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sLashx189

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Posts posted by sLashx189

  1. 1 hour ago, Vyrndragon said:

    Some people are just motivated by the fun, like me. Most of the regulars/veterans/"pros" are in this category, and they play both for enjoyment and to get better.

    Some people just force themselves through it for those skins and Celestia Syandana. These days, I think most players are in this category.

    Both groups also like those weekly challenges to the chance at a rare stance, like Vengeful Revenant.

    i hate the newcomers comong only for that syandana, then crying because it only lasts for a day lol.... it was made for people commited to conclave

  2. 1 hour ago, giantconch said:

    I caved, I finally tried the PVP conclave for the first time since I started playing Warframe...

     

    Immediately encountered a problem...personal problem admittedly, but a problem nonetheless.

     

    I HAVE ABSOLUTELY NO MOTIVATION TO TRY AND DO ANYTHING IN CONCLAVE T_T

     

    There's nothing in the rewards that seem worth it trying to slug out hundreds of hours/battles in this game mode that I can see and any time spent here is just detracting from getting focus/ducat farming/resource farming (purely from my standpoint, anyhow)

     

    How do the regular players get and stay motivated here? I'm not trying to be insulting, I'm legit wondering what the driving force is that keeps you in this game mode and keeps you actually motivated and trying to win?

    i always get a rush when i m prime 3/4 of a team then annialating them all, unless someone comes and shoots me with a daikyu *ciugh pun-chee cough*, things like that are what make me play, the rush of getting the perfect kill, landing a daikyu shot through the wall and killing 2 people, things like this, and the weekly challenge reards arent bad either, i have gotten vermilion storm and it also give vengeful revenant... these are what me keep playing

  3. 1 hour ago, Synthoid said:

    Can abilities y'know... not do this? I don't care if they're ultimate abilities, but the likes of Exalted Blade and Bladestorm should not be able to kill a full health, full shield frame in a single hit, especially when they're either auto-hit (Bladestorm) or pass through obstacles and terrain (Exalted Blade), making it a virtual non-issue to land them. It's really frustrating, especially when other frames like Volt can be killed in the middle of casting their ultimate ability, resulting in a big fat nothing.

    well blade storm is pretty hard to land when everyone is moving at lightning speed, exalted blade is really like u hear it and u run type of deal, but i do agree with other abilities not being able to kill, maybe it can stun for like 3 secs?

  4. recently got my hands on ambush optics from a fellow clan member and i finally got to use my favourite sniper for close quarters, but now i realize that i havent played snipers so long, since i kinda dont like hitscan, i like to lead my shots with a bow for some reason, tho im pretty bad with that too (years of halo and battlefield have spoiled me xD) , so i completely forgot how to use them in a matter to be viable in warframe's high speed combat, any tips? (my clan leader, who is well known in pvp forums, has already given me some tips, keep sensitivity on low-medium, which has very much helped...)

     

    dont move this to players help players, pretty much no one is a pvp player there unless they are just in it for the syndana xD

  5. 15 minutes ago, Lord_Noctus said:

    Good joke..... u think daikyu is weak ? 

    Which weapons are weak for u? Noone of the top players of my clan and other clans using gorgon for example..... its a beginner weapon. Its easy to use but the actual potential in skilled combat is weak. What are the loadouts of for example decado and fullmetall? Can any of u say u can defeat them ? 

    No matter what beginners do. U have to look at those invincible players to truely understand whats rly good

    ^ dont take this guy as a joke, when i was qualifying for his lovely clan, he showed me what true power meant, and it came as snipertron bullets to the torso and face

  6. 2 minutes ago, -FV-Forizen said:

    I'm against martial magnetism because it's a braindead mod that is the equivalent of say, auto-aim/aim hacking. Just restricted to a distance. 

     

    I like your second idea since it's restricted to the air and technique restricted. Think others might disagree?

     

     

     

     

    yea i was thinking that too, and i do see the appeal in the the bullet jump homing mod, but it may be difficult to aim due to the high mobility of pvp, but i do see potential, i dont really see people complaining, and maybe it can only be a airborn thing? since if ur on ground, ur pretty much melee bait.

