(NSW)Derrion
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Posts
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Posts posted by (NSW)Derrion
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Just wanted to add my voice to this one, was just about to make a post. Much longer loading times right now and consistent black screen for 5-10 seconds before normal loading screen shows.
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Is it better for me to farm the lower level version for faster kills or the higher level version for better drop rate? If it doesn't matter I'll just farm the lower level one obviously.
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Yay! Thank you @[DE]Rebecca! Any word on when we'll get the tennogen items back that had to be removed? Love your game and appreciate all your work!
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3 minutes ago, Zelmen said:
All I can add is if the stat stick is similar to Gara's then Zaws would work. I currently have a Zaw modded out and I can tell you it does work for Gara. Is it the way to go? I have no idea, just wanted to share this information.
Do you know if the bug is still in effect that makes Zaw weapon stats add to the calculation?
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I've been doing some research on what are good weapons to go for to get the most out of Atlas's Landslide ability; however, I can't seem to quite pin down what is the best direction to go in.
From what I can gather so far, high riven disposition weapons are preferable such as the:
- Amphis (1.5 Disposition)
- Mire (1.43 Disposition, +100% toxin damage augment, innate toxin damage that affects Landslide)
- Jaw Sword (1.47 Disposition and +100% melee damage augment)
- [Prisma] Skana (1.22 Disposition and +100% melee damage augment)
Also honorable mention to:
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Venka Prime
- Disposition is only 0.5, however...
- According to the wiki "Landslide's damage is affected by Venka Prime's modified Melee Combo Counter"
- Riven could help, but may not be required due to passive effect
Lastly, I've seen some mentions of a bug that was fixed involving Zaw weapon stats being calculated when "stat sticking", but I can't find any solid source on that. For now, I'll assume Zaws are no longer to be considered.
So with all this in mind, my confusion comes from some people favoring impact based weapons with landslide. The wiki claims that "Landslide is not affected by the equipped melee weapon's stats and innate effects" with the mire being the only exception; so why then do I see some people favoring impact based weapons like War, Amphis, etc.? I know modding the melee weapon in question with impact damage matters because that is Landslide's primary damage component, but would it not be better to just get a Jaw Sword or Mire riven since they have their specific augments and are only slightly lower than the Amphis in disposition?
If anyone could shed some light on this I would greatly appreciate it, thank you!
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Just now, [DE]Megan said:
Refers to the change above it:
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Tweaked the following stats for the Nightwatch Powerclaw to fix them doing a one-hit KO to Grineer Defectors:
- Decreased base Melee damage from 75 to 30
- Decreased Slash Status Effect Chance from 15% to 5%
- Decreased Critical Chance from 30% Chance (for 3x Crit) to 0
Whoops, indentation messed me up. That's embarrassing :(, thank you!
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Tweaked the following stats for the Nightwatch Powerclaw to fix them doing a one-hit KO to Grineer Defectors:
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26 minutes ago, [DE]Rebecca said:
- Decreased base Melee damage from 75 to 30
- Decreased Slash Status Effect Chance from 15% to 5%
- Decreased Critical Chance from 30% Chance (for 3x Crit) to 0
What is this referring to?
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I guess my main confusion is understanding how I was supposed to know WHEN I could start attempting Exploiter Orb. I had scanned all the codex stuff around fortuna during buried debts and tried to go in the cave, but the door wouldn't open. Since then I hadn't checked because nothing in game told me it had changed. Frustrating lack of communication to the player by DE unless I missed something.
Anyways, thanks for all the replies everyone!
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Past week or two I've gotten this code about 4 times all while being in my orbiter shortly after finishing a mission. Seems to be only warframe related.
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Just checked, Eudico only has profit taker
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Just now, Majin_Souji said:
You can start the fight at anytime now by talking to Eudico in the back room.
Really? I was never notified anywhere when this became available...kinda disappointed by the lack of communication in game.
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Generally very confused about how this event is playing out for NSW, I did all my thermia fractures long ago and scanned all the codex stuff but was never able to enter exploiter fight in the cave. Now I see the event is gone and I'm worried that I missed my opportunity. If anyone could clear this up I would appreciate it.
