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(NSW)The_Madrigal

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Posts posted by (NSW)The_Madrigal

  1. 8 minutes ago, OfPowerOfWant said:

    We've been infected forever now with some weird neck lump with no vaccine, we allowed the spread of an infested warframe and we let the meteor hit the planet and grow instead of intercepting it in space, because "It doesn't seem to be a threat right now"

    And we still listen to Natah.

    We've already failed, at least at this point in the story, since we've been given no choice to actually defeat the infested even though all we do is defeat them.

    If DE plans to infest it, it will be, has been quite a while since an event let us compete for an outcome but it has happened

    All we can do is wait this out, grind through it and hope on the otherside is lore, sentients, hunhow, alcolytes, umbra more eidolon or something other than grunt/zombie/annoyance

    We can build spaceships but not bug bombs or cleanser wipes, smh. Space Mom? call CPS lol

    We don't need new weapons we need Corpus RX inc, to fix this for Profit. Perhaps striking a deal where they get a new planet for the vaccine so we can move on.

    Or New Loka and Red Veil to go on a slaying purification quest.

     

    Sorry, 5 frames I hadn't used in forever now waiting to be "cured" so a bit annoyed by all things infested

    Have you done the Glast Gambit storyline? It unlocks the option to remove the cyst on your neck.

  2. 1 minute ago, (PS4)glider700 said:

    There you go now it's more clear. :)

    why are you still on the giving up part why don't you give up so I can go to sleep? Like just drop it its old now.

    Btw I need my sleep.

    Do you now? Well, I'm sorry to interrupt, Your Majesty. I have no issue ending it here, if that's what you want. Just mind that an exceptional concept is not based solely on the ideas of one man alone.

  3. 1 minute ago, (PS4)glider700 said:

    Don't you mean free country? Sounded like he was giving up when he sayed he won't care if it gets forgoted in other words flushed down. Also your commenting on it right now. Lol

    I have no doubt you and I live in different countries. Giving up on something and not minding if it is not seen by others are two different things, my friend.

    I will not comment on the frame itself, if I have to say it explicitly.

  4. 1 minute ago, (PS4)glider700 said:

    I asked him that because he sounded like he didn't care about it. Wait why are you here this was between me and ominous?

    It's a free world. Ominous already said he was in no way giving up on the concept.

    No criticisms from me on the frame because I have nothing useful to offer and therefore will not comment on it.

  5. 1 minute ago, (PS4)glider700 said:

    I never said I was forcing him I'm trying to get him at that point some concept turn good by negative feedback not that I'm giving bad feedback. I was along a question for if he was giving up if you didn't catch that. Plus your one to talk I haven't seen you say anything helpful for him.

    No, you aren't forcing him. You merely asked him if he was giving up because there are no augment mods.

  6. 8 minutes ago, (PS4)glider700 said:

    I know what I'm doing I'm trying to get him thinking on augments because we all know abilities are important so are augments.  Just giving him feedback on how to keep the concept alive ya know. I wasn't going to say "you should add alternate helms" where on earth did you get that if that was an example then that had nothing to do with it what I was talking about. (you don't have to have art for every concept you make and not everyone is good at art) Ominous would be a great artist if he wanted to be.  (It's never too late to start too)

    Telling him that he's given up on the concept solely based on the fact that he hasn't put up augments doesn't sound like encouragement to me. Great concepts aren't always created by one man alone. It is the culmination of the feedback provided by many other forum users.

    Some provide details such as augment mods because they have the idea and want to put it forward; others, because they have the abilities finalised and want to bring it to the next step up. Try to force an idea, and you'll end up nowhere.

  7. 49 minutes ago, (PS4)glider700 said:

    If your saying it's just an idea and you won't make augments then what are you going to do now.

    What he can do now is to take feedback from other players and refine NOX's abilities; consider if the Warframe is too under- or over-powered, the synergy of the Warframe in a team and if it is well-suited for solo play as well, to name a few.

    You don't have to explore every avenue to bring across your idea of a Warframe.

    Better to focus on the core mechanics of the Warframe instead of blindly adding everything relating to a frame. Shall we add alternate helms next then? I admit that, Ominous, you've put in a lot of effort to create the frame only to stop short of the augments, But, in the end, Glider, it's the creator's frame. He doesn't want augments yet; so be it. It is by no means finished.

  8. On 02/06/2016 at 11:07 AM, AzirTheSandGod said:

     


    Lotus~

    Stats~

    Health-75.0 (250.0 At Rank 30)
    Shield-40.0 (150.0 At Rank 30)
    Armor-45.0
    Power-175.0 (275.0 At Rank 30)
    Sprint Speed-1.10
    Conclave-70
    Polarities-2x Madurai(20?cb=20150301001230
    Aura Polarity-1x Naramon(20?cb=20150301001230)

    Passive: My Life Before Yours

      Hide contents

    When you are bleeding out, you gain 3s extra time for every soldier summoned. Deleting your soldiers and granting more time to allow for a Tenno to revive you.

     

    Power 1: Strength In Numbers (25 Energy)

      Hide contents

    Summons a soldier at the crosshair that is stationary and copies the summoner's attacks toward the crosshair. The soldiers do not move or attack unless the summoner attacks. The soldiers have infinite ammo and have the same weapons as the summoner. 
    Other abilities/powers affect the soldiers in a way.

    Maximum soldiers: 3
    When a new soldier is summoned, the last disappears.

     

    Power 2: Sword Burst (50 Energy)

      Hide contents

    All soldiers summoned will swing in an arc horizontally. 180 Degrees sending out a arc of energy which damages enemies and explodes on contact.
    All soldiers aim at crosshair.

     

    Power 3: Kami-Kaze (25 Energy)

      Hide contents

    Every soldier runs and jumps toward the crosshair. The explosion does have sound and will alert enemies.
    The soldiers run one at a time and the crosshair can be moved to send the next soldier elsewhere. 

     

    Power 4: Sentience And Evolution (50 Energy)

      Hide contents

    Grant the soldiers sentience. The soldiers then attack nearby enemies and have health and shield bars. The summoner cannot control the soldiers anymore but can create more soldiers.


     

      Reveal hidden contents

    Not yet done


     

    Please tell me Strength in Numbers does very reduced damage. Otherwise I can cast Sentience and Evolution and effectively have 7 Tenno in a squad of 4.

    The 1 is a bit iffy. Cast 3 soldiers surrounding me and I have renewable turret for defense missions with them acting as human shields.

    We'll need some numbers for 2 because, again, defense turret.

    3 is ok as a damage dealing output, I think.

    With 4, I now have 3 NPCs running amok with Tonkors topped off with infinite ammo. Bless me.

    Overall, I get the feel you're trying to go for here, but the abilities don't really scream "peak of control" to me if he's only a summoner. But I believe it has potential if the abilities are reworked a bit.

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