[DE]Megan

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  1. Beasts of the Sanctuary: Hotfix 22.20.6 The Orokin Decoration costs/refunds mentioned in Hotfix 22.20.3 are close to being complete. The plan is to cut the Orokin Decoration Oxium costs in half and refund the excess back to the Clan Vault. We are also removing the Orokin Cell costs on the respective Orokin Decorations and refunding those to the Clan Vault as well. Already completed Decorations will not be destroyed when these changes go live. Stay tuned! Fixes: Fixed the game submitting certain types of bug reports immediately instead of saving them for after you quit. Disabled some cache-corruption checks that were triggering and preventing updates; we will work on making these automatically repair the cache instead. Fixed inability to deploy Extractors using Navigation at a Relay. Fixed a variety of bugs caused by using Transference while going through Sanctuary Onslaught Conduit (namely not being able to do anything or use Transference while controlling Operator). Fixed Dojo Pigment ‘Contribute’ button being automatically selected when the contribute screen appears when using a controller. Fixed no on-screen keyboard appearing when changing Dojo room message when using a controller. Fixed script error when displaying mission countdown in Ukrainian. Fixed a script error related to Articulas.
  2. Beasts of the Sanctuary: Hotfix 22.20.5 The Orokin Decoration costs/refunds mentioned in Hotfix 22.20.3 are close to being complete. The plan is to cut the Orokin Decoration Oxium costs in half and refund the excess back to the Clan Vault. We are also removing the Orokin Cell costs on the respective Orokin Decorations and refunding those to the Clan Vault as well. Already completed Decorations will not be destroyed when these changes go live. Stay tuned! Saryn Spores Changes: The bulbous pockets of corrosive popping goodness have been through the devs’ workshop and are here with some new changes! Saryn, our countess of corrosion, has received the following changes to her Spores. Curious about the details on how and why? Check out the Spores Revisited Dev Workshop! Spores can be re-cast while active and will no longer detonate all active Spores. Recasting on enemies will put new Spores on a target with a 20% decrease to its damage per second (scales with Ability Strength) for 50% of the Energy cost. Fixed inconsistent spreading ranges with Spores when killing an infected enemy by establishing a new base range of 16m across all spreading conditions. Removed spread on enemies that die to a Spore’s tick damage. Spores’ damage growth over time per Spore is now determined per enemy infected. And with it, a max limit of 10 infected enemies to maintain a max damage growth limit over time. To better explain this change and how it all breaks down, let’s compare: Was: Damage growth is determined per Spore, so 1 damage per Spore every second. For example, let’s say there are 5 enemies. You cast Spores on one of the enemies in that group. 3 Spores are now active on that enemy. Damaging that enemy with Toxic Lash disperses a single Spore to the surrounding 4 enemies for a grand total of 7 Spores (4 enemies with a single Spore + the 3 original Spores on cast). This maintains a damage growth of 7 damage every second. Now: Damage growth is determined per enemy infected, so 2 damage (can be modded with Ability Strength) per enemy infected by Spores every second up to a maximum of 10 enemies*. So, using that same example, 5 infected enemies would set the damage growth to 10 damage every second (Modded damage growth of x * # of enemies infected up to 10). Reaching 10 infected enemies would set the maximum damage growth at 20 every second. *The number of infected enemies is uncapped! You can infect more than 10 enemies, but the damage growth is dependent on that max. Damage per second will now “decay” (decrease