--Q--uixotic
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Posts
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Posts posted by --Q--uixotic
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31 minutes ago, [DE]Megan said:
- When attempting to leave the Plains and enter Cetus, players who are downed/AFK will now be teleported to the gate. This fixes having to abort mission from the Plains due to not being able to re-enter Cetus.
This is a good improvement, but please also allow individual extraction.
You shouldn't need to wait at the door until everyone is back - one person who decides to go fishing instead of extracting can block everyone. -
I love that you added "Landscape Overlay Map Fade".
Could you also add adjustable bounds for the overlay map?
On a 27" screen the minimap is a bit awkward to use, but the overlay map frequently blocks my crosshairs, making aiming difficult. -
I hate these twitch prime giveaways. Why would you ruin the market for a random set of weapons? Regretting the time I spent farming Soma sets.
Either vault things and let them do the usual price shift as supply/demand adjusts, or don't vault things.
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The red floaters in infested tiles make it hard to see the kuva in some spots.
Ran this mission solo with settings on the default High.Before the kuva spawned, to see the comparison
Spawned and present in the corridor, but can't really see it
A little closer, still can't see it in the photo but there was a faint hint of movement
There it is, just barely
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I agree that it's fairly rare, but 2 in the world seems unlikely. More likely that there are others that people haven't mentioned in trade chat.
Thanks though. -
Looking for a Kohm riven with one the following:
- 120% status chance, damage, and multi
- 120% status chance, damage, and fire rate
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A bit distracting...
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Current video card is a Sapphire Nitro Radeon R9 Fury, so it's possible there's something weird about nvidia vs AMD rendering.
https://www.newegg.com/Product/Product.aspx?Item=N82E16814202186 -
12 minutes ago, Hardscopefgt said:
Did u try to use gamma settings for these dark tiles?
Can try running them solo and pausing to adjust settings and check whether anything helps.
Current display settings: -
Could kuva placement and visibility problems on infested tiles get some attention?
And could the unbounded overlay map have a review?
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It was rare for awhile, and they wanted it for MR fodder.
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I just got stuck in the tentacle swarm animation, with Hydroid Prime repeatedly fist pumping in the air and replaying the sound.
I couldn't walk, jump, use abilities, or switch to operator. Pressing esc stopped the animation, but I could not shoot.
Using either 1 or 4 ability again caused it to get stuck until I pressed escape.
After I became unstuck again I was unable to shoot, pick up reactant or ammo/energy/etc.
Launching the Zenistar disc fixed everything somehow.I was using Hydroid Prime, Rakta Cernos, Ballistica Prime, Zenistar. Rakta Cernos was the active weapon, and no ghosts were created by Ballistica near that time. Zenistar disc might have been out initially, but not sure.
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Could kuva placement and visibility problems on infested tiles get some attention?
And could the unbounded overlay map have a review?
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Just now, peterc3 said:
Now you, a person, try and separate that "legitimate" activity from a computer doing the same thing. DE's system doesn't care that you waited several hours or whatever "content creator" decided to run their glyph giveaway like that. Blame the person who just dumped a block of codes out.
I agree that it's non-trivial, given the promo-code system for handing out glyphs. Which is why the promo-code system is a poor solution.
Give content creators a way to generate and send glyphs directly to an account through the warframe forums, and provide some sort of integration with twitch.
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11 minutes ago, Archistopheles said:
It's to prevent bots from copy-pasting codes. Imperfect system and all that.
The imperfect system banned a human who had been waiting several hours for that video to get enough comments for the codes to be posted, and then tried 20ish codes that had all been claimed before being temporarily banned. The system needs some work.
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The current promo code system for glyphs is irritating.
Content creators post a block of codes, everyone tries to enter them as fast as possible to find one that nobody else has taken, and then you get this:SORRY, TOO MANY FAILED PROMO CODE ATTEMPTS FROM THIS ACCOUNT. THIS IP ADDRESS IS TEMPORARILY BLOCKED. TRY AGAIN LATER
Feeling a bit salty at the temporary block in response to trying too many codes from memesage's most recent batch.
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Dark map with an overlay map that blocks the center of the screen is particularly bad.
Related issue here -
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More issues with overly dark rooms on the Hive node:
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3 minutes ago, Noktin said:
Minimap position (Overlay map) resets to top left after "leave/stay" screen to default position. I find it more convinient for me to use minimap in right side of screen and has appropriate setting on, so why does it reset? Same for UI in the Index and "infested salvage" modes: stations health gets lost after "leave/stay" screen and player usually needs to reset it by pressing M (changing minimap mode) twice;
This is also reset when you revive yourself or when you reach extraction.
A collection of overlay map issues and screenshots:
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Could kuva placement and visibility problems on infested tiles get some attention?
And could the unbounded overlay map have a review?
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A few quality of life improvements I'd love to see:
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Any chance of an overlay map review? The current unbounded version obscures the crosshairs and places waypoints off screen sometimes.
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Any fix for this soon? Kuva on infested tiles is painful
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2 hours ago, Somb3rBivalve said:
Don't nerf the atterax itself. IF you are going to nerf anything, nerf maiming strike because that's all people ever use the atterax for, and quite frankly, it gets a little ridiculous seeing people slide across the entire mission on a macro instead of using the atterax like a normal whip...
It's an immersion blender on a chain, not a whip. I'm pretty good with whips, and this behaves nothing like one.
Plains of Eidolon: Hotfix 22.0.5
in PC Update Notes
Posted
Could the overlay map get some attention? It's particularly painful in PoE.