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(PSN)HoennDPN

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Posts posted by (PSN)HoennDPN

  1. It's fair I suppose as some of the kubrows are actually Pygmy horses though the levels are too small and imagine a rhino mounted on a kubrow you need 4 for each foot

  2. Currently in console u17 PVP frost is no longer a rare frame and now every frame seems useless against him

    Mainly because his first ability just makes people fall so slowly it's instant death

    His second is still useless in PVP

    Snow globe it's basically immune to slow rate of fire weapons and as soon as you step in it your basically dead

    His fourth ability is fine as it's what a fourth ability should be like

  3. I would like to see a new drone in the clan dojo so we can display our inactive pets & sentinels. With the use of credits and resources it would keep the animals healthy and happy, as well as allow them to breed. I would also like to see new companions in the game such as a cat Kubaro , a hawk, pet dragon, and a new Sentinel based off of the Japanese mythological creature known as a Jorogumo. The hawk and the dragon would be flying pets able to fight off the drones that I constantly come in contact with. Although the WYRM could be called a dragon sentinel, I want an actual breedable Japanese Dragon that shoots fire. I envision the Jorogumo Sentinel to use a Warframe to build, the used Warframe would replace the "human" half of the Jorogumo while the "spider" half will change the appearance to match the Warframe half, the warframe use should also affect the Sentinel's power, speed, shields, and health. The Jorogumo should also be able to use any player useable weapon, and rip open locked lockers. Along with the dragon pet companion I would like to have a new warframe that actually looks like a traditional Japanese Samurai, no current warframes on the Xbox one edition makes me believe that I'm playing an actual samurai warframe. Lastly I wish some of the Platinum only content like the color palettes and the warframe customization options could be bought with credits as blueprints. I'd also like to have the capability of buying the Jorogumo Sentinel that uses the stalker warframe.

    Ahem

    WARFRAME IS ABOUT NINJAS DUMMY!!

    thanks for listening

  4. Basic concept

    A heavy melee scythe

    Yes yes I know scythes have their own category obviously the Kama don't but they are sickles

    Stats

    Puncture 23.0

    Impact 5.0

    Slash 45.0

    Status chance 20%

    Channel cost 3

    Crit chance 10%

    Crit multiplier 2x

    Spin attack 230.0

    Leap attack 50.0

    Generally acts much like a heavy blade or hammer as it uses some of their animations

  5. And when Ash came around Loki said, "But I'm the stealth frame. I can already go invisible!" So yea, what you guys are saying is irrelevant. DE already confirmed that they are not against similar themed frames. Several frames even share similar attacks like Hydroid, Rhino, & Excal's #1. Just to name a few. JS.

    But ash and Loki specialise in different areas

    Loki's a support variant

    Ash is a assault variant

  6. Basic concept

    A rocket propelled riot shield used to push back enemies, like infested or those blasted maniacs for more breathing room and personal space.

    Having a melee weapon like this would work well for warframes like rhino and frost (possiblely chroma) as it adds protection while running slowly and pushing enemies back also it can be useful in LOR (law of retribution) for supporting teammates

    Inspiration

    Mainly the jat kittag and the grineer shield units

    Stats

    Puncture 0.0

    Slash 0.0

    Impact 43.5

    Blast 23.0

    Status chance 60%

    Leap attack 105

    Spin attack 30dmg

    Wall attack 130

    Sprint attack (base attack x warframe sprint speed)

    Charge attack 110

    Channel cost 4

    Crit chance 25%

    Crit multiplier 2x

    Special abilities

    Automatically blocks damage during most forms of movement

    100% block chance from the front (side damage 20% block chance, back 0% block chance)

    Use of secondary fire activates target acquisition (meaning it will aim at the nearest target who did the most damage or prioritise assassins E.G Stalker, Zanuka)

    Animation

    The primary attack will be like just like a quick shove using the riot shield (causing impact damage)

    The charged attack will boost the user forwards roughly 60 avg damage maxing out at 110 (great for taking out mobs of infested) with a range of 2.0m (and deals explosive plus impact)

    The leap attack will have the character smash the Shield's blunt tip into the ground causing enemies to stumble or fall

    Slide will be use the rockets very quickly creating a sudden jolt knocking enemies to the floor creating a path for teammates to follow.

    Sprint attack is only able to be used while sprinting and replaces the primary attack (during sprinting) dealing the shields base attack x the warframes sprint speed.

    The wall attack will be shown with the shield pointing toward the direction of travel and

    The charged wall attack charges up the shields rockets causing it to surge forward (during sprinting the animation is the same but the character will be able to go forwards acting like a burst of speed)

    Finisher animation: while a enemy is on the ground the Warframe will do a quick jab useing the shields sharp tip toward the neck of the victim

    Stealth finisher: the Warframe darts forward using the full force of the rockets causing the target to take high damage from impact.

    (P.S please keep in mind this is A work in progress constructive critisism is appreciated)

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