Accaliah

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About Accaliah

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  1. Accaliah

    Fortuna: Hotfix 24.2.6

    there is an issue with stances and large weapons like plasmor causing broken elbow also atmos and aksomati magazine glitch out and float during fights after reload
  2. Accaliah

    Fortuna: Hotfix 24.2.6

    i call bull on nerfing the use of shattering impact, seriously what is the friggin point of the worthless mod? let us use it for what it was designed to do, shred bosses.. also new primary has the same glitchy interaction with animation sets that the plasmor and opticore suffer from, fix the darn broken elbow thing already, it looks like crap
  3. Accaliah

    Fortuna: Hotfix 24.2.5

    i think we should be able to use normal mods on the arch guns when on the ground cause right now they are alittle ehh.. as far as arch mods go and the grattler needs a buff aswell, also while people are talking about ammo conversion it really needs to work for heavy ammo type because otherwise guns like the grattler are still running dry in seconds for very little gain
  4. Accaliah

    Fortuna: Mesa Prime - Hotfix 24.2.3

    so are there any plans to remove the crap-tastic 9min cd on the arch guns? i think its bull that if you run outta ammo it disappears and now we have to wait 10mins before calling it back, looking at the low low ammo count of the grattler here. either that or allow us to sheath it on our backs while we find more ammo.. also a ammo converter is needed hard for the grattler considering sentinals get killed soooo quickly on orb valus
  5. Accaliah

    Fortuna: Mesa Prime - Hotfix 24.2.2

    i love these tonker changes soo much, my new: old favorite weapon is back! controller is also so much more fluid and feels far more natural like other games finally
  6. Accaliah

    Fortuna: Mesa Prime - Hotfix 24.2.2

    i like the staticor before
  7. Accaliah

    Fortuna: Hotfix 24.1.3.2

    @[DE]Rebecca thanks can you look into the stance issues with certain primaries causing elbow glitches? like for example the arca plasmor and mirage animation stance?
  8. Accaliah

    Coming Soon: Devstream #120!

    when are we gonna be able to reskin our orbiter insides? id like to make it look orokin, or at least give us gold and metallic paint/dye for our warframes and orbiter insides, that way we can have a choice on what type of material we get to make on our warframe fashion frame
  9. Accaliah

    Coming Soon: Devstream #120!

    i hope so, id love to see this as there are sooo many bugs and imperfections with the current animation sets, most notably the jarring way titania's works with floating then suddenly not as your moving, same with bugs in the way certain weapons are held like the arca plasmor and the mirage stance breaking the elbow joint
  10. Accaliah

    Coming Soon: Devstream #120!

    i want to see eudico's weapon added into the next wave of fortuna weapons and i want it to be a flamethrower, we really need a corpus flamethrower and eudicos weapon looks like it would fit that design lovingly
  11. Accaliah

    Post Hotfix 24.0.7 Crashes

    glitches still occur in stances like mirage when equipping the archa plasmor, it causes a broken elbow
  12. Accaliah

    Winter Solstice 2018!

    please de please make the knotwork looking glyphs into sigils that glow with your energy color, they are incredible specifically talking about the solstice glyph pack..
  13. Accaliah

    Fortuna: Hotfix 24.1.3 + 24.1.3.1

    does this fix the issues with stances and large weapons causing a broken elbow? also are animated objects in kuva survival map still borked and not playing their animation correctly?
  14. Accaliah

    Fortuna: Hotfix 24.1.1 + 24.1.1.1

    wow, mind blown, mind blown that you think people should wait in recruitment chat 5 mins longer to get a bounty farming group then expect the devs to add a simple QoL improvement to a game so people can actually have fun doing what the bounty matchmaking system was intended to do in the first place. from the way i see it, its abuse, abuse of a system that was ment to make peoples lives easier by people who would rather be lazy and make others do the work of carrying someone who knowingly picked a bounty and went into a public matchmaking for said bounty. and no the system they currently use for bounties was likely never designed with bounty matchmaking in mind, but as their game evolves so should the systems they have in place for their uses comfort, im not angry in the slightest at the devs for this, nor do i have a issue of the leeches myself as i run only with my mate for bounties, but i can see the issues here that others face and their game play should be pleasant aswell without needing to resort to drawing out something that should be automatically done while they queue up for their bounties. it really shouldn't be hard for a range to be place on who gets a reward for completing the objective of the bounty anyway, and yes it takes time away from them working on something like melee 3.0 or the other fun stuff they have in store as allocating dev's work time must be hard in general for em but no one likes a leech and as their game gets bigger and more diverse so too should their QoL improvments
  15. Accaliah

    Fortuna: Hotfix 24.1.1 + 24.1.1.1

    how are "you" so dense that you dont understand not everyone has a million peeps in a clan or on their friends list, some need to play public to get people to play bounties with to get that enjoyment from doing them together with others, it isnt fair that people abuse the system and let other people do all the work when all that would be needed to fix it is make bounties tied to the area that its taking place rather then map wide reward