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Maelstroa

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About Maelstroa

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  1. Still no fix on near-invisible Ivara Skirt. Still no fix on Sawgaws having no available hitbox for tranq rifle and sleep arrow. Only able to be affected by Equinox Rest, but will remain in place in mid-air if casted on a flying Sawgaw instead of falling to ground. Leaving you unable to retrieve it without some extreme acrobatics or using Archwing to pick it up from laying in mid-air. Counterbalance rings on many Zaws remain rigid and upright on equip, especially when equipped with a Focus Lens. PERSONAL OPINION: Banshee is under-powered and her reworks and mods are not useful. Sonic Boom is written "Banshee emits a sonic shockwave that pushes targets in range with enough force to incapacitate or kill attackers." but is unable to kill any enemy above level 15 even with 250% Power Strength. Sound Quake, along with Mod Resonating Quake is unable to kill most enemies above level 30 even at point-blank range and with Power Strength 250%. Rework needed or damage increase. For all her glass body, she has no cannon to go with it and is simply lackluster in all departments. Also, Soprana skin only effectively uses three colours for customisation, please give her a TLC update.
  2. Still no fix for barely visible Ivara Skirt. Still no fix for Sawgaws having no available hitbox for Orb Vallis conservation capture. Have used all sorts of methods from Equinox Pacify sleep, Ivara sleep arrow, Ivara navigator, firing tranqs point blank and firing through every part of the body [and sometimes around/below the Sawgaw, because that used to be a thing..]
  3. > Ivara skirt is still broken to the point of being almost invisible > Sawgaws [on the orb vallis] rarely have an actual hitbox. I've shot at it a good fifty times with different methods, traditional, Ivara Navigator, Sleep Arrow, Pacify Sleep, running up and firing tranq at point-blank. All shots pass through without ever hitting the target, out of the 20 Sawgaws I tried to capture only one ever worked and I couldn't even see where I hit as I was shooting wildly and randomly, the dart didn't even come close to the Sawgaw, on screen, itself.
  4. Playing with Mouse and Key is completely different as DE did not REMOVE the button from being mapped. So, unfortunately your comment does not help those that prefer playing with controller [or those this will effect on consoles who need to use controller, later down the line]. Using the old block button during melee with a controller immediately brings up your ranged weapon, the only time you can actively attempt to use the block action is when you are ONLY USING MELEE, which is entirely a problem.
  5. My controller has only ever been default and I reset it after each of the patches to test. Are you only running with Melee or with no Melee? They have not updated with a fix to change the issues aside from those means to block or glide as I previously listed. If they have, it is not mentioned in the patch notes and they have even claimed in previous patches they have no intention of making the block action a bindable key outside of Melee Only loadouts and there is no means to do so in the controller configuration settings, as it is not an option.
  6. So there are an exceptionally large number of issues with controllers right now, as I am sure most a very much aware, but I would like to state a few again from my post in the previous [Hoboy.. were going on EIGHT now] patch threads as there STILL HAS BEEN NO FIX TO ANY OF THEM:With no ability to Weapon Action Button {Left click}[Block] outside of only using Melee in a loadout severely hampers gameplay for controller players and is incredibly frustrating as it means most stronger combos from stances are entirely out of the picture unless you handicap yourself as mentioned.Since Channeling is off the buttonmap for LT [L2], can we get Block on the button with Aim like Channel used to be? Just getting that function back would be immensely helpful to those that prefer controller to the keyboard and mouse.Also, with no ability to Aim-Glide and/or Slide for controller users due to the loss of all these buttons and functions mobility is also a very big issue as in now takes those who prefer to use controllers much longer to traverse areas and much less able to dodge and access certain areas.PLEASE FIX CONTROLLER ISSUES.You will have to bring this to console at some point, and if these changes are not fixed by then, you will have a massive amount of problems with those who HAVE TO use controllers.
  7. So there are an exceptionally large number of issues with controllers right now, as I am sure most a very much aware, but I would like to state a few again from my post in the previous [Hoboy.. were going on SEVEN now] patch threads as there STILL HAS BEEN NO FIX TO ANY OF THEM: With no ability to Weapon Action Button {Left click}[Block] outside of only using Melee in a loadout severely hampers gameplay for controller players and is incredibly frustrating as it means most stronger combos from stances are entirely out of the picture unless you handicap yourself as mentioned. Since Channeling is off the buttonmap for LT [L2], can we get Block on the button with Aim like Channel used to be? Just getting that function back would be immensely helpful to those that prefer controller to the keyboard and mouse. Also, with no ability to Aim-Glide and/or Slide for controller users due to the loss of all these buttons and functions mobility is also a very big issue as in now takes those who prefer to use controllers much longer to traverse areas and much less able to dodge and access certain areas. PLEASE FIX CONTROLLER ISSUES. You will have to bring this to console at some point, and if these changes are not fixed by then, you will have a massive amount of problems with those who HAVE TO use controllers.
