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Synthua

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Posts posted by Synthua

  1. 1. I don't encounter bad players because I don't expect anything from random names that got auto-sorted in the same mission as I did.

     

    2. a) The carry, who will get 3 clueless newbies through a mission that is far too tough for them.

    b) The farmer, who will shadow you and desecrate all your kills without ever firing a bullet himself.

    c) The schadensfreude, who will accept MR0s to T4 missions just to see them fail horribly.

    d) The explorer, who wants to know what is up there even when his team is having a difficult time.

     

    3. No clue. I join, do the objective, and get out. WTS all the other crap I got but didn't need.

  2. 1. Can we scroll through all that?

    2. How does it look on wide screens? Does it make use of all available space?

    3. Yellow on yellow is hard to read. Consider adding a border to the font.

    4. Are we still unable to set to which rank we want to fuse a mod and have to guess a number of cards to add if we don't want to max it?

    5. Why are there no numbers that show how much the fusion affects the mod? Tell us how much farther ice wave will travel.

    6. What does the actions button do?

    7. Why is there a 3D image of the frame covering up part of the info?

     

    Oh and almost forgot...

    8. Still no search field?

    9. There is no rarity indicator for people who have difficulty distinguishing colors.

  3. What exactly is it that OP can't stand? Is it the fact that Trinity's blessing no longer makes you temporarily immortal? Or is it the fact that in order to get the maximum benefit of Blessing you have to know the right time to cast it?

     

    Since blessing no longer gives any kind of reprieve from damage, not even a couple seconds, the right time to cast it is to spam the button until the red bars on top-right stop losing their blue. I gave this new playstyle a fair try and found it neither effective nor enjoyable.

  4. Optimizing might be, to most, what I call "Building around" it, such as how I build my Oberon "Around" Renewal and Reckoning.

     

    Okay, we have a misunderstanding here. I meant building around in the sense of driving a car around a pothole. To avoid it.

     

     

     

    Of course, I may have misunderstood you again. The opposite of Optimization, though, would be Generalization, wouldn't it? In which case, forgive me, cause I really don't know what you're talking about by now.

     

    No, generalization is not the opposite of optimization. There is maximization, minimization, and generalization. In order to optimize your radial blind build, you maximize its range and efficiency. In order to optimize a blessing build, I have to minimize its duration.

     

    Anyway, enough of this. I have another kubrow to level and freeze forever.

  5. Because it functions as a spammable heal. Sure it has damage reduction and some people build to that, while others build for blessing spam. She can be built in a variety of ways. But yeah these are just a couple of people in the thousands that visit the forums.

     

    Still not justified in saying everyone hates blessing. 

     

    It only functions as a spammable heal if the buff gets minimized via downranking and negative duration mods. Otherwise the buff prevents from recasting the heal.

  6. I'd like to point out your comment: 

     

    "Everybody builds around it. Everybody compensates. It is bad."

     

    You may recall that that's what builds are for: Specialising in a specific role, using a specific set of abilities. I build my Excalibur around Radial Blind. Does that mean it's bad? Certainly, the duration will be lower if I use "Fleeting expertise", and if I use "Overextended", my Slash Dash and Radial Javelin will be week. But that by no means suggests that the skill itself is bad.

     

    You might want to re-read what you are replying to. What you are describing is optimizing for a skill. That's the complete opposite of what I wrote.

  7. Hmm, I think you're a returning player, aren't you?

     

    You've got pretty impressive command of the English language. However, I'd definitely recommend not inciting the other forum members. They're simply providing feedback to your feedback, and when this topic was raging many months before, a lot of the main concerns were already addressed.

     

    "Feedback to feedback" is not a thing. Usually feedback to games in beta is done in confidential forms that go directly to the company's quality assurance desk and not in a forum of open opinion like this. Shouting people down for taking the time to share their experience with a product instead of uninstalling it quietly is counterproductive and quite frankly disgusting.

