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Everything posted by Domaik

  1. are you ever going to fix all the massive problems with kuva liches and controversial design? Any plan to make intrinsics actually worth it or more changing, some more visual changes that what they do. for example engineer carries forge on the back, gunner gets a visor aiming helmet, pilot gets better UI improvements or choices for navigation etc. and last: why dont you want to increase vacuum range in RJ? whyyyyyy
  2. there is a bug where shedu wont fire if you get fissure buff for infinite ammo or cat buff for instant reload
  3. Enemy ships in veil proxima become immune to damage or quickly heal it even after crew ships are gone. Photor side turrets sounds gets stuck forever playing for the pilot if it's a host.
  4. I have bought around 8 rush repair drones because I can make 50plat in 1-2hours but 10k of new resources is insanity considering you need to find a team always and plat farm can be done solo.
  5. It didn't pop out on the outside, it was stuck.
  6. We spent 20 minutes looking around the whole tileset. We even glitched inside the walls to cross to the other side of the door but it was futile. The markers were right, the map was ok but the door was on lockdown and the game displayed a message saying so. We all 3 playing that mission are warframe players of 6 years and know how the game works by now. we searched the place well but it was impossible and there was no console to cancel lockdown.
  7. In veil proxima we had a mission where we got 2 tileset objectives and one of them had no enemies and was on constant lockdown preventing us from reaching the objective, we had to quit and lose 30 mins worth of progress and rewards.
  8. if you have it finished, i mean if you have done the mission to craft it then you should be able to access it by going to the other consoles where you personalize and work on your railjack. if this doesnt work then try joining someone else and then go to the same console to change your avionics and such and work on your ship from that console. leaving their session and returning to your dojo should make your ship appear.
  9. If someone refines it consumes all the resources and this can lead to catastrophic failure being unfixable and mission failure. several clan mates report having mission window show they got 15 intrinsics but when they go to the menu they have only been given 9 instead of 15. members with affinity boosters got 15 but others had it displayed as 15 and got only 9.
  10. i can't emphasize how important this is, if an unknowing person refines all the materials mid fights and we run out of ommnitool ammo the mission is lost. all because one person pressed a button without knowing what it meant. nothing is explained in this big update. nothing at all. there needs to be information about how to do everything and what things do.
  11. Pilot tree feels lacking. Tactical level 5 is a waste of time, it's nearly useless. Overall I think there's a lot of potential here for crazy things. Make radical cool changes like engineers carrying lots of gear and portable forges on their back and cool things like that. Make gunners have a cool aiming visor equipped or things like that.
  12. it's impossible to bind the tactical L menu. It's impossible to change the omnitool in the gear wheel. Avionic mods are a mess. some have random stats and they are impossible to tell appart from other or upgraded ones. this menu and systems needs a lot of work. Random stats on guns can vary so much that it's insanity. This whole thing of random stats needs to be controlled more.
  13. Piloting seems very lacking. Some of the good gunner perks do not affect pilot's gun Tactical level 5 is useless because you can't really stop to see other crew members in the chaos of battle. As cool as it is to watch other people do things, it should give something more...you really can't afford to wait around looking at what others do while your ship is breaking apart and damage needs to be put out constantly. A way to respect would be appreciated and very useful.
  14. I'm going to put this in very easy terms: Nothing is explained. Nothing. This is a theme with the game but a very bad one. Resources are lost because nowhere it's mentioned you have to refine them. Railjack UI is very unclear on what to do to win.
  15. Seeker missile is still not a seeker missile. It doesn't chase targets. Vidar and Zekti reactors and engines do not increase/decrease stats as specified in descriptions
  16. Still no explanation for resource refining Still no way of rebinding tactical menu and tactical commands. Still no way of changing omnitool position in the gearwheel
  17. Still no explanation for resource refining Still no way of rebinding tactical menu and tactical commands. Still no way of changing omnitool position in the gearwheel
  18. Zekti and Vidar reactors and engines don't give the proper stats according to their descriptions. For example my zekti reactor does not increase flux energy as specified, it gives the same as the sigma and vidar reactor. The vidar engine doesn't reduce any boost, only gives more speed. And the biggest problem of all: archwing guns are 10 times better than railjack guns, everyone is out using amesha and killing everything
  19. There is no possible way of binding on new keys the tactical menu, tactical commands or the ommitool. This last one doesnt even show on the gear wheel outside railjack missions There is no way of seeing the profile of other people to know their intrinsics masteries. It would be nice to be able to see that on profiles. Lastly but not least, hosting railjack and piloting around puts me down from 120fps to 40fps on a 1060, 8gb nvidia + game freezes every now and then.
  20. main bugs detected so far: clients get stuck inside enemy crew ships and cannot exit until ship has been destroyed by the host all consoles needing X to be pressed, including leaving railjack can get bugged and lock you so you can't activate anything. this happens during mission load (navigation console bug) and also while using tactical teleport. Confirmed on both host and client. end of mission doesn't automatically refine resources making everyone lose all their resources if someone activates navigation before it can be done. crafting payload and filling it on the dojo shows empty when you load in the ship impossible to use flux energy refill by the pilot?
  21. There are no explanations for anything, specially tactical menu or how to use payloads
  22. What are your plans to promote and encourage people to play together in the same railjack instead of solo'ing everything? Will people that cant afford to build a railjack be allowed to progress into railjack content by joining someone with a railjack? Overall the concept of a multi-cre spaceship sounds incredible but DE, you really need to make it worth it this time or it will be a lost aspect of the railjacks. everyone wants to drive it not just man the guns. you have to give everyone enough incentives and I fear that what ever you have come up with will not be enough as it's been proven some times before
  23. Let me know when you're online zespiron, I'll try to add you to the clan 🙂
  24. Maybe you'd be interested in dropping it and joining another small clan instead? you can message me to ask anything. We are a small friendly shadow clan. We have 100% research always and dry dock too. We are a few veterans and newer players. We help everyone and are pretty laid-back with almost no requirements. if you're interested I made a post with a little information here: If not interested then have a good day 🙂
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