(XBOX)Togashi
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Posts
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Posts posted by (XBOX)Togashi
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Can't believe this bug has yet to be fixed.
Happens alot when switching to operator.
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1 hour ago, ShortCat said:
Because during Scarlet Spear event you could endlesly visit Sentient ships and search for rare crates. The official "security concerns" is just an excuse to cover mistakes, just like Khora's "bugfix".
Seems legit.
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Any updates on the status of Amps and the graphical issues?
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Yea, this bug / feature has been around for years.
Love to see a fix for it soon.
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Exalted weapons are definitely in need of a buff.
And there has been absolutely zero acknowledgement from the development team about exalted weapons being drastically weaker than the standard melee.
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Operator mode lags pretty bad in the Murex.
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I have had this happen as well, no idea what causes it.
I had to let myself die in order to use my abilities / weapons.
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It would be nice if they fixed the Amps being placed half-way up your arm as well.
Amps graphic placement has been bugged for months.
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Good constructive feedback, just want DE wants. Now lets hope they read it.
This would probably get noticed more if it was posted in the feedback section.
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1 minute ago, Rare-devil said:
100% status chance is still not actually 100%
I agree, feels more around 50% to me.
But hey, it supposedly is working as intended.
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8 minutes ago, (PS4)thegarada said:
I have multiple setups. I have one with no HP at all. But if I want to push in an arbitration, I would most definitely use 3 Umbra mods. Also, the passive is not based on how much HP you have, but the percentage of your total HP you have left.
I almost used a Umbra forma on her. Mod space is a little tight.
She is pretty fun, but she does need some work.
I also feel like Natural Talent is a must for her. That just might be me though.
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6 hours ago, (PS4)thegarada said:
The other day, in under 2 secs, I lost 1,070 HP and ~550 energy with QT. That is with ~900 armor and adaption.
Not trolling, but do people really mod her for HP?
I thought you would want a smaller health pool to take advantage of her passive.
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On 2020-02-09 at 7:48 AM, CopperBezel said:
No, but they nerfed the speed on his 2. = /
I am convinced there is someone at DE who really hates The Monkey King.
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On 2020-02-08 at 6:15 PM, (PS4)sister-hawk said:
But the point is, in any content that actually matters, exalted weapons are still very very powerful.
No there is not.
My Nikana Prime does way more damage than my exalted blade.
With the way the current melee system is there is no point in using exalted blade, or iron staff in my opinion.
Sure they are usable, but they are also inferior to a lot of the current melee weapons.
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15 hours ago, (XB1)GearsMatrix301 said:
-_- that was referring to the bug that was resetting Serene Storms status chance upon a direct strike.
You are correct.
I wasn't sure if us console players got the hotfix, but according to Megan, during prime time she mentioned all platforms are up to date.
As far as how the mod works, according to Rebecca it is working as intended. Which is...... Disappointing.
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4 hours ago, Benour said:
^ Hmhm, interesting. Still it looks like bugs to me (well not like im complaining, there are few bugs that became features 😎).
It is bugged.
Megan said there will be a fix coming soon.
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13 hours ago, RWBY-WhiteRose said:
It hasn’t been patched yet, but it will be.
So it is currently still bugged?
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I find the way it works currently janky as all hell.
Warframe is to chaotic at times to single out one target, and then actually make sure you hit said target with your actual fist.
I am mainly speaking about arbitrations and pushing high end survivals.
And for the record, are we positive that it is working correctly? I Keep reading and seeing in game that it is still bugged.
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Did anyone even test this mod before they released it?
I know it's Baruuk, and only like 10 of us play him, but come on.
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15 minutes ago, (PS4)CommanderC2121 said:
Unless something changed, the waves dont disarm, hitting them with the actual fists do
Hrm it should. It is even mentioned in the tips section under the ability.
Who knows though, probably something else that is broken.
Thanks for testing the augment.
What's your Serene Storm build look like?
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7 hours ago, TKDancer said:
-3rd, desert wind still has the issue of exaggerated ragdolls sending enemies flying which is a giant nuisance, i want to kill enemies, not send them flying
I agree it can be annoying at times, but the waves from serene storm disarm the enemy.
They will run back, or die from follow up attacks.
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On 2020-01-24 at 4:16 PM, IronHair said:
Also, the core issue is that DE wants to keep the same UI for console / PC players, which means that their major player base has to lose out and be forced to experience simplified UI.
I get console players need easy to access options with their controller, but you are doing a major dis-service to PC players.I would say the current UI is worse on consoles than PC.
It's not responsive at times, lags, and having to drag the slow cursor from one end of the screen to the other.
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Filigree Prime/Orbiter/ Liset color channels bug?
in Art & Animation
Posted · Edited by (XBOX)Togashi
Almost going on two years, and this has still not been addressed.