     

    The reason why Trinity is now considered a reactionary frame is because of her Blessing. However, to compensate the loss of permanent invincibility for upwards of half a minute, she now has the ability to cast much faster, and mid-air. Furthermore, her Energy Vampire is now almost guaranteed to pay you back your energy cost, assuming you're within range of the affected enemy, even if they're killed immediately after the skill is cast.

     

    If you haven't given her a long enough time to warm up to you, I suggest you don't judge her too harshly. She's a mellow young lady who just wants to help.

     

    I am quite aware of Trinity's new kit. The energy vampire change was 1.5 years overdue and happened long after energy starvation has stopped being a thing. It is easier to pop down a team energy restore.

     

    I personally prefer her now as she is, and I'm on Trinity every time I'm in a group setting. The reactionary element is what makes using her so exciting, personally speaking.

     

    Not everybody enjoys watching health bars all the time. Being able to play the game while providing support was what made Trinity fun for me and that is gone. Now I'll just disable half the zone for 25 energy like everybody else. Because that's perfectly alright and a working team damage reduction buff is not.

     

    Regardless, if you dislike her role as a support class, which involves the careful monitoring of your team's status, then perhaps that play-style isn't meant for you. Rhino may suit your needs more, considering he's immune to knock-down while Iron Skin is active. If you'd like to consider still using Trinity, combining Well of Life with a full duration Blessing, Link and a good sense of timing will still get you very far.

     

    The blessing buff is useless. Compensating for it by playing harder won't make it less useless.

     

    If you're still keen on continuing the discussion, I highly recommend you suggest some constructive feedback, at least, and start anew. Let the previous conversations be water under the bridge. The game has changed immensely, after all, and clinging to the old ways of playing may not be the most constructive; The game moves on, new mechanics are introduced, game-breaking utilities are changed, and life goes on.

     

    It's only a game, friend. Don't hate on your fellow Tenno just for that.

     

    "Constructive"? Nobody likes the new blessing. Everybody builds around it. Everybody compensates. It is bad.

     

    I don't care about finding compromise with the forum dwellers. If I was into this for karma I would have equipped my forum bling.

  8. All credibility your thread had has been lost, Similarly, That is THEIR feedback to your post, they are trying to tell you how they get around the problem you have.

     

    As For the "Newbies" yeah OK, Founders who have funded the game are new, Seems legit, take 5 everybody.

     

    Seriously, this could have been a good, productive thread and you ruined it, nice job.

     

    Oh, I am sorry, I didn't realize I needed forum cred to profive feedback for this product. My bad.

  9. You're calling us newbies? The people trying to explain to you how to properly use Trinity? How much sense does that make? 

     

    2 Forma Trinity User here and I have to say if you get knocked down using Trinity, you're doing it wrong. She is a more reactive kind of frame, making her other abilities (except well of life) useful again. Don't start name calling anyone, it diminishes your argument. 

     

    What is this, a contest? I have played this game since update 7. I put 4 stars on Trinity the moment Void came out back when it was still new and hard. It has never been a reactive frame. Do you know why? Because the casting time on blessing was too long to react to anything.

     

    Trinity has always been proactive. Well of life/energy vampire required isolating a mob and getting the team to stop nuking it. Blessing needed to be cast before somebody took damage because HP pools were low and natural talent didn't exist yet.

     

    The change to reactive watch the team hp like a hawk playstyle has taken all fun out of playing support.

  10. Having to spam 4 until the health bars stop dropping did not make Trinity more interesting.

    The change from tanky in-the-fray frame to a ranged energy restore bot was not fun.

    The variable damage reduction buff is difficult to time and punishing.

    Having to slot unranked mods to circumvent this feature is counterintuitive.

     

    I do not find the new Trinity enjoyable or effective and therefore ask the devs to take another look at her.

  11. The new variable damage reduction buff on blessing is absolutely awful. It is so awful that I need to mod for minimum duration and use an unranked mod card so that the useless buff does not block me from using my heal when my team needs it. But guess what, minimum duration wrecks link, the only skill that made trinity more than a health/energy bot.

     

    This new "reactive" playstyle forces me to glue my eyes on the team hp bars the entire time. This isn't fun.

     

    Blessing and link need to be revised so they can work together in a build again.

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