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WinstonPlaneGuy

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Posts posted by WinstonPlaneGuy

  1. 1 hour ago, (PS4)brunovillas530 said:

    I completed all the days to be able to use the tenno what I want to know and how to use the power of the tenno in ps4

    There is no such thing as completing days to get your Tenno.

    Those missions you need to do (E.G. the one where you get your Tenno out of the cryo pod or whatever it may be) are called 'quests'. Please refer to them as so or people are gonna get confused. They are even listed like that in the Codex.

  2. Eat your space greens,

    Never initate hard landing, only if necessary. Use croutch button to slide just before hitting ground.

    You can cast your double jump after falling of edges, it's not that you won't have it after falling.

    Utilize your aimglide. Bullet jump midair also works not only on ground.

    Fastest combo to move is: *While Sprinting* bullet jump forward, wait a milisecond, jump, crouch to slide. Repeat.

    Gram Prime is best Melee Weapon at this very moment. Galatine Prime is second best.

    On pure elemental weapons like Silva & Aegis [Condition Overload] IS A MUST.

    Don't trust Bombards.

    Clem is the nicest boi in town.

    Join a clan, do all quests, missions, asap.

    There is no 'best frame' each frame is best at their own job. But you could say Zephyr PRIME is better than Zephyr but that's pretty self explanatory.

    Oh yeah don't forget your Vitamins Prime

  3. Hello Devteam,

    I've had this bug for a while now but that was only when using Discord overlay or alt-tabbing and that my mouse sensitivity only in Warframe would go slow enough that I'd have to swipe right 5x to actually go 360.

    Now this bug has returned but with higher sensitivity. After going Operator and back, going in K-Drive jumping off, Using the Archwing Launcher and stopping, Alt-Tabbing. It makes my mouse go really high for a short amount of time until I either wait it out and the code is like: "ohS#&$ I messedup" or do the same thing again like 3 times so it resets.

    Please fix this as I do not enjoy jumping of my K-Drive and wanting to aim but doing a 180 instead, completely missing my target.

    Love, Dragon ❤️

  4. Hey there Devteam,

    A little bit before the Chimera update launched (Great Prologue btw, loved it.) I saw that my operator was wearing the Varida Hood base while not having that equipped! I own the hood, payed plat for it. But I don't see the purpose of having the base on me while I want to wear my Umbra Hooded Scarf.

     

    Please fix this cause my operator's scarf looks really ugly now.

    zeleIwr.jpg

    Edit:

    I have checked and the base is now connected to the suit itself!

    What the actual Clem? This base was usually attached to the helmet itself and now it is attached to the suit, what was the decision behind this? I refuse to buy/switch to another suit cause I bought this one while the base was not attached and I like the look of it. Please remove the base that should be attached to the hood itself.

  5. Hello everyone, 

    Today I am posting a 'glitch-through-the-wall' glitch with Nezha's Chakram.

    Okay so this is what you have to do. (Remember to look at the pictures!)

    Step 1: Throw Chakram into open hole.

    Qb62U2F.jpg

    Step 2: Activate the teleport.

    Step 3: Enjoy

    30Yy48Q.jpg

    lkdTHoW.jpg

    dYbzxAP.jpg

    vfI32QY.jpg

    Okay, had fun? Good.

    Hopefully the devs can fix this issue cause it's annoying when you're trying to quickly navigate through these things with Chakram (For fun of course.)

     

    Thanks in advance Devs  ❤️

    Dragondood

    (All pictures found here: https://imgur.com/a/eKS8RJL)

  6. Oh I had this S#&$ with the Uranus-Spy Sortie.

    What happened is that we (A selected spy squad.) went to go do the Spy, it was hard, we tried around 20 times but on the 21th time we actually did it. All excited to leave with RNGESUS blessing us as we walk to our ships, my internet decides to cut off.. So I needed to do this mission about 5 times more before actually being able to get a reward.

     

    It was the Endo ( ._.)

  7. Ember still get's hurt by fire, her passive involves it.

    Chroma doesn't take less or no damage to his current type.

    Nidus isn't immune from taking damage from Infested.

    Revenant still takes damage from Sentients.