over time) when no infected enemies remain. The damage per second you’ve accumulated will first instantly drop by 20%, which will then commence the decay of the remaining damage by 10% per second (affected by Duration mods). Decaying can be observed in the damage per second meter located above Saryn’s ability icons. Nullifying effects (including Data-Conduits) increases the decay by 30% per second. Want to share your feedback on the changes above? Post your thoughts (after thoroughly testing all the changes) in the Spores Revisited Feedback Megathread. Changes: Melee attacks now freely pass through enemies in Range (i.e an enemy cannot block another enemy from being hit). Increased the default speed of controller cursor and made it slower in Star Chart only. You can now use ‘Enter’ to accept input prompts or (A) on controller instead of (X) (choosing Mod stacks, etc). Increased the fade out time for Star Chart ambient and Star chart percussion music. Removed the glowing in-world marker from Quill Onkko. Optimized loading screens. Fixes: Fixed only being able to damage the Nullifier Bubble if you have line-of-sight to the Nullifier. Fixed some inconsistencies with melee sweeps where sometimes it doesn't hit a visible avatar or the sweep goes through the floor. Fixed Warframe kills not counting towards Onslaught Efficiency when the player is controlling their Operator. Fixed ‘Sellable Only’ option applying to Fish/Ducat Kiosk/Relic screens, which resulted in nothing showing up. This lead to players believing they did not have any of their freshly caught Fish in their inventories upon returning to Cetus. Fixed Apothic not getting consumed until the end of the mission, at which Clients can rejoin as many times as they want and reuse their Apothics. Fixed the "Invite Squad member" button or the "Show profile" dropdown not functioning after viewing the Inventory. Fixed Dark split Sword appearing as unranked for Clients at the beginning of a mission even though it's ranked. Fixed Despot Syandana and Sovereign Syandana cloth getting caught on numerous Warframes. Fixed paused enemies becoming unpaused when disarmed in the Simulacrum. Fixed turning off 'Pause AI' not unpausing currently paused enemies in the Simulacrum. Fixed the new Ceramic Dagger PBR material not applying custom Energy color. Fixed changing a Warframes colours back to default not saving after a mission and reverts back to the colours that were on the Warframe before entering the mission. Fixed Kavat interaction animation sometimes being incorrect immediately after retrieving the Kavat from Stasis. Fixed Titania's bullet jump area of effect buff FX not showing up. Fixed various issues with customized Dojo lighting being applied to the wrong areas. Fixed not being able to fund Polychrome construction when changing to default lighting colors in the Dojo. Fixed being unable to select a Glyph with the Display Glyph Decoration. Fixed ALT-Enter only allowing fullscreen toggle sometimes (during cinematics mostly). Fixed selecting ‘Add Filter’ in Chat with the controller resulting in a disabled controller hotkey to add a Filter. Fixed the ‘Sellable Only’ option not being registered to the D-Pad for controllers. Fixed t-posing Zephyr when switching from Equinox to Zephyr. Fixed dynamic music not playing for Clients in Onslaught (or sometimes for anyone at all in certain tiles). Fixed some sounds only being heard by the Host as reported here: https://forums.warframe.com/topic/958946-host-sound-effects-locality/ Fixed crashing upon using the G3 Beacon Gear Item. Fixed a script error when trying to purchase Focus Capacity in the main Focus screen (outside of any specific tree). Fixed a Venari script error in rare cases where the player's Warframe is not available (ex. War Within). Fixed some Achievements with misspelled "Pole-arm" text. Fixed misspelled text in the Nezha Reaping Chakram Augment.
  3. [DE]Megan