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Since I will be buying the prime access, but haven't played much Equinox, I was hoping you guys could throw out some of your favorite ways to play the frame.
In my limited experience, I usually just end up farming damage for 4 in day form and releasing it when my brain says "big damage number, me like". Is there any more nuance or underappreciated approaches to playing Equinox? Do any of the augments stand out in particular?
Thanks to those who reply. Hope you're all as excited as I am!
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@GnarlsDarkley Thank you! I'll check it out.
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Sorry if this is a dumb question, I'm just a bit confused by how the buried debts event is being handled for us console players. I'm on Switch and we just got the update yesterday; I can see the thermia fracture side of the event, but I'm not clear if we also have to participate in the ARG, scan the glyphs across Orb Vallis, and whether or not I can fight the Exploiter Orb. If anyone could explain how this all works I would really appreciate the help. Thank you in advance!
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4 hours ago, [DE]Danielle said:
Buried Debts: Update 24.5.0 has passed cert and is coming TODAY, March 20th!
Red text will greet you around 2 PM EDT to get the countdown party started.
Also important to note here that the pacing of the Operation has changed slightly while start work on a new cert build that will address some painful issues with the boss fight that we were unable to include in this update. More information will be available in the update thread!
Thank you! <3
Nintendo Switch still hasn't gotten a ghoul event Danielle 😞
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It's baza or bust for me, perfect synergy with her cloak headshot bonus since it's a silent weapon. Having a prime bow of any kind for her primary feels redundant since she has her exalted weapon.
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Myself (very recently) and someone else (not so recently) have made bug forum posts on this issue that has been going unnoticed for a solid 5 months. Hopefully the devs respond to or address this issue soon because it's frustrating having to deal with inflated hunter set mods prices on the market. We just want our hunter munitions and adrenaline, so please help get this made more visible since it feels like the NSW bug forums don't do much. 5 months is a long time not to fix something that should have been in the game from the start for us.
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Not one ghoul purge has been made available in the time other platforms have gotten it multiple times. Since it's been almost 5 months, I'd like to add my voice to this issue and ask if we can get a response or some fix soon so that the community can finally access the hunter mod set.
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I'll definitely be making my voice heard about this topic, it's kinda crazy that it's gone unaddressed for almost 5 months now. Hope they discuss this soon.
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Definitely annoying being kept from hunter adrenaline/munitions for so long, hope we get ghouls soon.
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Commenting because I like this post, good job.
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2 hours ago, (PS4)Ashagin said:
It really just started yesterday. A lot of people have to work and other responsibilities. I'm sure when we all get a chance to sit down and contribute it will rise. Has it even been a full day yet? Plus Lancers are in pretty much all grineer missions aren't they? Just do invasions and side with corpus. Do kuva missions. There are many ways to kill Lancers and work on other objectives at the same time.
I cant help but think just the kuva farmers will be enough to complete this goal alone and then we'll be at 100% for the last several hours.
I'm talking about ps4. Switch users I would just concentrate on farming invasions and siding with corpus. Almost everything you get ther you will need sooner or later for one thing or another
It had been 24 hours by the time we got 22%, there are 72 hours in the event total. That puts us 11% behind pace to finish the event on time. As I'm typing this we still only have 28% with 44 hours left. It's the weekend so the "work and responsibilities" reasoning doesn't hold up so well since most people don't work weekends and the switch community probably has a younger average age anyways.
Unfortunately your suggestions for grinding ignore the whole point of this post: if I were to single handedly grind for the next 44 hours I still don't think we'd get anywhere near close enough with the current community contribution. It sucks that switch will likely get nothing for this event because of something that can't be helped since we're so new as a community.
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1 minute ago, (PS4)FORARGUS said:
I literally had to solo 30 min survival all day because we aren’t getting to our goal.
Is PS4 having trouble too? That makes our situation pretty much apocalyptic on switch if the second largest community is struggling...
Wish the third orb is submersible archwing battle
in General Discussion
Posted
You may as well have just said “I wish to inflict pain and suffering on all other warframe players”.
We’re not big fans of sharkwing here.