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[DE]Megan

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About [DE]Megan

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  1. Thanks for tuning in! Platinum Winners: Titania Prime Access Winners: Fan Art: See you next week!
  2. Nightwave Series 3: Glassmaker: Hotfix 27.5.5 Fixes: Fixed the Blood Rush Critical Chance boost not resetting when the Melee combo counter is reset. Fixed a hack panel in the Corpus Ship Sabotage tileset that would spawn enemies every time it was hacked, resulting in an abundance of Moas! Fixed a script error when deactivating Valkyr’s Hysteria with the Enraged Augment equipped. Fixed script error that could occur when joining a mission in progress with a Valkyr using the Enraged Augment. Fixed a script error during a Conservation encounter in the Plains of Eidolon. Fixed a script error that could occur when entering the Orb Vallis while a Thermia Fracture is being sealed. Fixed a script error that would occur when viewing a Kavor Defector in the Codex. Fixed a script crash that could occur on Clients if a dagger from Baruuk's Desolate Hands tried to fire at an enemy that was killed immediately. Fixed a harmless script error that could occur if a Companion Moa's Tractor Beam Precept was active as you streamed back into Cetus or Fortuna.
  3. Nightwave Series 3: Glassmaker: Hotfix 27.5.4 New Warframe Augments (max Rank)! Head to the respective Syndicate Offerings to add these new Warframe Augments to your Arsenal! Atlas - Passive - Rubble Heap When above 1400 Rubble, Landslide costs no Energy, deals 2x Damage, and travels 2x faster. Nidus - Passive - Abundant Mutation Nidus gains an additional 200 max stacks of Mutation. Undying has a 30s cooldown. Valkyr - Hysteria - Enraged Damage increased by 200%, Critical Chance increased by 200%. Hysteria lasts for 15s, and receives a matching cooldown. Saryn - Spore - Revealing Spores Infected enemies within 40m will show up on the Minimap. Nightwave Changes & Fixes: Your move speed in Glassmaker Crime Scene #1 now matches the Leverian move speed. Inspect with more haste! Cephalite Resonance is now linkable in Chat which can also reveal the amount in your Inventory. Fixed a script error that could occur if an enemy was Glassed while on a mounted turret. Changes: Baruuk’s Desolate Hands will no longer consume a charge from Baruuk when sharing with Allies. From player requests, the Directed Convergence Mod has been converted to an Exilus Mod. Optimizations: Improved robustness of the launcher in the face of hostile networks (this may solve cases where an update is not visible to some users immediately). Fixed an issue with certain particle effects when running the game at very high frame-rates. As seen here: Fixes: Fixed a crash that could occur in Sortie Defense missions due to Defense Targets patrolling outside of the combat zone. Fixed inability to target Baruuk’s Desolate Hands and Nezha’s Warding Halo on Defendable objects. Fixed ability to hack a Bursa for free if you exited the hack via the pause menu. Fixed Blood Rush, Gladiator Mod Set, and Weeping Wounds bonuses not resetting if you’re the Operator when the Combo expires. Fixed Parazon Mods not remaining equipped after a Host migration. Fixed an abrupt Mission Failed due to Arbitration Defense targets dying randomly when attempting to teleport to the player when falling behind or just simply falling through the ground to their demise. As reported here: https://forums.warframe.com/topic/1194047-defense-arbitration-missions-spawning-bug-investigating/ Fixed Wardens in Rescue missions sometimes teleporting ahead of the player en route to extraction. Fixed downed Kuva Larvlings sometimes teleporting ahead of the player en route to extraction. Fixed Hildryn’s Ability Drain not updating in Arsenal Stats. Fixed another case of the Vasca Curative not working on Kavats. Fixed Nezha and Zephyrs Passive disable Augments giving the incorrect amount of Strength.
