--Sokol
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Posts posted by --Sokol
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11 hours ago, [DE]Danielle said:
Changed Sari Syandana and Spitfire Syandana to be closed by default, but will open when Bullet Jumping or Aim Gliding. Appendages will now close after 5 seconds, during weapon fire, or when opening the menu.
Why?
I know stuff is subject to change but people bought those syandanas because of their looks, design, and functionality.
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Same here. Also my ping spiked really high ever since this message popped up today.
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Nerf the current mobility in PvE and it would break the immersion and fun for a lot more players than you think. I don't like PvP movement either and I certainly don't want to see anything similar in PvE.
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Seems like an unintended bug that slipped with the latest hotfix.
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Amount of formas that were applied to said item.
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32 minutes ago, Ker-Blammo said:
I know they mentioned itd have rivens, but is it considered a rifle? If so it should have them i think.
Tonkor and Zarr are considered rifles so yeah, I'd say it is.
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I understood that reference.
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Step 1. Use search barStep 2. Realize upon reading countless of topics that Founder packs are not returning in any shape or form no matter what the suggestion isStep 3. Decide not to create a topic because it's pointlessFounder packs should not and will not return.
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It won't matter. I'm sure once we hit the mastery cap DE will still be releasing frames/weapons/companions which will give mastery so everyone can catch up to those who got founder stuff.
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Need to equip it first on any rifle.
Considering how many Tennos don't know this and keep asking for help on forums and in-game DE should really update the description of veiled riven mods and include this information.
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Not sure why Nekros needs damage. He already has CC (terrify), utility (desecrate), and good tanking potential with Shadows of the Dead augment.
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Finished today's Sortie just now.
5th lens in a row.
Yay.
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Was relatively easy, but took forever to complete due to enemies being slow, getting stuck in their spawns or sometimes walking in circles.
Only issue our squad encountered was invisible flamethrowers.
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1 minute ago, Madway7 said:
Jk you fell asleep after getting another 1500 credit cache and are still dreaming.
The Third Dream.
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Doesn't seem like it will deal a ton of damage and will provide CC instead, which I'm happy about. 2nd skill looks super fun, as well as his ultimate.
The design is also pretty cool.
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<< Buying >>
Supra riven with at least 2 positive stats (the higher the better):
- + Multishot
- + Damage
Post your Supras here or send them via PM or in-game.
<< Selling >>
Screenshots of the mods at max rank
SpoilerSame mods just in text format
Zarr > MR14 | 9 cycles | - polarity --- 250p(Sold for 350p)- +35.3% Reload Speed
- +132% Damage
- +1.7 Punch Through
Supra > MR12 | 13 cycles | v polarity --- 100p
- +152.4% Critical Chance
- +48.7% Magazine Capacity
- +103% Multishot
- -38.4% Damage to Grineer
Vectis > MR13 | 10 cycles | - polarity --- 240p
- +82.7% Puncture
- +69.8% Multishot
- +65% Cold
Daikyu > MR13 | 5 cycles | v polarity --- 180p
- +60.2% Reload Speed
- +184.9% Damage
Grinlok > MR15 | 0 cycles | D polarity --- 200p
- +119.3% Impact
- +81.6% Cold
- +85.4% Multishot
Mutalist Quanta > MR9 | 2 cycles | - polarity --- 120p
- +2.9 Punch Through
- +157% Puncture
- +201.5% Damage
- -47.3% Damage to Grineer
Tetra > MR9 | 0 cycles | D polarity --- 150p
- +2.3 Punch Through
- -83.8% Weapon Recoil
- +88.8% Multishot
Paracyst > MR14 | 0 cycles | - polarity --- 100p
- +100.1% Cold
- +3 Punch Through
- +111.9% Status Chance
- -94.6% Status Duration
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<< Buying >>
Supra riven with at least 2 positive stats (the higher the better):
- + Multishot
- + Damage
Post your Supras here or send them via PM or in-game.
<< Selling >>
Screenshots of the mods at max rank
SpoilerSame mods just in text format
Zarr > MR14 | 9 cycles | - polarity --- 250p
- +35.3% Reload Speed
- +132% Damage
- +1.7 Punch Through
Supra > MR12 | 13 cycles | v polarity --- 100p
- +152.4% Critical Chance
- +48.7% Magazine Capacity
- +103% Multishot
- -38.4% Damage to Grineer
Vectis > MR13 | 10 cycles | - polarity --- 240p
- +82.7% Puncture
- +69.8% Multishot
- +65% Cold
Daikyu > MR13 | 5 cycles | v polarity --- 180p
- +60.2% Reload Speed
- +184.9% Damage
Grinlok > MR15 | 0 cycles | D polarity --- 200p
- +119.3% Impact
- +81.6% Cold
- +85.4% Multishot
Mutalist Quanta > MR9 | 2 cycles | - polarity --- 120p
- +2.9 Punch Through
- +157% Puncture
- +201.5% Damage
- -47.3% Damage to Grineer
Tetra > MR9 | 0 cycles | D polarity --- 150p
- +2.3 Punch Through
- -83.8% Weapon Recoil
- +88.8% Multishot
Paracyst > MR14 | 0 cycles | - polarity --- 100p
- +100.1% Cold
- +3 Punch Through
- +111.9% Status Chance
- -94.6% Status Duration
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If it's solo then Ember.
If you can get a trinity then Banshee.
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Sedna - Kappa
Perfect stealth run with all 3 data vaults hacked and no reward. Before this run I got 2 at the most.
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All mods aside from Grinlok (currently R7, can be maxed) come unranked.
Leave your offers below or pm me if you're interested in any of these mods, even if the offers are slightly under the prices I've set.
Paracyst - 100p
Mutalist Quanta - 120p
Grinlok - 220p
Daikyu - 200p
Tetra - 160p
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Lanka sold for 1k
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16 minutes ago, UnicodeRedshift said:
Good to know. Any other fun stats? I know (-) damage can heal enemies with slash procs, any other joke riven mod attributes?
Negative flight speed and -100% damage are the only ones I know of. Maybe -100% multishot or -100% status duration, but haven't seen any gifs or videos of it in action.
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Selling
Critical chance with max Point Strike is ~103% | Multishot with max Split Chamber is 183.8%
> Asking price 800p> B/O 1600pSold for 1k
Also selling these rivens:
All mods aside from Grinlok (currently R7, can be maxed) come unranked.
Leave your offers below or pm me if you're interested in any of these mods, even if the offers are slightly under the prices I've set.
Paracyst - 100p
Mutalist Quanta - 120p
Grinlok - 220p
Daikyu - 200p
Tetra - 160p
Just received an universal Rifle riven mod
in General Discussion
Posted
It's supposed to be a Riven for Snipetron (no official source on this, sry) but the mod itself is bugged and can be equipped to any primary rifle. There have been few reports of it in the past week or two.