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CelsiusPrime

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Posts posted by CelsiusPrime

  1. Hey there animation team,

    soooo, new alt holster animations are awesome and I love them a lot.

    however, there is one weapon that I totally understand why you wouldn't want to work on it.

    it's the dark split sword. I love that the default alt settings are great sword alts which encourages that play style.

    the issue is that when I swap to a "ABC" loadout that has a dual swords stance in it, the animation tries to put both swords in the greatsword spot and you end up with magic floaty swords.

    as far as I can tell all you got to do is figure out how to get the weapon to give you choices for both dual dagger and greatsword and know when it needs to swap between the two.

     

    thanks,
    Massive Dark Split Sword fan

     

    P.S. if you really really want a pic i guess I can be bothered for one but only if you ask

  2. yeah, it would definitely be better then putting in one little reply in the 400 page mega thread and if you had something you wanted to bring to their attention that didn't currently apply to anything that was currently being voted on (pssstt, that most of what we do) there is no where to put that. I wanted one for the last 3 years but kind of gave up after 2 since they sort of stopped using the design council for anything besides a glorified name generator.

  3. for a first post I would say this is a quality post. 300 hours is a good achievement for this game.( i myself have close to 1000)  I always love seeing the continuous supply of fan made art, music, props, comics, concepts and that kind of things.  can't wait to see what else you come up with

  4. one of the major problems with Vauban is the damage it does to comps and connections. if everyone was working together on a intra lan network through wired connections on beefy comps then it wouldn't be that much of a problem. but since we have hosts and clients the clients usually have no useful abilities, because A) repelling Bastille doesn't work as client, B) vortex will allow units to still use special abilities even when rag-dolled or down.  Tesla should have a 100% shock proc for stuns and things like that and bounce should have the same effect on enemies that it does on warframes.

  5. Just now, (PS4)horridhal said:

    Just going from the lore we have, the Tenno haven't ever created anything, though.  The Warframes were designed and constructed by the Orokin, as were all the Prime weapons.  We later find blueprints of them and mimic the creation.

    The same goes for our weaponry and most of the other gear we use.  None of it was actually created by the Tenno.  We simply assimilate new tech and adapt it to our own use.

    False. Clan dojo reseach shows that we actually have quite an extensive list of Tenno styled weapons and parts and things that are distinctly Tenno

  6. Just now, (PS4)horridhal said:

    Why would the Syndicates ever use an Augment?  They couldn't use the Warframes without the Tenno.

    right but they hire/ recruit the use of tenno it seems, almost exclusively. and i wouldn't doubt that we are by far the most effective and efficient members of each syndicate and they would want to do whatever they could (i.e. manufacure parts for us that make our work for them easier) to make sure we succeed even better than before

  7. 5 minutes ago, Venom-Snake said:

    They are mostly likely, probably, certianly, manufactured.

    Like the Omini-Tools and Kinect Shields of Mass Effect.

     

    I can see that. that would explain a whole lot but also

    11 minutes ago, (PS4)horridhal said:

    As evidenced by the game, thus far, we have seen that the Tenno are largely incapable of creating their own mods and, instead, loot their entire mod selection from fallen enemies. 

     

    I disagree with this. I would guess that all the augment mods for both weapons and frames were originally designed by the tenno and each respective syndicate mass produced the ones that their people most commonly used

  8. woah.

     

    that's pretty legit. now I want to go and check in game and see how close you got cause it looks close.

    have you thought about making a detonite injeter (or whatevs they are called) or a mutagen sample?

  9. 1 hour ago, Rehtael7 said:

    OP tagged it as PC exclusive. That's the point of the PC tag. If it's not PC exclusive, what is the point of using the PC tag?

    And those aren't really textwalls, more paragraphs.

    ah, still getting used to the new forums and the new features.

    fair enough. I could see your point of view on that.

  10. 7 minutes ago, Rehtael7 said:

    Not sure how this is PC exclusive and why that stuff is hidden under spoilers.

    Though I agree that the visuals are getting rather dated.

     

    I fail to see how you thought this was PC exclusive.

    and

    they are under spoiler to help keep the display of the original post clean and simple and easily separate all the ideas instead of having a large wall of text

     

    On Topic:

    I agree with the exploding thing, sometimes I'm not really paying attention and when the drill next to me explodes I have to frantically search around the HUD to see if it was because we won or lost that drill.

  11. I would love a more consistent modding experience across all weapons, however I would also really love to avoid the power creep that would lend the Primaries and Secondaries. if they somehow managed to mitigate the power creep without just straight nerfing them I would be all for that

  12. 2 hours ago, UltimateGrr said:

    *Blink blink*  Pretty sure it told you when you bought it that you had to sell it to get rid of it.

    Thing even sells for 1 credit, which is what you pay for it.

    i mean I had it on for like 2 months, how am I expected to remember what is said when I bought it? you can't hold me responsible for that information. ;)

  13. 22 minutes ago, UltimateGrr said:

    The holiday decorations are an inventory item, so you can find it in Esc->Equipment->Inventory.  I don't remember which tab it's under, but it's there.

    I only figured this out like 2 weeks ago

    my whole clan thought it was a decoration and tried to remove it through the "customize interior" menu

  14. heyO!! Love these new forums. trying to find my way around it and have a few questions.

    In the new Custom Stream option for activity feeds, can I get it set to exclude any thread for PS4 and XB1 since neither apply to my set up?

    is there also a way to hide those threads for consoles on the main screen so i only have to see PC thread categories?

  15. I don't know about the idea of reducing his health pool because I always liked the idea of him being more of an aggressive in your face ninja. like sure we can walk across your room and drop down through the sunroof and stab you during dinner, but he's just as likely to come in through the kitchen, slaughter all the staff and then teleport to the dinner table and stab you and your whole family.

     

    that being said i really enjoyed a lot of the rest of the rework and like the idea of his 2 acting similar to "infamous 2: second son" (check out the trailers you'll get what I mean)

  16. here's my frozen wasteland build. super high duration lets you avalanche and just wail on enemies without consequence

     

    cqmqD2e.jpg

     

    and here's a power strength/ survival build that I use for more mid range or short term missions

     

    Nni47a7.jpg

     

    Edit: I think I only have 1 forma on my builds and a potato.  I personally use IWI for slowing enemies down so I can get some really accurate head-shots without too much effort.  and if you have the mod slots switching out Ice Spring for Co-action drift would make you a much better team supporter and survivalist. 

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