    Beasts of the Sanctuary: Hotfix 22.20.4

    Good on you for actively finding the culprit and letting fellow Tenno know! Thanks to your report we have a fix incoming for the next Hotfix/Update this week.
  4. Beasts of the Sanctuary: Hotfix 22.20.4 The Orokin Decoration costs/refunds mentioned in Hotfix 22.20.3 are continuing to be discussed. We expect to have those changes live this week - stay tuned! Changes: Tweaked how Assassination Targets spawn in Assassinate Bounties to fix recurring issues of failed Bounties due to the Target not spawning. The Bounty will now attempt to procure a spawn location for the Target for 30 seconds, and if it fails, the Bounty will successfully advance. Geometry and split-second timing play into factor here, and failing a Bounty due to unavoidable situations does not grant Konzu his early lunch! Exiting the Relic selection menu now counts as a non-vote instead of a decline. Previously ‘Exiting’ from the Relic selection screen counted as "declining" the mission, which you could not undo unless you left the squad, or the mission is cancelled entirely. You can now trade the Peculiar Growth Mod! Improved velocity and friction of small UI button targeting with a controller. Improved AI navigation in the Grineer Shipyard tileset. Reduced the loading/Star Chart percussion loop. Fixes: Fixed losing Djinn after it dies and a Host Migration occurs. Fixed Carrier’s Ammo Case precept continuing to function after it has died. Fixed Onslaught Elemental hazards appearing on every subsequent Zone once it has been determined. Fixed Banshee’s Resonating Quake Augment showing 25 Energy cost on Abilities page instead of the intended 100 Energy. Fixed Loki Switch Teleporting another player out of a Dargyn resulting in having incorrect animations and inability to dismount the Dargyn. Fixed non-friendly drivable Dargyns not counting for the Dargyn Bow kill Riven Challenge. Fixed Zephyr’s Turbulence doing a lousy job at deflecting Drekar Elite Lancer shots. Fixed Nova’s Null Star trail FX not using custom Energy color. Fixed Equinox Specters Rest & Rage not working correctly for NPCs. Fixed a GPU particle leak. Fixed cases of getting stuck on ceiling geometry in the Iron Wake tileset. Fixed the "Invite Squad member" button or the "Show profile" dropdown not functioning after viewing the Inventory. *Next Hotfix will have this fix! Fixed cases of scrolling inability with a controller in the Arsenal. Fixed controller D-Pad not being able to change Market item quantities. Fixed silly Arsenal rotation when switching from mouse to controller when the mouse is left clicking but hasn't been released before switching. Fixed controller cursor drift if it was moving when you closed the last screen. Fixed discrepancies when transitioning from mouse/keyboard to cursor while in the Chat window. Fixed Shift>Tab switching Chat tabs in the wrong direction. Fixed Moa's playing Shockwave Moa charge attack vocals on death. Fixed Clients ability to see Synthesis tracking FX if the Host opens the Synthesis Scanner. Fixed the Excavation UI breaking for Clients. Fixed a crash that occurred if you joined a mission in progress when someone simultaneously picked up an item. Fixed a crash that occurred in the Arsenal. Fixed a script error when entering a Dojo Duel instance as a Client. Fixed a script error when targeted by a Tusk Mortar Bombard. Fixed a script error that occurred when using a Nosam Cutter. Fixed some cases of [PH] text in the Dojo Obstacle Course.
  5. Complete the Jade ensemble with Prestige Pack X -- a new Jade Armor Bundle, exclusively on Xbox One! Prestige Pack X includes: Jade Axa Chest Plate Jade Axa Shoulder Plates Jade Axa Leg Plates 170 Platinum Pick up Prestige Pack X and show off your Xbox One pride today!
  6. Server maintenance has completed! Thanks for your patience ========================== Hello Xbox One Tenno! We have scheduled server maintenance tomorrow, May 23rd at 9AM ET. Red Text will be there to keep you informed on the maintenance process and signal the all clear. We predict that maintenance will take awhile, but your game should be unaffected by it. Thanks in advance!
  7. [DE]Megan

    I can't start Mastery rank up mission 1 [FIXED]

