Senguash

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About Senguash

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  1. Senguash

    SOLD

    Why did you remove the picture? Like, I dont understand why you were like "yeah, imma go out of my way to make sure nobody who looked at the thread late can see what I sold"
  2. Senguash

    Fortuna: Hotfix 24.2.12

    On fixes to waypoints, could we get the update speed of waypoints when going through one tile to the next be quicker as well? Nice to see AI fixes as well. Hoping to see some eidolon bug fixes as well. Thanks
  3. Senguash

    .

  4. Senguash

    WTB Primed Chamber

    This mod: Please pm me if you have one you might be interested in selling.
  5. Senguash

    Fortuna: Hotfix 24.2.4

    Good changes. I can definitely recognize the necessity for all this stuff. Also nice hearing there's real changes happening with community moderation. Good stuff all around fellas.
  6. Senguash

    Coming Soon: Devstream #120!

    What's the plan for sentinel rivens?
  7. Senguash

    Fortuna: Hotfix 24.1.1 + 24.1.1.1

    thanks for the update
  8. Senguash

    Fortuna: Update 24.1.0 - TennoGen Round 14

    Thanks for the update. Any news on when we'll get to kill orbs?
  9. Senguash

    Fortuna: Hotfix 24.0.9

    thx for the update! nice to see so many fixes.
  10. Senguash

    Fortuna: Hotfix 24.0.7

    thx for the update
  11. Senguash

    Fortuna: Hotfix 24.0.3

    thx for the update
  12. Senguash

    Chimera: Hotfix 23.10.6

    Just wanna say thanks for arbitrations! It's a really fun and refreshing way to play the game, and I've been enjoying them a lot since they came out. The +300% buffs has actually led to some fun builds with frames and weapons I wouldn't otherwise use, and the rewards are really satisfying with the ABCCC rotation and all. I'm really glad there's still attention being put towards making challenging content. It's not perfect but it's really damn good!
  13. Senguash

    Chimera: Update 23.10

    Thanks for the update! I've really been looking forward to elite alerts. From everything I've seen in devstreams and whatnot it looks like you guys really nailed that one. It means a lot that you havent given up on trying to make challenging content. I'm really pleased with the login changes too.
  14. Senguash

    Coming Soon: Devstream #117!

    Game design question here! Riven mods have been out for a while now, and I absolutely love the system, but... Riven dispositions are a bit weird nowadays. If I remember correctly they were meant as a means of being able to balance weapons without directly buffing or nerfing them, which seems like a good idea. It means you dont have to do actual balance passes, and you can avoid messing too much with peoples stuff. You wouldn't have to try to keep track of changing weapon stats. Despite that, we got weapon balance passes anyway. Some pretty major ones at that. Which is a comparable solution to the same problem. Arguably a better solution, but also one that requires more work. However, now we have both solutions implemented, and they kind of conflict with each other. For example, the sicarus received a very high riven disposition back when it was garbage, and then it got buffed like 2 or 3 times which means sicarus prime now has both good baseline stats and a very high dispo. Something like the synoid gammacor on the other hand, got one of the lowest dispositions because it used to be very good. Now that means that it's arguably worse than the sicarus AND has literally 1/3 of it's riven disposition. There's the tiberon as well. Used to be garbage, got a very high dispo, then it got both buffed and primed. There's obviously more than what I mentioned, and it's also going to keep being a bit of a problem for future primes. I just want it to be adressed. What's going on with riven dispos and weapon balance passes? As I said I like either solution, it's just that having both at once is a problem. I just want it to be adressed, and I wanna hear some thoughts on it. Thank you! :3 And obviously go ahead and simplify the question as much as needed, I just wanted to make sure it was clearly explained here.
  15. Okay, my loadout is just called Prime Time. Not very creative, I know xd I don't even have some kind of meme theme loadout either. What I do have however, is some highly refined builds with a lot of effort put into them over the years. I hope there's space for that kind of thing too :3