     

    And I can probably list more, but it makes sense that Frames do take damage even if they are of a certain type.

    I would go into detail but since your an Initiate I don't think you have done either The Second Dream, The War Within or The Sacrifice.

    So just deal with a simple game mechanic for now, it really does make sense.

     

    Have a splended day!

  8. Really is up to you on how badly you need a Warframe slot, I for example have kept my Excalibur (And not even mentioning all the non-Primes I still have after getting their Primes).

    What also helps is just making a plan: You say "Okay my Nekros parts will be done in 12 hours and +3 days for Nekros to be done, let's farm some relics for some quick and easy 20 plat.". That's how I look at it, if it's not needed to sell, why would I?

     

    #ChromaPrimeHype

  9. On 2018-09-09 at 7:40 PM, AlphaBreaker said:

    I like it, the frame seems interesting, with cool powers, and compelling quest. The only things I would recomend is lowering the frame's armor a bit, it is a little high even with his 4th active. I would also maybe add a bit more gameplay to the missions, as is they are more story then gameplay, which is not a bad thing, but personally I would add some combat or something so the player feels like they beat the frame instead of it mostly being cinamatics. 

    Thanks for the feedback, like I've noted I am not good at storywriting and based this whole thing (This concept was taken from my talk with my friend over Discord btw) of a Lego Bionicle I made 😛

    I made his stats look bulky so you get that Nidus vibe but different 😄

  10. 1 hour ago, (XB1)alchemPyro said:

    Its not that bad from my math. If one gains 100 Kuva a mission, they'd still need to play 35 missions just for one high-level roll. It'd be extremely slow compared to actually farming, but it help slowly raise Kuva reserves if Kuva farming isn't in the schedule.

    Like I said earlier, this is gamebreaking, farming would be useless cause you'd just have to say "Hey you want to go cryotic farming?" -"Nah mate I got this mod which basically destroys the purpose of excavation missions" "Oh yeah I got that Kuva mod on too, what Kuva survival?"

  11. Hello everyone,

    Today I have a Warframe concept to show which I've also got a Quest for and (maybe) pictures.

    Brief explanation on the (maybe) pictures part: I am a guy that still enjoys working and toying with Bionicles so I like to make my own Warframes. 

    Now that that's settled.

    ___

    > indicates at max leve

    Meet: Spiritus Bellator (Translated from Latin to Spirit Warrior).

     

    Armor: 500 > 800

    Energy: 200 > 350

    Hp: 600 > 800

    Shields: 300 > 400

    This Warframe contains a spirit inside, be careful of its immense power, Tenno.

    Abilities:

    First ability, Spirit Claw: The spirit connected to Spiritus Bellator strikes out one of its claw arms from the frames’ back and cuts in de desired direction.

    Ability cost: 25 > goes down to a minimum of 10 with 30 Spirit stacks.

    Damage: 250 > 400

    Range: 2m > 5m

     

     

    Second ability, Cursed Path: When casted the spirit connected to Spiritus Bellator strikes both of its arms out and smashes them to the ground creating a path of cursed ground that moves forward until coming to a stop, enemies who walk onto this path will be held by spirit claws emerging from the path.

    (Claws only emerge when enemies are on the path.)

    (Claws do not damage enemies.)

    Ability cost: 35 > goes down to a minimum of 15 with 40 spirit stacks.

    Duration of patch: 6 seconds > 15 seconds

    Range: 5m > 8m

     

    Third ability, Spirit Drain: All of Spiritus Bellators openings open up, and begin to consume the spirits of nearby enemies, dealing damage over time once their soul is consumed. Every soul consumed counts as a Spirit Stack, this doubles when the enemies are on a Cursed Path's souls are consumed. Every Spirit Stack will increase the damage- and lower energy cost for all abilities. The amount of Spirit Stacks affects the Spirits power. (For in the 4th ability.)

    Energy cost: 30 > 50 (Can not go down with Spirit Stacks but only with efficiency mods.)