  4. Hotfix #4 is now live! Fixes: Fixed an abrupt Mission Failed due to Arbitration Defense targets dying randomly when attempting to teleport to the player when falling behind or just simply falling through the ground to their demise. As reported here: https://forums.warframe.com/topic/1194047-defense-arbitration-missions-spawning-bug-investigating/
  5. We've extended the submission end date to June 19th!! Can't wait to see all your amazing entries 🙂.
  6. Nightwave Series 3: Glassmaker: Hotfix 27.5.3 Nightwave Changes & Fixes: Another potential fix towards Cephalite enemies remaining invulnerable after having their glass destroyed. This case specifically related to the Cephalite enemy being ragdolled. Fixed Cephalite Resonance in Railjack not being shared between all squadmates. Fixed Kuva Larvlings and Silver Grove Specters spawning as Cephalites. Fixed a rare crash when exiting the Nightwave crime scene. Fixed a script error that could occur when a Glassed enemy was ragdolled. Railjack Fixes: Fixed some Railjack Battle Avionics not firing where the reticle is aimed for Clients. Fixed the default Railjack Skin not being first in the Railjack Skin list. Changes: The Larkspur now has force feedback when using a controller. Reduced Floof and Noggle Dojo Decoration cost from 20 to 5 (matching the Orbiter). Rotated the Suprema heavy sword skin so it faces the proper way. As reported here: https://forums.warframe.com/topic/1191207-please-rotate-the-suprema-heavy-blade-tennogen-by-180°/ Optimizations: Made a micro-optimization to K-Drive races. Fixes: Fixed a few cases where bindings under the General tab would sometimes override a binding in a more specific tab. For example, on a controller, if you bound Right-D-Pad to Tactical Menu under General and bound it to Omni-Tool under Power Menu, it would open the Tactical Menu even when you were using the Power Menu. Fixed a case where you would change a controller binding, and the list of actions to bind would still show the default binding. Fixed the Basmu reload not providing Health if you’re the Client. Fixed ability to equip the Mending Shot Mod on the Shedu. Mending Shot is a Rifle (no AOE) Mod. Fixed Entropy Spike equipped on a Bolto causing self damage. This will now accurately cause self stagger. Fixed Kinetic Siphon Traps sometimes not working on Synthesis Targets. Fixed Titania Prime’s lateral dodges not moving you as far as they should. Fixed an ambiguity when getting Relics as a Daily Tribute (the description was the same as a Relic pack which implied you were getting 5). Numerous fixes towards NPC dodge behaviour issues, such as NPCs never switching up their dodge patterns and teleporting randomly after dodging. Fixed Somachord music playing in the background when entering the Leverian. Fixed a loud gun sound playing when inspecting items in Gauss’ Leverian. Fixed not changing directions when using afterburners in open zone Archwing while facing backwards. Fixed a case where the squad UI could become unresponsive if a player leaves during the loading screen transition. Fixed squad UI breaking if you selected a Star Chart mission then toggled to Railjack mode during the zoom-in animation. Fixed disabling Melee Auto Targeting in Options not actually disabling it. Fixed Market Bundles that include multiples of items displaying the multiple quantity, but the single item price, causing confusion on thinking you will get the multiple items for the single price. Fixed the pause menu overlapping with the Dojo Architect screen. Fixes towards a crash caused by a Host migration while in Archwing. Fixed numerous script errors that could occur if a K-Drive race were interrupted by a Host migration. Fixed a script error that could occur when joining a mission with a K-Drive race in progress. Fixed script errors that could occur when joining a mission in progress right when someone deploys an Arch Gun Deployer or other Gear Items. Fixed a harmless script error that could occur when joining a Grineer Shipyards Hijack mission in progress. Fixed numerous script errors when using Kinetic Siphon Traps.
  7. We shall rectify the Vazarin Lens next week on a stream!
  8. Thanks for tuning in! Platinum Winners: Titania Prime Access Winner: Fan Art: See you next week!
  9. Scarlet Spear is now over on Console - but Scarlet Spear will return! When it does, any un-spent Scarlet Credits will be ready to use. They will carry forward when the Sentients wage their next attack!
  10. Hotfix #3 is now live! Nightwave Changes & Fixes: Another potential fix towards Cephalite enemies remaining invulnerable after having their glass destroyed. This case specifically related to the Cephalite enemy being ragdolled. Fixed the Heavy Ordnance Act not providing a kill count progress. Fixed Somachord music playing in the background of Nightwave crime scenes. Fixed Kuva Larvlings spawning as Cephalites.