  7. 18 minutes ago, phoenix1992 said:

    Objection!
    I was always bad in PvP. After 18.5 I am salty due to FPS and lag issues, and they are more intense in Conclave.

    lag is a good reason to be salty, other than that i dont see a reason to tell someone you are going to F*** their mom in the A******, i mean seriously... 

  8. 10 minutes ago, Nazrethim said:

    The thing is, bulletjump spam makes every single melee useless, you can't make guns 100% useless. That's a clear as water inmbalance. Grounding effect on hit for melee would solve that easily (think like Encumbering arrow)

    Anything, from less hits to less damage would fix EB, DE just needs to decide and do it.

    The problem with CTF is the super mobility, making someone slower would make picking up the ceph suicidal, and there isn't much options to defend someone either.

    lol, never have i ever seen someone go 25-0 using melee only since 18.5, which is a good thing, i like it as a SUPPORT weapon, not a PRIMARY weapon, period.

    EB very much doesnt need a drawback as much as  i thought, if u hear an exalted blade going off, run away lol, or jump around so they waste their energy lol

    OF COURSE u can protect your carrier, its called team coordination.....

  9. 39 minutes ago, vGrayFox said:

    Wow, conclave finally has a syndana as a reward? Good. They buffed Excal's Excalted Blade, yeesh. Last time I played, the MK-1 was nerfed I think?

    I see alot more complaints in the forums, so I'm guessing they are new players to PvP? Well, I don't feel sorry for them one bit. People have 3,000 hours on the game and have never touched conclave. What the heck do they expect coming in? A perfect 25-0?

    Well, let me hop onto conclave then. It's going to take a couple days to get back into warframe's system. I hear they've removed or added mods, I honestly forgot my whole set lol. Thanks for the info.

    yea, there a lot of salty players since 18.5 since the new syndana came and pve players try to be good and then get salty when they are outplayed

  10. 11 minutes ago, Joblock said:

    As of now, bows in conclave can be difficult to use for old and new players alike. There are those talented enough to make great use of bows in their current state, and for that, congratulations. However, what about the average player who can't lead shots on a target moving upwards of 90 miles per hour? It has been my experience that most players with a bow in a game of Annihilation will have a tougher time than most getting the desired kills. This can make the player a liability in team based modes where they could have much more easily attained crucial kills with an automatic weapon.

    The proposed change: Give certain bows a "lock on" function. All that the player has to do is keep a fully charged bow aimed at an enemy player for a short amount of time to initiate the lock on. Once locked, the bow loosely follows the target, able to nail them if they take no evasive action. 

    With that buff in mind, a slight damage reduction would likely need to be applied to the bows that receive this change in order to keep it fair.

    pls no, i dont want homing arrows, bows have a really high skill cap and are meant for vets of conclave, u have to really lead your shots and not mindlessly shoot away at your own delight.... when used right, they are easily one of the best things to use in conclave along with a secondary that can finish someone off... but hey, thats just me.

  11. 24 minutes ago, Nazrethim said:

    1- Play melee, see how broken is the infinite bulletjump spam. There NEEDS to be limits.

    2-Gorgon, Soma and Opticor since, well, ever.

    BACK TO OP:

    Host issues: Everyone agrees to this xD

    - Zephyr tornadoes are good, not sure about Loki. Exalted is broken, should require 100 energy to cast (and consume zero to activate) and drain 25 energy per attack.

    -Ceph cap should just be removed and replaced with something less insane. Like interception with 5 radio towers.

    -There are enough rewards available from Teshin, the reason behind this is that you rely more on hard work than rng.

    lol, i only use melee to punish people who like to stay grounded, which is a bad idea, and you knwo YOU can bullet jump spam too right? its not just the othe guy/gal, also, gorgon, soma and opticor are NOT op by any means necessary, there is a difference between something being op and something that YOU cannot deflect with your own skill, so stop crying op.

    also dont make exalted blade only swing 4 times please, for the love of god no, just reduce the damage to only kill with 4 hits by wave and 2 hits by blade....

    capture the cephalon should just give more penalties for carrying the cephalon like in halo how u cant sprint and can only use magnum, maybe in warframe u can only walk and  will be marked on enemy and ally ui... making that ur allies have to escort you, and make it that u cant cast abilities. 

    also literally most reasons why conclave is flodded right now is because everyone wants that damn syndana.... 