    Energy drain per second: 4 > 6

    Damage over time per second: 100 > 200 Maximum

    Spirit Stacks: 50 > 100

     

    Fourth ability, Possessed: The spirit on Spiritus Bellators back comes into its form, unleashing both its claws and head out of the back Spiritus Bellator. The spirit and frame become one and will do anything to progress.

    (All abilities but Spirit Claw can be used in this form cause the basic attack is cutting with your claws.)

    Energy cost on cast: 40 > 50

    Energy per second: 2 > 4

    Damage per hit: 300 > 400

    Extra shields: 200

    Extra armor: -100

    Extra hp: 200

     

    Lore:

    When the Orokin were using the infested to create Warframes (Nidus, Umbra) the Orokin wanted more than just a bio weapon, they wanted something from their own cause, their own... dimension.
     
    Ballas along with a few researchers were developing a Warframe which would use a special force in the void itself to fight, Rell had warned them this wasn’t a good idea. The spirit of the void would come to haunt the Warframe and turn on them. (For example: The Man in the Wall.) But Ballas didn’t seem to listen to the young boy and rejected his statement because of his autism.
     
    Some months later the Warframe concept was launched. A volunteer wanted to ‘cleanse’ himself from the bad deeds he had done and decided he could be a hero... His transformation did not go how he thought... And how Ballas though... The second he was taken by the infested he murdered all researchers he could find while Ballas fled the scene. Just like Rell though, the Warframe was taken by a spirit of the void. It was enraged because it carried through the carrier's (The person transformed.) emotions and swore it would hunt down Ballas. The volunteer the spirit could not coexist very well. They would always battle each others intentions, often when the spirit was in the open. (4th ability: Possessed.) The spirit would take over the mind of the volunteer and twist it to do what it desired, the volunteer did never cooperate. And now they search the origin system to murder Ballas.
     
    Quest:
     
    Intro cinematic: A kid screaming at Ballas while you just see a bed with a figure lying under the blankets and the camera is slowly moving from below the bed to closer and up the bed.
    Kid(Rell): NO, NO, NO!
    Researcher: slap sound YOURE A DISGRACE TO THE OROKIN!
    Kid: YOURE HURTING H- gets slapped
    Researcher: Get him out of here.
    Kid: Repeated yelling “No,no” while crying getting more silent as he gets put away.
    The camera is now in full view of the patient patient looks to the left (where the researcher was screaming at the kid) in a rapid motion and a neck breaking sound, the screen goes black with a heavy drum BUM BUM
    You hear a monstrous scream followed by some quick footsteps and the researcher screaming (Just a note before I start noting the frames appearance, the volunteer is dead only the spirit remains, the catch is, he became like Rell, living while dead also a spirit now, the volunteer is living inside the frame while he’s dead. Don’t ask.)
     
     
    Ordis receives strange readings from the void and soon after you get contacted by Palladino and she calls for your help.
     
     
     
    Mission 1:
    Gameplay: You go to an abandoned, destroyed Orokin ship. On board Palladino senses something regarding the void and its may have residents.
     
    You move to one of the rooms and see that it is the Zariman 10-2 a backup ship for the Zariman 10-0 if it ever needed a refuel. (You notice this by hacking a console nearby for info.)
     
    Soon after that you hear something scraping against a wall (Sound like a knife scraping against a wall.)
     
    Cinematic: You turn around to see a Warframe with its blades to the wall and it jumps at you, you quickly dodge and run at it grabbing it and immobilizing it. (Immobilize technique in
    animation will depend on current Warframe.)
     
    Gameplay: The Frame is trying to wiggles itself out of your immobilization technique while Palladino requests for you to scan it. 
     
    When you’ve scanned it Palladino says: “By sacred Rell.... (“mother of god...”) that Warframe...” “Tenno this Warframe was a project warned by Rell!” “Tenno bring it to Iron Wake for further investigation.” Ordis: “Operator why not use your handy dandy VOID DESTRUCTION POWE- void powers to maybe immobilize or stun it even further so you can transport it safely!” Use void blast to stun the frame. After void blasting it you get the option to carry it and then you just hop on to extraction. you extract with a special animation

    while in the loading screen you get the option to either continue to Iron Wake or visit your orbiter first.

