Wolfstorm18
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Posts posted by Wolfstorm18
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This weapon would be amazing if it would be full automatic, but unfortunately it is not. I will have to sell it, because its horrible the way its now. The effect of pining enemies in walls is cool, but if it was auto, it would be better. I known that is also used by some grineer troops, and this in turn would turn them into more of a challenge too. Please turn it into full auto.
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I think that the opposite should also be true. Enemy snipers should also be able to pierce Frost's globe and Volt's shield.
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The vignette was always there, but now its exaggerated. Its not just at the extreme corners, but its taking much more space than it was before.
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The vignette effect is too high, and is taking a lot of the screen borders. This is annoying after some hours playing.
Please introduce an option in the menu to decrease it, and to disable it.
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I agree.
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I would like it. It would be a nice addition.
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I like the addition of a variable zoom, but the Vulkar scope have these four points around the aim point, and sometimes, in the heat of battle, it confuses me, and I miss a shot because I was looking at the wrong point.
My middle mouse button is for quick melee, so I set the alternate fire to mouse wheel down. Now, it would be interesting to have a tertiary fire key so that I would be able to set it in mouse wheel up and be able to zoom-out. Anyway, its good the way it is now.
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I would like to see a desert camo for the Karak.
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Hello, Im back to Warframe. Seems that I was kicked from the clan due to inactivity. If you can invite me back, contact me.
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I solved it already. It was the anti-virus.
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I tried to reinstall Warframe to play a little, but it wont install.
It keeps saying "update of directX failed". How to solve this issue?
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Saryn's other powers are just useless, thats the reason why you see Saryns spamming miasma.
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Impossible to play with this fog.
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Thats an area where DE disappoints me. They release weapons every week for our use, but theres few of them being used by the enemies. Where are the Corpus using opticors, or the Grineer using grinloks? Theres none of them.
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Any chances that you DE will recolor greenir troops in gray like you done with doors and crates in underwater tileset. Maybe give them some different pattern. The reason for that not like corpus, each greenir(exept shipyard) tileset feature unique model or exclusive enemy for greenir and green and yellow troops in secrete underwater laboratory looks little odd.
I want this too.
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Event is rigged. This literally is Gradivus 2.0.
Theres a difference though.
The Brakk was horrible in design, whereas both Karak and Dera are beautiful guns.
I still have the blueprint for the Brakk from that event. Never built it. Maybe one day I build it only for mastery fodder.
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Its Gradivus 2.0.
Like in that event, the devs already decided who will win.
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I'll have to see pictures before I can decide.
Anyone got pics?
Its the same weapons with Vandal and Wraith skins.
The Karak have better accuracy. Actually its more precise than Soma. The only issue I have with it is the small clip size.
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Im going for the Karak Wraith, I just hope it have a bigger clip size.
Dera Vandal seems fine too.
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If they put prime parts in the planets I will be happy. Im completely stuck with syndicate advancement, because they (the syndicates) are asking for prime parts and I will *not* grind on the void. If theres something that force me to stop playing is void overburn: the constant repetition of that golden tileset is annoying to say the least.
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We need an assault rifle. Currently theres only the Braton and the Karak, and the Braton even looks more like a PDR than an assault rifle.
The Soma is a LMG so it wont count.
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I cant agree more. I simply hate to just finish a spy mission and get more and more void keys. It should be mods or cores, not more void keys.
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Then why would you use the keys to get the prime parts to sell for ducats if you can just sell the keys for ducats?
Because veterans are tired of looking at the same old 70's hotel tileset over and over again.
Put simple, we dont want the Void, we want to play in Phobos, Ceres and Europa. And when Sedna will have its own underwater tileset, that one will be included too. We want to play spy and rescue missions, which are great.
We are tired of seeing the Void as the only endgame available, and having to grind there just to get a few more credits or to level weapons fast because the newbies only want to go there (playing as a team give more xp than playing solo). Now even syndicates ask for prime parts.
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7/10. All it needs now is to decrease VOID grind, add at least a dozen new VOID rooms (or a entirely new VOID tileset, using the same elements as doors, lockers and containers) and put the NEW weapons on the enemies for their use, as Corpus using pentas and opticors, Grineer using grinloks and mareloks, etc. The grineer galleon also would be better with some new rooms and corridors. And remove that purple tint on some nodes because the game looks horrible with it.
Chromatic Aberration
in Art, Animation, & UI
Posted
Im a returning player. Have played mostly in 2013 and 2014.
I noticed the game now have blurry textures (even with DoF turned off) and chromatic aberration around the edges. This hurts my eyes like bloom did before, but, different from bloom, I cant turn it off in the options.
Do any of you know if I can turn it off in the configuration files? Its really causing pain.