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Lordricker

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Posts posted by Lordricker

  1. When I started conclave I ran into much of the same problem people starting now do but I have a suggestion that may alleviate the matchmaking crisis. If there is someone you like playing with (ie. someone around your skill level) friend them, like get them on your friends list then  whenever they are on you can join their match and at least you know one person is your skill level. In my experience the more of these kind of people you friend the better the chance you get to have a good game with your skill level. People probably play around the same time everyday so it gives you a good chance someone your level would be on. You basically matchmake yourself.

  2. 10 hours ago, (PS4)Xx-Ribbium-xX said:

    yes. it did exactly the same thing when i used it. sadly i dont have footage of how impossble it is to miss with it when i use it but if it comes down to it i will go out and record some 

    Considering all your evidence is of other people using it, it would probably be nice if you could prove it with yourself. But If you do record some keep in mind that pub stomping on the inexperienced is completely different than daikyu against the experienced

  3. The problem is that with peer to peer your position on their screen may be different than your position on your screen at that specific time (lag), and vice versa. This problem is compounded with travel time weapons. I think dedicated servers wouldnt solve the problem but it would make lag more consistent and able to be worked with to be almost non existent. 

    Daikyu is already a risk reward weapon anyways, last i checked sometimes you killed people when on your screen you clearly missed and sometimes you miss when you were dead on. so it kinda evens out, just not in the best way (accuracy ratios also play a factor if you are un-aimed)

    oh and im not dead :)

  4. 6 hours ago, (PS4)L-B-H-100 said:

    yes, so why should i be limited to them?

    I dont understand what you are trying to do here, if it is trolling please just stop, Otherwise please explain what is "not limited". Do you want every single weapon to be viable against every single playstyle? That would take the fun out of countering people, also loadout slots would be useless. 

    If you take the time to learn any weapon that isnt unnecessarily weak you will be able to kill people with it, the list bushido gave (which he implied that the list could go on) is of weapons that are a pretty good counter to high speed builds, but that doesnt mean you cant use other weapons.

    It sounds like to me you just want the game to be easier so you can light up your syandana (you mentioned thats the only reason you do conclave right?) faster and get out of pvp faster. If this is the case then your feedback isnt really appreciated

  5. 1 hour ago, Azarakidragon said:

    Why do people think I'm talking about humans welding medieval bows? Bows designed with nanotechnology and tenno-magic, and designed for beings of far beyond-human strength. The draw weight would probably be impossible to replicate currently. These bows would be hundreds of times stronger than a traditional recurve bow, and could very likely be able to penetrate vehicular armor, given the right form and composition of the arrowhead. 

    You could make a similar argument that using "future grenades" that do more damage for whatever reason, and I could be all like "future arrows" and nobody would win. My point is that saying something isn't realistic is pointless because far in the future, there are too many plausible explanation so that can prove either point. Today, in modern times, yes, grenades do more damage than arrows, but that may not hold true in the distant future.

    Watch at 42 seconds

  6.  

    1 minute ago, (PS4)L-B-H-100 said:

    nope, didn't mean that.

    not the same people but the same kind of people.

    most players whom have played conclave for a while always result to using a heavy weapon, machine gun, semi auto, etc. then, they go on multiple killing streaks that would be unfair to some players, thus they understandably rage quit.

    id rather wait for these weapons to be balanced than to be completely annihilated or outclassed every round just because one enemy or ally brings one of these weapons.

    ok thanks for clarifying.

    The people that are really good on pc normally use snipers or similar to sniper weapons, although i do agree with pub stomping being a problem and some weapons are better at killing noobs faster than others, but you can still pub stomp with any decent weapon like somedays i just feel like running around with duel zorren

  7. 9 hours ago, (PS4)L-B-H-100 said:

    conclave is really to the point where players dont like to play with the same people every round.

    its a kind of "rage quit" that is very understandable.

    you see, some conclave fanatics like to take a jat kitag for a spin every once in a while. honestly, i would not want to play against these kinds of people either, let alone with them, since they do take all the kills.

    players like to find fair matches were they don't get stomped on due to some overpowered weapon. i say good luck finding them.

    but that is only one of the reasons, the people above seem to have the rest covered.

    conclave is not at the point where people play with the same people every round (i believe that is what you are trying to say). At least on pc its easy to find matches with a variety of people, but to be honest i normally join a match of a person i know and in that sense id rather play matches with the same people over and over.

    Also jat kitag is easily countered, if you are getting stomped on it is more likely due to skill/experience differences and not just simply the weapon is op. Which means better matchmaking would help but we cant have better matchmaking with out more people, and we wont get more people without dedicated servers, so dedicated servers pls :(

  8. 8 hours ago, (PS4)L-B-H-100 said:

     

    ive also shared a fair amount of expirance in Cephalon capture to see that mobility needs some attention. imagine loki or two loki's going back and forth, reaching both ends of the map in seconds.

    The whole idea of CtC is to get from one side to the other as fast as possible so yea there will be loki's with max speed builds in there, but those loki's also get 1 or two shot by like every weapon

  9. 7 hours ago, (PS4)L-B-H-100 said:

     

    players are able to change their direction too quickly while in the air as well. all they need to to is side dodge multiple times.

    You can only dodge 1 time in the air before you hit the ground

  10. 6 minutes ago, Phasedragon said:

    Aiming is for regular weapons, scope is for snipers and buzlok.

    interesting :/ not really sure how needed that was then, just add confusion for me, im in there changing the scope slider all over the place wondering why nothing is happening XD

  11. 59 minutes ago, -cS-Nighttide77 said:

    Daikyu rhymes with haiku and Kaiju, of which Godzilla is a Kaiju. Opticor...doesn't sound like the name of Godzilla's rival.

    Id like my daikyu with .1 second charge time, hitscan, perfect accuracy, 30m explosive radius but still has punchthrough (like it hits a person boom 30m blast, hit the wall boom another 30m blast), 3000 dmg, and a water bottle holder.

    ok im ready for godzilla

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