  12. 1 minute ago, Zerga-08 said:

    You could say that PvP got more popular since the syandna and new skins came out for the Conclave syndicate.

    yea all the salty players came in to pvp....

  13. 2 minutes ago, vGrayFox said:

    GrayFox, the devil himself, is back playing again lol. 

    All jokes aside, it's been quite awhile since I last logged into Warframe (College is really fun but time consuming and I'm always tired,yeesh). There has been numerous updates since last year and I just wanted to know has conclave changed in any significant way, whether that be aesthetically or gameplay wise. I tried to watch some updated pvp videos, put all I kept seeing was PvE upgrades.

    Another thing, has the population in PvP gotten noticably bigger since the new PvP updates? What's the info on that? 

    Thanks, Fox

    lots of changes to mobility, tankier frames are slower and squishier frames are faster, all frames can be used now, toxin still sucks, people still whine about mobility, lots of balance changes, all frames now have a built in immunity to staggers for 4 secs after being staggered, people still hate on daikyu that it got nerfed a bit, autos are still op, gorgonmustardrace, no servers yet :(, BUNCH OF NEWBS entered the conclave just to get the new syndana, its been fun wrecking mr 21 noobs and getting death threats and threats of them putting their weenie in me mum's poopie and peepee hole, exalted blade 2 shots all frames, absorbs aoe is still funky... and DE still havent nerfed mk1 furis.... which they should, since it does 33 dmg to health.... but hey thats me... so yea thats about it...

  14. ill show you my opinion for each one....

    1. git gud, lead ur shots...

    2. nothing really broken atm...

    3. completely agree with this one...

    4. zephyr, lokis ultimate bad? lol.....

    5. agree with this one too but u can chase em and shoot em down ya know....

    6. u have to actually dedicated to conclave to use this, if people r just some skrub pve player who just grinded to get the syndana and lack the skill to finish the challenges, then too bad....

    7. Rng

    8. nah, though i do not like the cephalon style maps... too much holes....

     

    thats it....

  15. ever since the new syndana came out, ive been called a so many things for WINNING, the call me a pussy for not staying on the ground lol, thats just the start, i get death threats from pms lol, this does not bother me, but it may for some people, this couldve easily been avoided if conclave was more fleshed out from the start, i dont think this is pvp feedback but if i put this is general discussion, ill probably be called a pussy there too xD...... feelsbedman

  16. 14 minutes ago, --I--tarGet said:

    I'm pretty sure most Daikyu players don't even use that mod since it reset your charge when you touch the ground and the only way to make it work is to air-glide which reduce your mobility too much.

    Naw, it was always used since vets never stay on the ground, like, never....

  17. 2 minutes ago, Alan said:

    What does the tenno eat? I've always wondered. And if he does eat... what about the digestion?

    they probably dont eat because they are mostly intense void energy and it looks like the chair they sit in feeds them energy from behind.... just a theory

  18. will there be anymore advancements in pvp that make people more interested to play it, like conclave weapons that can be bought with rep or built in market for people who dont play, because right now we only have skins and 3 frames, 2 of which are not in a good place for a lot of warframes content imo

  19. 17 minutes ago, NightmareChylde said:

    It has been several months since the release and revamp of the original parkour mechanics, the players have had enough time to accustom themselves to the new mechanics - in my honest opinion, parkour 2.0 is still atrocious. Sure, there are a few good things that arose from the new system, yet overall it's still awful. I really truly miss the old parkour mechanics.  

    What do my fellow Tenno believe? Do you like it or do you not? 

    lol, parkour 1.0 was ATROCIOUS, parkour 1.0 had no other way of being fast other than using a fast melee, now in parkour 2.0 its more controlled and everyone can be at the same speed without sacrificing their melee slot for a tipedo or ceramic dagger lol, now its more controlled and free flowing, just how ninjas are supposed to be, no some static train that flings themselves around like monkeys on crack xD

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