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Heliopata

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Posts posted by Heliopata

  1. 1 hour ago, Jackviator said:

    I'm also wondering this, especially when DE made it so that one literally couldn't get the previously most common rewards, aka 2k Endo, 3x in a row.

    i think that was just an idea talked in the devstream,but not actually implemented. If it was implemented, it would mean that the host actually affects your reward or the possibility of the players getting different rewards.

     

  2. I was playing today, and 19.8.1 arrived. I close the game and opened it so i could receive it. It started downloading reeeaaally slow, less than 1kb sometimes. My internet was ok at that moment  (Earlier today was a bit jumpy with some random stops) and read that the servers were bad, so i let it downloading. It downloaded it twice for some reason and got stuck on chechinkg for updates. I tried to verify the cache and optimize but got stuck on Verifying download cache. I have left it a few minutes and its still stuck.

    What should i do?

    I was seeing the log, but it magically fix itself.

  3. It seems there's some technical limitation on the performance side of the server side by way of accessing to those stored values. More entries, more time when  you have to look up for a riven on the server . So to be sure that it doesn't turn into a laggy mess,  they played it safe, with a high entry pass and a max of 60 slots for those guys that plat is not a problem . 

    May be the reason one why we have a limited amount of loadouts (with A, B and C) and we can only buy 5 more. 

    I think they will raise the cap eventually, as long as the system continues to grow strong and they dont forget about it.

  4. The prices are high to act as a deterrent, so you don't just buy it and play the game and if you buy it,  they take a chunk of plat,  like rivens slots. The solstice and nidus pack came with boosters, that only serve to inflate the plat value, so you barely save plat from bundle (unless you care for the boosters) 

     Look at the frames and weapons plat prices, even tho you can get most of them pretty easy. 

  5. If random stats mods for warframes become a thing, which I don't think so, they will be pretty mild.

    Only boosts to stats that you generally discard for power or survivability, like mobility or those elemental resistance mods.  If they boost things like strength, duration, etc., they will probably be low numbers, that will make you think twice if are worth the slot. 

    Don't think they would stop reworks, since those mods would be random (At least more than getting all the normal mods available) 

    I think faint rivens are mostly overrated and barely worth the slot and capacity, since you need a godlike roll to compete with our current mods. 

  6. 6 minutes ago, Etharien said:

    Just tested it against lvl 50 ancient healers as inaros. It still heals large amounts of health. Although there is something wonky in the functionality, It would heal a large chunk sometimes but then heal nothing other times. Something's definitely not right. Used a 5 forma furis with the augment. No syndicate procs/ arcane grace equipped or abilities used so the only way to heal was through the furis damage lifesteal.

    I tested it, and it only heals when it crits.

  7. Why not both?  I keep the ones I like(Pretty much all for underpowered weapons) and roll and sell the rest.  Since most  people want rivens for the op weapons because moar damage, i made a positive difference, when buying and selling. 

    I think a lot are overpriced, things like critchance/critdamage on a non crit weapon or disregarding negatives like having +300 damage but - 130 critchance on the vulkar and wanting 300p

  8. Roll max 10 times. I got some good, some bad and some that didn't though I would want like crit damage+multishot+slash for my grinlok, although now I'm looking a good one with+magazine. Had like 6 grinlok rivens. 

    I think I converted to endo 2 rivens, the rest were sold or kept

    Edit: I only do kuva floods, a good place to try weapons, get one shot and don't get so burned kuva farming 

  9. 1 hour ago, Zyrgi said:

    I'll add to this, that these enemies easily kill the tenno, which results with your energy lost, the player being unable to regain control of the area or having any way out of the situation, but using an energy restore and only then being able to cast an ability to deal with the situation.

    This seems very frustrating if you play alone or with only one friend. Especially when there has to be a designated person that deals with trash-mobs, a player that is ready to snort the space-drugs and a person that removes the Kuva Guardians.

    You no longer lost the energy, it was changed.

    If you are alone use Shade or Huras, even in operator mode the warframe stays cloacked.

    Kuva guardians are ok, but the other 2 erase you, especially when they are aiming to another enemy or teammate.

  10. 8 minutes ago, MokutoBunshi said:

    I mean, imagine, he is the only duration based frame that takes 0 damage in hi ability...but yet this doesn't work. It would at least let him be a sudo.

    I am REALLY curious now how they programmed limbo that this doesn't work...

    This would be like a cheaper version of what nyx already can do with the mod minus the extra damage she puts out.

     

    ...DE please?

     

    ]\'[

    omg it was the first thing i though, welp i wont bother then...

  11. 19 hours ago, Mover-NeRo said:

    I created spreadsheet that help me calculate dmg. I put in basic stats, mods and see the outcome...then i change the mod configuration and see what it will do to dmg,dps,crits,atack speed,..etc.

    Immagine someone rolling mod 30+ times. It would not be wise to remember all the combinations.

    :O Im looking for something like that, can you upload that spreadsheet to google drive oranother place to have it?

  12. Dont know how to take into account things like +elemental,+multishot, +damage and +damage to faction. Although dps is not all, I want the big formula with all the variables to have an idea when choosing.

     

    Heres an example of the builds that i want the math:

    Spoiler

    My current buzlok build:

    Spoiler

    GDj5NGw.jpg

     

    The Second build would be a crit build with a riven mod i saw on trade chat. It was +187 critchance +150 critdamage +124 multishot -46 damage against infested:

    Spoiler

    6VVFmKl.jpg

     

     

    Saludos

     

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