds like a good plan!
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Did more testing today. Completed a round trip of the game's factions.
I can definitely confirm that there is no bonus damage on Infested whatsoever. As for Corpus, it's really hard to tell when the numbers split off into shields, etc, but they looked very similar so I do not think there was bonus damage there either. Tried T1, 2, and 3 Void missions, Accelerant definitely had no effect there either.
Finally, I just tested Grineer...and..the Accelerant damage was there. It actually worked. Just for Grineer. No other faction. Ultimately..very confusing.
Something tells me that this needs even FURTHER testing, or some kind of official clarification. It's driving me crazy to know after that Grineer mission what exactly is causing this to work/not work.
I was thinking it was something to do with their flesh and armor types, but it really just doesn't make sense, especially when a few of us in the topic are seeing something else.
It seems to just be complete hit or miss as to whether the damage is buffed or not.
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Well, do you enjoy the frames you have already? What kind of playstyle are you looking for? Do you mind if the frame has certain downsides like being fragile, or slow? Would you want to play a tank, caster, support, stealth? Are you wanting to play melee only?
Kinda need a bit more information before recommending frames.
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Totally showing my age right now. I was trying to figure out what "Intensify" was. Took me a good minute to realize it's the new name for the old "Focus" mod.
Took me a while to get used to it as well. :)
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theres a point where thats no longer a valid excuse. Warframe has expended "its a beta" excuses and needs to start fixing some of the stuff that needs it. im not even talking about bugs. _Nugget did alot of work in this area already.
None of these bugs are game breaking. None of these bugs are really severe. None of these bugs take away from the overall polish of the game to the point where someone would actually complain or stop playing. (Other than someone completely overreacting)
The ONLY game breaking bugs I can think of right now are the game crashes. None of those have been mentioned here. You can't seriously say that a few ragdoll glitches have any credibility to be "game breaking". They're no more than a slight annoyance at best. And, if you have a sense of humour, they're just funny.
Every single patch that we get fixes bugs. Every single one. DE know what they are doing. Just because they aren't fixing the precise bug that you do not like, does not forfeit their work. They'll clearly tackle the highest priority issues first, and as the game comes together more and more, they will find time to work on the smaller details.
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I love how everyone who thinks like this just happens to ignore the fact that every week there are bug fixes but n there was some content as well so it doesn't count.
Also, this.
The devs have also said that they just want to push content out to us as fast as possible so that we can "get our hands on it" and test it. I'd much rather it this way for a few bugs in return.
And do you know one of the reasons why we don't have U14 yet, OP? Take a guess.
Because there are currently game breaking bugs that they need to fix with it.
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Game is in beta. There will be bugs.
/thread
Help! What Happened To The Optimization/performance..?
in Players helping Players
Posted
My system used to run the game happily at 60 FPS in missions, on max settings. I have come back to the game after approx. 2-4 month hiatus.
Now the game does not ever go over 30 FPS, and runs at an average of about 10-20 FPS. I put all the settings to lowest they would go, and still the FPS is 20-45 FPS, not to mention insane levels of stutter. The game is pretty unplayable compared to before.
Specs are as follows:
OS: Windows 10
CPU: i5 3450K @ 3.1GHz
GPU: GTX 560 Ti, driver version 361.75 (latest)
RAM: 16 GB
The game looks exactly the same except there are health bars above the enemies. What on earth happened to butcher the performance to 25% of what it was?