  11. Hotfix #2 is now live! Nightwave Changes & Fixes: Resized the glass FX on Cephalite enemies based on their scale. This also adjusts the Cephalite glass weak point hit box, which if you haven’t figured out already; shoot the glass first 😉 Potential fix towards Cephalite enemies remaining invulnerable even when their glass has been destroyed. Swapped the ‘Friendly Fire’ Act to be a Weekly challenge and the ‘Explorer’ Act to be a Daily challenge, as the latter is the easier Railjack Act to complete thus making it a Daily. Fixes: Fixed an issue where if you rebound LB to another action such as Power Menu, it would Roll instead. Fixed Titania Prime not playing proper movement and dash sounds when equipped with Skins.
  12. Unfortunately no Captura for this TennoCon segment. We'll have Captura contests down the road though! One entry per person, yes!
  13. Calling all artists, cosplayers, musicians and more! Submit your Warframe-themed art here for a chance to be featured during our TennoCon 2020 digital event on July 11th. Talented Tenno of all kinds are encouraged to submit! Cosplay, sculptures, digital art and more — we want to see it all! Make sure to only submit work you’ve created yourself and attach videos or pictures to your submissions. 𝐀𝐥𝐥 𝐬𝐮𝐛𝐦𝐢𝐬𝐬𝐢𝐨𝐧𝐬 𝐦𝐮𝐬𝐭 𝐛𝐞 𝐫𝐞𝐜𝐞𝐢𝐯𝐞𝐝 𝐧𝐨 𝐥𝐚𝐭𝐞𝐫 𝐭𝐡𝐚𝐧 𝟏𝟏:𝟓𝟗𝐏𝐌 𝐄𝐒𝐓 𝐨𝐧 𝐉𝐮𝐧𝐞 𝟏𝟐 19, 𝟐𝟎𝟐𝟎 𝐭𝐨 𝐛𝐞 𝐜𝐨𝐧𝐬𝐢𝐝𝐞𝐫𝐞𝐝.
  14. Nightwave Series 3: Glassmaker: Hotfix 27.5.2 Nightwave Changes & Fixes: Resized the glass FX on Cephalite enemies based on their scale. This also adjusts the Cephalite glass weak point hit box, which if you haven’t figured out already; shoot the glass first 😉 Potential fix towards Cephalite enemies remaining invulnerable even when their glass has been destroyed. Swapped the ‘Friendly Fire’ Act to be a Weekly challenge and the ‘Explorer’ Act to be a Daily challenge, as the latter is the easier Railjack Act to complete thus making it a Daily. Fixed the Heavy Ordnance Act not providing a kill count progress. Fixed Titania’s Razorflies contributing toward the Heavy Ordnance Act Arch Gun kill count. Fixed Somachord music playing in the background of Nightwave crime scenes. Changes: Tweaked tooltip in launcher to avoid people confusing themselves with the bulk download option. Cleaned up Profile Stats by removing the list of scanned items since that information is in the Codex already. Optimizations: Fixed content updates stopping abruptly when encountering certain types of network problems. Fixed a crash that could occur during certain types of network problem. Railjack Fixes: Fixed inability to exit the Railjack for a while after returning to the Dry Dock from a Railjack mission. Fixes: Fixed an issue where if you rebound the left shoulder controller button to another action such as Power Menu, it would trigger Roll instead. Fixed Kavats being re-infected with Vasca after being cured and then completing a mission with said Kavat. Fixes towards overly high bloom on Bows with ember/spark FX. Fixed missing Corpus Ship asteroid materials. Fixed a couple script errors that could occur when joining a mission with a K-Drive Race in progress. Fixed a script error that would occur if someone riding a K-Drive triggered Sonic Boost just before flying into the Cetus gate. Fixed harmless script error that would occur if you joined an open-world map (Vallis/Plains) right as someone was throwing some Fishing Bait. Fixed a script error caused by dying when attempting to catch a Vallis Fish while it is struggling. Fixed a script error when casting Titania’s Lantern ability. Missed Note: The Pluto Oceanum (Corpus Outpost Spy) tileset has been changed to the Corpus Ship tileset on the Star Chart to provide it with the newly refreshed Spy Vaults. Apologies that this one slipped through the Mainline cracks!
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