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Thorham

PC Member
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Posts posted by Thorham

  1. 21 hours ago, LordPantaloonsthe3rd said:

    This is literally the worst thing I've ever experienced, even worse than that time I was born.

    Are you seriously whining, about a damned login reward? Really?

    15 hours ago, Ineradicable said:

    2 morphics for logging in mean come on atleast x10 that

    Free game gives you free stuff, NOT good enough, how dare they not give us more.

    • Like 2
  2. 34 minutes ago, (PS4)CrazyBeaTzu said:

    Relics

    Sure, but you usually go for the fastest missions anyway, like capture (when available), so nuke frames are fine. Basically my Saryn rant was about defense and interception sorties where nuke frames cause you to be able to just stand there waiting for the mission to finish (and interceptions are already bad because of the hopelessly uneven spawns).

    I should've made that clear from the start.

    • Like 2
  3. 5 hours ago, EDM774 said:

    way to  single out one phrase of my reply and latch onto that ignoring everything else from it 👍

    Fair enough. If someone plays a nuke frame to speed things up, then why aren't they doing it solo? It's not as if they're getting much benefit from the other players anyway.

    • Like 3
  4. <rant>Saryn. Nothing, and I mean absolutely nothing worse than Saryn in a group causing me to not have to do anything in a mission. Anything at all. I run to enemies, they drop dead in front of my eyes because of Saryn. Where's the Saryn? Not anywhere near those enemies. I run and run, trying to find enemies to kill, but they all die before I can do anything. Drives me absolutely bonkers, and everytime I see a Saryn in a group, I just leave the group. I don't care anymore. This thing just needs to be removed.</rant>

    • Like 11
  5. 5 hours ago, Oreades said:

    Probably in a desperate attempt to counter our ability to stockpile massive hoards of every other resource.

    A simple hard cap for resource amounts would've sufficed for that (and would suck big beach balls). They probably just thought it was a novel idea to have a half life mechanic. Might have worked fine if the drop rate was a bit better.

    9 hours ago, ChewytheNord said:

    And the idea of not trading resources is because they don't want you to cheese your way through the entire game.

    They certainly got that part right.

  6. The fact that you can loose what you picked up just because the host left is ridiculous. How the hell did they even implement this? How hard is it to have each player's loot be stored locally and not on the host? Host decides what drops where, guests store what's picked up. Simple, no?

    • Like 3
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