     

    Mission 2:
    -go to iron wake
     
    When arrived at iron wake while carrying the frame (No other players are around cause it’s a solo quest).
    Steel Meridian leader tasks you with bringing it to a cage (New addition to the iron wake map)
     
    Then you need to speak to Palladino,
    She basically explains half the orogin of the frame and more Rell lore.
    You get asked to return to your orbiter and wait until they’ve found a solution to the frame problem.
     
    Mission 3:
    You get an emergency call on your syndicate frequency.
    “THIS IS PALLADINO ON IRON WAKE, THE FRAME HAS ESCAPED I REPEAT THE FRAME HAS ESCCCCCCCCC- line cuts out”
     
    You rush to Iron wake to see some bodies but mostly you can tell the place is evacuated.
    Ordis: go check Palladinos room, NOW!
     
    You find books, orokin tablets, etc. about the void. You read them all and decide to come with a solution
     
    White: You decide to sympathize with the volunteer (while transferring) making it calm and finally really... dying... in its last moments it reveals it only ever wanted to save Rell from the researchers and didn’t want to murder all of them. The spirit now knew of the volunteers intentions and embraces him. You offer to take his place, he accepts.(New Frame got)
     
    Neutral: You decide to weaken the void spirit (transference) and make sure that the volunteers spirit can escape with time and then you will transfer with the frame and make peace with the spirit. (And new frame got.)
     
    Black: Infiltrate the frames mind (transference) and destroy the volunteers spirit and challenge the void spirit for it to accept you. (And New Frame got.)
     
    Aftermath: The man in the wall now has a new interaction. While in the Spiritus Bellator Frame if the man in the wall appears he will say. “Hello there, old friend” The spirit will respond with some dark and creepy sounds and the man in the wall will laugh in response.
     
    Sorry if my idea and quest is a little cringy- I am not the best at storywriting but I tried my best to make something out of it.
     
    Thanks for reading
    Dragon, out!
     
     
     
  12. Hello everyone,

    Today I want to talk about the best EXP levels in the game and their tileset you all know. The Grineer Gallion tileset with the elevator in the middle.

    I want to talk about how useless this tileset is lore/logic wise and how this space can be utilized better.

    Here are pictures of the surrounding tileset with back reffering to closest to the starting door, and front reffering to most far away from the door. (Left and right are left and right of that door when you walk through it to get to the defense point.) https://imgur.com/a/o461HRa

    *Okay let's start with the first point I want to state: The elevator is useless. If this elevator was meant to be a cargo lift, it would be even more worrying. After moving up you just get stairs! If you'd really want to make this usefull remove the stairs to the most right (Door orientation) section and make the right section higher, but I don't think that will fix the problems I have with it but it will 100% be the easiest solution to the elevator problem that I have.

    *What I think should happen is we remove that is this block of the elevator+frame and make it level to where the door's floor starts. We make a ramp to the upper right section (Door orientation). The ramp should be something like the Earth spy mission with the ramp going down to the spy vault (https://imgur.com/a/SGcJV6m) but of course without the water, so we still keep that 'moving payload' kind of feel. The ramp should be steap, not to steap that you'd fall off but steap enough that a normal human being would think: "Yeah I can climb that- but I'd rather take the stairs"  And of course we just removed the frame of that elevator you can of course add some small cover walls, but at the moment it feels kind of full/crowded.

    If we're going with this idea we still need stairs to let the Grineer enemies be able to walk up, let the stairs on the right (Door orientation) stay.

    Why do you think this tileset will work better? I hear you ask, great question. At the moment I have trouble navigating the map because it's like I said, very crowded, you need to go through tiny spaces in order to get to the payload, kill that last enemy glitched into a ceiling or wall, pick up resources.

    So in theory if I have a clear vision of this map in mind, we have space to bullet jump, run here and there, we have cover while not making us feel in a cage.

    We'd always have a clear view on the objective and enemies around it without relying on the health and shields bar under the minimap.

    Enemies around objective are easily shootable if needed but also not due to the cover walls around the place which makes it a challenge to either hit enemies or hit a cover wall, which ingages learning of the tileset.