  8. So there are an exceptionally large number of issues with controllers right now, as I am sure most a very much aware, but I would like to state a few again from my post in the previous [Hoboy.. were going on SIX now] patch threads as there STILL HAS BEEN NO FIX TO ANY OF THEM: With no ability to Weapon Action Button {Left click}[Block] outside of only using Melee in a loadout severely hampers gameplay for controller players and is incredibly frustrating as it means most stronger combos from stances are entirely out of the picture unless you handicap yourself as mentioned. Since Channeling is off the buttonmap for LT [L2], can we get Block on the button with Aim like Channel used to be? Just getting that function back would be immensely helpful to those that prefer controller to the keyboard and mouse. Also, with no ability to Aim-Glide and/or Slide for controller users due to the loss of all these buttons and functions mobility is also a very big issue as in now takes those who prefer to use controllers much longer to traverse areas and much less able to dodge and access certain areas. PLEASE FIX CONTROLLER ISSUES. You will have to bring this to console at some point, and if these changes are not fixed by then, you will have a massive amount of problems with those who HAVE TO use controllers.
  9. So there are an exceptionally large number of issues with controllers right now, as I am sure most a very much aware, but I would like to state a few again from my post in the previous [FIVE] patch threads as there STILL HAS BEEN NO FIX TO ANY OF THEM: With no ability to Weapon Action Button {Left click}[Block] outside of only using Melee in a loadout severely hampers gameplay for controller players and is incredibly frustrating as it means most stronger combos from stances are entirely out of the picture unless you handicap yourself as mentioned. Since Channeling is off the buttonmap for LT [L2], can we get Block on the button with Aim like Channel used to be? Just getting that function back would be immensely helpful to those that prefer controller to the keyboard and mouse. Also, with no ability to Aim-Glide and/or Slide for controller users due to the loss of all these buttons and functions mobility is also a very big issue as in now takes those who prefer to use controllers much longer to traverse areas and much less able to dodge and access certain areas. PLEASE FIX CONTROLLER ISSUES. You will have to bring this to console at some point, and if these changes are not fixed by then, you will have a massive amount of problems with those who HAVE TO use controllers.
  10. So there are an exceptionally large number of issues with controllers right now, as I am sure most a very much aware, but I would like to state a few again from my post in the previous [four] patch threads as there STILL HAS BEEN NO FIX TO ANY OF THEM: With no ability to Weapon Action Button {Left click}[Block] outside of only using Melee in a loadout severely hampers gameplay for controller players and is incredibly frustrating as it means most stronger combos from stances are entirely out of the picture unless you handicap yourself as mentioned. Since Channeling is off the buttonmap for LT [L2], can we get Block on the button with Aim like Channel used to be? Just getting that function back would be immensely helpful to those that prefer controller to the keyboard and mouse. Also, with no ability to Aim-Glide and/or Slide for controller users due to the loss of all these buttons and functions mobility is also a very big issue as in now takes those who prefer to use controllers much longer to traverse areas and much less able to dodge and access certain areas. PLEASE FIX CONTROLLER ISSUES. You will have to bring this to console at some point, and if these changes are not fixed by then, you will have a massive amount of problems with those who HAVE TO use controllers.
  11. So there are a very large number of issues with controllers right now, as I am sure most a very much aware, but I would like to state a few again from my post in the previous three patch threads: With no ability to Weapon Action Button {Left click}[Block] outside of only using Melee in a loadout severely hampers gameplay for controller players and is incredibly frustrating as it means most stronger combos from stances are entirely out of the picture unless you handicap yourself as mentioned. Since Channeling is off the buttonmap for LT [L2], can we get Block on the button with Aim like Channel used to be? Just getting that function back would be immensely helpful to those that prefer controller to the keyboard and mouse. Also, with no ability to Aim-Glide and/or Slide for controller users due to the loss of all these buttons and functions mobility is also a very big issue as in now takes those who prefer to use controllers much longer to traverse areas and much less able to dodge and access certain areas. PLEASE FIX CONTROLLER ISSUES. You will have to bring this to console at some point, and if these changes are not fixed by then, you will have a massive amount of problems with those who HAVE TO use controllers.
  12. So there are a very large number of issues with controllers right now, as I am sure most a very much aware, but I would like to state a few again from my post in the previous patch thread: With no ability to Weapon Action Button {Left click}[Block] outside of only using Melee in a loadout severely hampers gameplay for controller players and is incredibly frustrating as it means most stronger combos from stances are entirely out of the picture unless you handicap yourself as mentioned. Since Channeling is off the buttonmap for LT [L2], can we get Block on the button with Aim like Channel used to be? Just getting that function back would be immensely helpful to those that prefer controller to the keyboard and mouse.
  13. With no ability to Block outside of only using Melee in loadout severely hampers things for controller players and is incredibly frustrating as it means most strong combos from stances are entirely out of the picture unless you handicap yourself as mentioned. Since Channeling is off the buttonmap and is likely going to be gone entirely soon anyway, can we get Block on the button with Aim like Channel used to be? Just getting that function back would be immensely helpful to those that prefer controller to the keyboard and mouse.
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