    We have fixed this live! We wish you all the best in completing your Mastery Rank 1 test
  8. Beasts of the Sanctuary: Hotfix 22.20.3 Friendly heads up that we’re aware of the lavish costs to build some of the new Orokin Dojo Decorations. Our team is looking into not only reducing those costs, but also refunding Clans that have built them. Stay tuned for these changes next week! Changes: You can now place multiple Custom Obstacle Courses in your Dojo! Scaled the Ceramic Dagger to a more reasonable size. Ceramic Dagger-But-Long-Like-A-Sword didn’t have a nice ring to it. Upon completing the required Synthesis scans, Simaris' Daily Task entry in the World State Window can now be clicked to automatically load you into the nearest Relay. Optimized memory usage by Dojos with a large number of Decorations. This also fixes a crash from Decoration heavy Obstacle Courses. Made adjustments to Controller bindings when transitioning between mouse and controller. Removed the ‘Only Sellable’ option from the Ducat Kiosk menu as it doesn’t apply to that screen. Removed the controller D-Pad function from the Somachord as it does not function there. *Removed profanity filter from Loadout names. Fixes: More fixes towards crashing as a result of particles. Fixed a crash that could occur if you disconnected while your Sentinel Vacuum was sucking up an item with particle effects attached to it. Fixed a Dx11 crash on shutdown (possibly because the graphics driver crashed first). Fixed a crash that could occur when attempting to Host a session while an existing session was still active. Fixed duplicate Mods appearing in the Arsenal after upgrading a Mod. These duplicate Mods were merely a mirage of your desires, and did not truly exist. Fixed UI disappearing when switching between Spear/Bait/Dye in the Spear Fishing HUD. Fixed sleeping enemies (Equinox’s Rest) being alerted when approaching them. Fixed switching to Borderless Fullscreen not always positioning the window properly (it seemed to only be reliable if you set to Borderless and booted up that way). Fixed a script error when casting Saryn’s Spores on a ragdoll. This resulted in the Spores to not show up (but still tick damage). Fixed a prompt with incorrect text breaking your ability to enter the Dojo Obstacle Course. Fixed being able to trap other players inside Dojo Decorations. Fixed level load music playing when loading into the Apostasy quest. Fixed Kohm’s firing charge sound staying active. Fixed selecting a linked item in Chat preventing all controller buttons from not functioning until Chat is minimized. Fixed controller input issues when Chat linking Zaws. Fixed moss acting strangely with the Simaris Data Parse Widget. Fixed overlapping controller button callouts when selecting 5+ Emojis. Fixed Invasion text overlapping when hovering over the World State Window with a controller. Fixed a script error when transitioning between mouse and controller as the Arsenal Upgrade screen is opening. Fixed a script error when switching between mouse/controller before the Inbox has loaded. Fixed a script error when looking at enemies with non-standard resistance types (Void Damage, Finisher Damage, etc) with the Data Parse Widget. Fixed a script error when casting Gara’s Splinter Storm. Conclave Fixes: Fixed Conclave mode of the Arsenal not presenting/applying upgrades correctly to items. Fixed non-functional controller D-Pad callouts being visible on Conclave End of Mission screen.
  9. Thanks for tuning in! Platinum Winners Zephyr Prime Access Winner: DarkMaster_sv Fan Art Recap Display Image (XB1)ItsKiweh’s Alad V See you next week!
  10. Beasts of the Sanctuary: Hotfix 22.20.2 Changes: Removed the unreleased Two-Handed Katana Stance Mod. Returned the Skeiron Zephyr Skin to its original matte material. Improved the Hagoromo Zephyr Skins metallic materials at the request of the creator. The GPU Particle setting will now indicate if your system doesn’t support the new particle system. Saryn Spores Fixes: Fixed a case where Clients may get stuck unable to cast Saryn’s Spores anymore if they cast Spores on a target that dies during the cast. Fixed Saryn’s Spores HUD indicator disappearing for Clients after Transferring to and from the Operator. Fixed Saryn’s Spores not doing damage while in Operator but damage continuing to increase over time. Fixed Saryn’s Spores active indicator remaining when switching to Operator. Fixed Saryn’s Spores breaking if you go through the Onslaught Conduit while Spores is active. Fixes: Fixed numerous cases of presence vs matchmaking issues. This was causing issues Inviting players and finding squads. Fixed DirectX 9 crashes related to turning off Multi-threaded rendering. Fixed a progression stopping crash in The War Within. Fixed cases of not being able to place Decorations or Polychrome in the Dojo. Fixed Gear wheel losing functionality when opening it while switching from Fishing to a different item. Fixed ‘GPU Particles’ not appearing disabled when not supported. The setting would be greyed out and could not be changed, despite showing a value indicating that it should be active. Fixed appearing to have a plethora of empty Slots in your Inventory. These Slots were not actually useable. Fixed missing Inventory items in the last category that gets loaded (which is also the only category for screens like Fish selection). Fixed the Tigris no longer having its PBR textures. Fixed numerous of the newly PBR’d weapons not applying custom Energy color. Fixed Equinox Clisthert Helmet not applying custom Energy color. Fixed the Ki’Teer Sekhara and Tethra's Doom Quantum Badge not applying custom Energy color. Fixed holding 2 Hystrix’s instead of the intended 1. Fixed not being able to F6 screenshot while in Decoration mode. Fixed a potential crash when joining a mission. Fixed crashing at End of Mission when playing Lunaro. Fixes towards crashes related to particles. Fixed a level hole in the Corpus Ice Planet tileset. Fixed [PH] text in the new Spear Fishing HUD. Missed Fix: Fixed the Commodore Prime Operator suit and Excalibur Dex Skin having incorrect textures.
  11. Rebecca and Megan are living their best Architect lives in the Prime Time Clan Dojo! Not only will they be constructing a brand new Obstacle Course to test YOUR prowess, it’s also the 1 month check-in on the notorious ‘Not the GIANT ROBOTS HANGAR’ of Clan ‘Achete Un Pseudo’. ALSO, we’ve got amazing new Fan Art to show off and a Display Twitch Drop for a new featured Fan Art tonight! PLUS, don’t miss your chance at a ZEPHYR Prime Access giveaway for a lucky viewer! See you here tonight, May 17th at 7 p.m. ET. Check your time zones here. *Don’t forget to get your Dojo in shape - you never know when Rebecca or Megan will pop by for a visit!
  12. [DE]Megan

    Beasts of the Sanctuary: Hotfix 22.20.1

    If you experience this issue, can you please attach your EE.Log in a ticket here: http://support.warframe.com/
  13. [DE]Megan

    Beasts of the Sanctuary: Hotfix 22.20.1

    We have a fix for this Client issue. Stay tuned!
  14. [DE]Megan

    Beasts of the Sanctuary: Hotfix 22.20.1

    We have a fix for this! Stay tuned.