Airwolfen
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Posts posted by Airwolfen
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On 2022-03-24 at 7:05 PM, PinkieQueen said:
hii, can u share the attachments please? its really cool how u made banshee
Sorry I don't browse the forums much these days but glad you like it.
Parts are as @Tiltskillet stated with the legs also being Syrinx. The Syandana is the Issabeau prime syandana that came out with Equinox prime.
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For the love of warframe. Give enemy Necramechs a MAXIMUM TURN RATE if you want to put their weakspot on their back. I don't WANT to use OP weapons that pierce to their weakspots but without those there is no possibility of solo beating them. And with each step more of these limited options are removed.
Even slow effects have next to no effect on their near instant 180 in place turns.
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Heavy attack currently triggers it. But yeah. not something that you can really see well in action.
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No... That really is not how things work...
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12 minutes ago, (PS4)Hikuro-93 said:
No in the slightest. Your Railjack, despite being built in a dojo, is still linked to your character account. So even if deleting the clan itself you'll still be able to access it.
I don't know about the drydock operations, however. Like, crafting payload stuff or managing avionics. You might lose temporary access to those features until you get another clan with a drydock. Hopefully if it's not the case someone will correct me.
Not at the moment funnily enough (well on PC that is, and soon on consoles) he scarlet spear flotilla has a working Railjack customization panel. 🙂
As for the OP, Yes, you are fine doing so. Your Railjack is now with your Orbiter.
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Is it possible to fix certain Warframe abilities and augments that used to knock down through blast procs? These were specific design decisions but they now apply inaccuracy instead.
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When you randomly open the forums and be greeted by this post. Nice.
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8 be like 😎
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13 hours ago, (PS4)death404 said:
Poor Baruuk. Gets no respect.
I always liked playing baruuk, Got a bad rep because of his restraint mechanic. But if you get past that he is quite fun to play. And his 4 heavy dropkicks after the melee rework (and crit buff) are deadly.
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On 2020-01-16 at 5:34 PM, 844448 said:
Whatever drug you take to make you able to one shot level level 5 lich, hand it over
On 2020-01-16 at 6:05 PM, Xenox_Ilz-ot said:But you can't tho
Its the way of Baruuk. High power strength, high crit (umbra mods), heavy attack build with corrosive. Only way the lich will survive the heavy attack is by it being resistant or immune to corrosive. And with resistance they still lose about 80% of their bar.
Guess the biggest downside for most people will be is that they would have to play Baruuk.
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Level 1 Lich, Level 5 lich, There is no difference when you oneshot them all anyway.
But what you get is people generally just not fathoming why one would take the slow route over the quick one. IMO, level 5 liches are still very easy to deal with, you just have to put some time into your loadout. So I sorta get why they react weirdly when someone refuses to go the fast route because of it.
But for the mission it does not matter as much as long as the lich is dealt with asap.
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10 minutes ago, Zeyez said:
are you asking Aura Forma for melee weapons?
because Umbra Forma doesn't give exactly... an good polarity, specially because there's only 5 mods in that category: 3 for warframe, 2 for meeleif Stance Forma works like Aura Forma... then, its definitively required, specially for Dark-Split Sword, which has 5 stances, but none of those stances match polarity with each other
Interestingy, the later weapons sets with multiple stances don't have this issue. so DE fully knows about said issue, but never took steps to fix the older ones.
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20 hours ago, Space0ddity said:
yes, a nerf to a weapon that was the melee equivalent of a zarr and a single target weapon made the game healthier. in fact so healthy, people have stopped using kitguns altogether, and ignore secondaries, fearing future nerfs.
Meanwhile Catchmoon still has a 25% use rate and people are still macro slide spamming cause they don't know what else to do. No they do not fear nerfs, what they fear is having to put in effort.
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@BlindStalker I GOT SUMMOOOOONED
10/10 would have made a chart again if I had the numbers. Sadly the one that got posted on stream tells us exactly... Nothing 😐
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1 minute ago, Xardis said:
You are partialy right, the overall power of melee has dropped, I would say exponentialy. But no, the current level of damage on the levels of normal game, lets say up to 120-130 lvls with the current changes to melee is higher. Its very sad that I cant say the same thing about higher levels, you know, things that Veterans do, things that keep them in game... Things like 2h+ arbitrations.
That is really not a veteran thing though. Endurance runs are up to the kind of person, not to how long they have been with the game.
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1 hour ago, Ikusias said:
A test needing a specific setup to avoid glitches seems more an equipment check than a test of skill....
Really don't need specific gear. Did it with Nova in the end. No skills used either.
In case of what the post is about though. Its just bad to fail it due to bugs not letting you throw a canister.
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Found this post as I have also had this issue. for me it seems to be caused by auto parry. once that happens I get locked out of throwing.
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5 minutes ago, Raskol said:
Wo a riven the innate heat will mix into blast/rad - so i guess it depends if u have one and can skip few status mods or not
Yeah Ok. With a riven. But its not that hard to gain the neccesary % on a Kuva kohm now as the minumum you need is 58% something and although its lower in stats you still get way more then that. So its not like the odds on a normal kohm.
But yes, I should have mentioned that.
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1 hour ago, Kylo. said:
Kohm you want max Toxin.
I'd rather go with heat (well I did go with heat)
Reason is that I really do not need more corrosive on my anti armor build. It gets shredded under half a second anyway. Heat is gonna be the element that will end up being the brunt of your damage. Even more so after u26 because of the proc buffs.
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Just had RNG hit me with the same Cycle of Quartakk > Seer > Ogris.
I really support this. Liches 4 to 6 are just repeats...
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Mmmmm. Now WHAT would happen were they to buff the Tigris dispo....
Popularity is only the basis of the re-balancing. There is also history and expectation.
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My guess is that it'll also become stronger over time as you leave it alive. But nothing has been stated about that. Only the possessed nodes are once that you lose items in though.
More then one lich has never been talked about. So that's a unknown.
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99 to 100 is more like 4x. Still a major difference though.
Also whats the obsession with the word "efficient" in warframe. The word for this is effective...
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I can get almost all frames to work in some way even when a large part of the community states that the frame will be useless. But Grendel.... I honestly do not know. Its really gonna be ALL about the fun factor on this one.
Maybe with sufficient stats on its 2 buffs and it's AoE for the team, he could be a buffing support. Taking out threats, and CC.
Veilbreaker: Update 32
in PC Update Notes
Posted · Edited by Airwolfen
Please remove this part of the upgrade. The fire proc alone is good enough. But this just ends up shedding her damage reduction faster.
(do have to note that I have not had time to test this, and if its just on activation then that is great. but the wording is vague)