Heliopata
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Posts posted by Heliopata
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I was playing today, and 19.8.1 arrived. I close the game and opened it so i could receive it. It started downloading reeeaaally slow, less than 1kb sometimes. My internet was ok at that moment (Earlier today was a bit jumpy with some random stops) and read that the servers were bad, so i let it downloading. It downloaded it twice for some reason and got stuck on chechinkg for updates. I tried to verify the cache and optimize but got stuck on Verifying download cache. I have left it a few minutes and its still stuck.What should i do?I was seeing the log, but it magically fix itself.
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[ [Viper satitio] ] 150p
234.1 multishot
157.3 Electric
-68.1 flightspeed
[Drakgoon gelidra] 300p
162 fire rate
172 cold
-80.4 status duration
[Sybaris visi-cronido] 250p
69.1 Cold
46.2 Fire rate
146 Damage
-84.6 Punture
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It seems there's some technical limitation on the performance side of the server side by way of accessing to those stored values. More entries, more time when you have to look up for a riven on the server . So to be sure that it doesn't turn into a laggy mess, they played it safe, with a high entry pass and a max of 60 slots for those guys that plat is not a problem .
May be the reason one why we have a limited amount of loadouts (with A, B and C) and we can only buy 5 more.
I think they will raise the cap eventually, as long as the system continues to grow strong and they dont forget about it.
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Max duration duality augment equinox with the amprex or atomos, 0 ammo consumption, 3xDamage (base) and watch the world burn for 14 sec
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We can all agree that it will be:
Limbo prime
Akjagara prime
Shade prime
With a sick syandana and a fedora prime auxiliary
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The prices are high to act as a deterrent, so you don't just buy it and play the game and if you buy it, they take a chunk of plat, like rivens slots. The solstice and nidus pack came with boosters, that only serve to inflate the plat value, so you barely save plat from bundle (unless you care for the boosters)
Look at the frames and weapons plat prices, even tho you can get most of them pretty easy.
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We are the testers, because we are many, have different setups and give feedback for free.
It's cheaper than having a test server and testers (Real testers that look any nook and cranny, not players)
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If random stats mods for warframes become a thing, which I don't think so, they will be pretty mild.
Only boosts to stats that you generally discard for power or survivability, like mobility or those elemental resistance mods. If they boost things like strength, duration, etc., they will probably be low numbers, that will make you think twice if are worth the slot.
Don't think they would stop reworks, since those mods would be random (At least more than getting all the normal mods available)
I think faint rivens are mostly overrated and barely worth the slot and capacity, since you need a godlike roll to compete with our current mods.
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6 minutes ago, Etharien said:
Just tested it against lvl 50 ancient healers as inaros. It still heals large amounts of health. Although there is something wonky in the functionality, It would heal a large chunk sometimes but then heal nothing other times. Something's definitely not right. Used a 5 forma furis with the augment. No syndicate procs/ arcane grace equipped or abilities used so the only way to heal was through the furis damage lifesteal.
I tested it, and it only heals when it crits.
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Why not both? I keep the ones I like(Pretty much all for underpowered weapons) and roll and sell the rest. Since most people want rivens for the op weapons because moar damage, i made a positive difference, when buying and selling.
I think a lot are overpriced, things like critchance/critdamage on a non crit weapon or disregarding negatives like having +300 damage but - 130 critchance on the vulkar and wanting 300p
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Roll max 10 times. I got some good, some bad and some that didn't though I would want like crit damage+multishot+slash for my grinlok, although now I'm looking a good one with+magazine. Had like 6 grinlok rivens.
I think I converted to endo 2 rivens, the rest were sold or kept
Edit: I only do kuva floods, a good place to try weapons, get one shot and don't get so burned kuva farming
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People forgot that not all void mission where endless, while your endless keys start piling up, you had to hunt non-endless ones.
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1 hour ago, Zyrgi said:
I'll add to this, that these enemies easily kill the tenno, which results with your energy lost, the player being unable to regain control of the area or having any way out of the situation, but using an energy restore and only then being able to cast an ability to deal with the situation.
This seems very frustrating if you play alone or with only one friend. Especially when there has to be a designated person that deals with trash-mobs, a player that is ready to snort the space-drugs and a person that removes the Kuva Guardians.
You no longer lost the energy, it was changed.
If you are alone use Shade or Huras, even in operator mode the warframe stays cloacked.
Kuva guardians are ok, but the other 2 erase you, especially when they are aiming to another enemy or teammate.
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I got around 7 or 8 I think, but since I'm buying and selling I lost the count
I remember zarr, cernos, rifle, buzlok, latron and a zhuge riven
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8 minutes ago, MokutoBunshi said:
I mean, imagine, he is the only duration based frame that takes 0 damage in hi ability...but yet this doesn't work. It would at least let him be a sudo.
I am REALLY curious now how they programmed limbo that this doesn't work...
This would be like a cheaper version of what nyx already can do with the mod minus the extra damage she puts out.
...DE please?
]\'[
omg it was the first thing i though, welp i wont bother then...
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Purely for fashionframe purpose ,it would be interesting if you could add emotes for the idle animations when holding the weapons. So we can use those idle animation in the Orbiter or the Relay
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GOD :
SpoilerThen i have some pretty solid ones
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19 hours ago, Mover-NeRo said:
I created spreadsheet that help me calculate dmg. I put in basic stats, mods and see the outcome...then i change the mod configuration and see what it will do to dmg,dps,crits,atack speed,..etc.
Immagine someone rolling mod 30+ times. It would not be wise to remember all the combinations.
:O Im looking for something like that, can you upload that spreadsheet to google drive oranother place to have it?
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24 minutes ago, NPC said:
Still waiting for someone to post a randomized abomination out of Infested Palette.
SpoilerI expected more Tron like stuff
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Dam i wish i could get riven mods all the time, hit the riven cap and complain on how theres nothing to earn on the sorties.
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I assume if that happend, the cost of kuva or whatever currency, would be on the same level of the focus system.
Its would translate the get lucky with RNG to grind a lot, like vauban and vauban prime. Although having control would be nice.
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22 minutes ago, Autongnosis said:
snip
10 minutes ago, Momaw said:snip
Thanks guys
37 minutes ago, DeltaPhantom said:snip
I would really like to get my hands on that program to speed up things
Edit:
DeltaPhantom, i will check that
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Dont know how to take into account things like +elemental,+multishot, +damage and +damage to faction. Although dps is not all, I want the big formula with all the variables to have an idea when choosing.
Heres an example of the builds that i want the math:
SpoilerMy current buzlok build:
SpoilerThe Second build would be a crit build with a riven mod i saw on trade chat. It was +187 critchance +150 critdamage +124 multishot -46 damage against infested:
SpoilerSaludos
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I saw this on a bid, i dont see any correlation in the stats anymore
3 sculptures in a row. Come on DE
in General Discussion
Posted
i think that was just an idea talked in the devstream,but not actually implemented. If it was implemented, it would mean that the host actually affects your reward or the possibility of the players getting different rewards.