     

    Here is a highly detailed picture of what I'd have in mind: https://imgur.com/a/SuDODwh

     

    Okay- thanks for listening to my ideas about this tileset, uhh enjoy I guess? xD

    I am here to spread positivity and not hate but I do accept critisism so please no insults or any hateful things in your feedback, thanks! 😄

    Dragon, out

     

     

  13. Trinity Prime and Zephyr Prime are two very different frames with both their own uses.

    In some cases, Trinity Prime might be better because she's literally the defenition of a healer! In gamemodes like; survival, defection, Defense, Rescue, and some others she can be very useful to her team!

    In some cases, Zephyr Prime might be better because she's literally the definition of a bird! For example: (Not that anyone uses her in this situation but,)  Looking for Eidolons on the map, getting to objectives early on the plains, (She really shines on the plains.)

    But in this case you can't really say which one is better, since each one shines in their own ways and hell, it's how you play them that you can define it, if you play a really bad Zephyr you should probably go Trinity if that's better for you.

    The only thing that's 'better' than eachother are the Warframes and their Prime variants, cause each Warframe has their own unique playstyle and abilities one isn't better than the other, some may be good in something which another frame maybe sucks at. So the only ones better than other Warframes seem to be the Primes, so in this case, just go what you want or what your squad wants you to do. Cause really we can't decide what you play and how you play them!

    Hopefully this reply was helpfull,

    DragonDude3010

    Mr15

    ^.^

  14. Hello Devteam!

    I was looking at my new glorious syandana yesterday, after some hotfixes I saw that it had gotten better animations (This was when I had already purchased the syandana.)  , I went to sleep with a good feeling, only to wake up yesterday and see that the syandana appears to have 'lost' its animation, it's just a static plain wing backpack! I think this is a bug, please fix this!

    -DragonDude

     

  15. On 2018-06-17 at 3:52 AM, Sc10n0fD4rksp0r3 said:

    I can already think of a comedic exchange with this Warframe:

     

    Min, in small formi: Now relax, this will only hurt for a second.

    Assassination Target: Why you...! *Damages itself when Mini dodges*

    Mini: Sorry, let's try that again.

    Assassination Target: *Damages itself again*

    Mini: You're so cute when you're stupid.

    Assassination target: *Damages itself again*

    Mini: I'm back did you miss me?

    Assassination target: *Damages itself again*

    Mini: *Pops out of the seat of target's pants if humanoid, from beneath metal plate if corpus machine* Pee-Yoo! Man does it stink in there!

    Assassination target: *Damages itself again*

    Mini: *pops out near feet* I'd really not comment about there.

    Assassination target: *Kills himself by accident*

    Nah he'd just destroy anything that's keeping their pants/plates up and just defeat them with humiliation!

  16. 5 hours ago, TheMandarin said:

    For Mini's 4th ability, are you thinking something like Titania's 4th? she becomes smaller in flight mode, and her exalt guns do massive damage. so instead of guns, Mini uses fists? and how small is Mini going to shrink? As small as Titania or the size of a Kavat? because if he shrinks to the size of Titania but cannot fly, then that will make moving around the battlefield very difficult, because the player will need to travel further for the same amount of distance. 

     

    On 2018-06-14 at 8:26 PM, DragonDude3010 said:

    "buffs his own ability strenghts, jump hight and distance and sprint speed."

     

    On 2018-06-14 at 8:26 PM, DragonDude3010 said:

    Tiny fist weapon damage: 300 -> 500

    Jump hight (Meters when adjusted to hight): 0,5 -> 1

    Ability strenght buff (Percentage): 30 -> 50

    Sprint speed buff (percentage): 15 -> 20

    Energy cost (On cast): 50

    Energy drain (Per second): 10 -> 6

     

    Your answers

    To be honest you could've just looked at the ability discription a little bit more close and you would've noticed that, yes, the knuckle like weapons are like Titanias exalted weapons. And the rest is noted up here ^

     

  17. 5 hours ago, TheMandarin said:

    And Mini's 3rd ability will be a bit challenging to implement, because I assume this ability works on the bosses too

    That was what I was forgetting to imput, of course it can't be on most bosses, cause... That would be madness

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