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Davante

Grand Master
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Posts posted by Davante

  1. Now that you have the Hek, keep away from the Strun, the poor mans Hek. That being said Rifles with very few exceptions have very little crossover, unlike the pistols. Every Rifle is good at something that no other rifle is good at (except the Strun I guess). Pistols and Melee weapons are full of crossovers.

  2. 1. The reload is fine, weird that opening a locker stops it but whatever.

    2. Frankly dodging is mostly pointless, its usually easier to zig and zag back and forth.

    3. It's fine, you can either go the superhero crouch or you can roll, seems standard.

    4. I hate knockdowns but I understand why they are there. Your idea sounds good, but I fear the game would become much easier.

    5. Enemy spawn, the closed lockers house those two legged fiends that have gun mounts for heads, just figure that out a couple weeks ago. The enemies can sometimes feel endless, especially solo or when you have to protect the captive. I like the spawn but it would work better if there was a counter on screen of enemies left.

    6. Sounds good, I hate that too.

  3. And come on who doesn't love the faceless hero, Master Chief anyone? Unless the Devs are looking to go Mass Effect to the story, there's no real point in opening up a backstory for each hero. Better they be the faceless heroes saving the galaxy, then each have some generic archetype pasted on.

  4. That and make it more worthwhile for people to revive others. Too often I'm left on the ground dead in Online play because people are too busy flying through the level as fast as possible.

    And too often I've been killed trying to revive a teammate, so what? I like the system, its very risk/reward. I think it needs a little more reward but oh well.
  5. I like the award system. It gives you a guarenteed chance to get a rare item. Most of the items cannot be bought anywhere else. That puts paid and F2P players on an equal playing field, what more could you ask?

  6. My first reaction to seeing posts like this is to say 'stop whining'. All things considered however, I do believe that it behooves the Devs to constantly seek impriovement. We CB testers are a much more rabid group of gamers than the open beta/launch crowd is likely to be. What works for us might be too much work/complicated for those that come after us. While I don't nessecarily agree with the OP's concerns, my livelihood isn't based on this games success or failure. A lively discussion can never be a bad thing.

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