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About (XB1)CynNex

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  1. (XB1)CynNex

    XB1 Fortuna: Update 24 (Mesa Prime + Hotfxes!)

    Any word on kdrive mods not working? Wasted standing buying mod to leave fire trails but nothing happens and enemies take zero damage
  2. (XB1)CynNex

    Warframe Prime Time #231: Tonight at 7pm ET!

    Had the same issue. Try delinking your account, signing out of Twitch and WF, then log back in and relink. Worked for me, hope it helps.
  3. (XB1)CynNex

    Dust covered Frames

    Lol, sorry man, it's the pants (armour, whatever they generally put on his legs) that get me. I'd love him to be the Monkey God, but I can't take his Pantaloons seriously 🙂 I also think I probably haven't spent enough time with him to really get a feel for his playstyle though.
  4. (XB1)CynNex

    Dust covered Frames

    Since the Nezha rework I use him regularly, but I've fiddled and tweaked until I have a build I really like and he's one of the few frames that I use all of his kit all the time (well actually just 1, 2 and 3, couldn't;t be bothered with his 4) With you on Wukong, also, I just think he's ugly. There is no way (at the moment) to make him look good and I can't justify spending plat on a frame I never use so...
  5. (XB1)CynNex

    Dust covered Frames

    1 - Frost, used to use him for everything when I first started (becuase I didn't know any better) but now basically the only time I dust him off is when I get the "defense with the objective taking zero damage" Riven 2 - Excalibur, he was my very first an I know a lot of people still use him but I just never got into him. 3 - Titania, no reason really, just lost interest with new frames being added and that sort of thing, that might change after her rework drops on console though. There are also a whole bunch that I have (got them because I like to complete things and also MR is a thing) but never really managed to get into the playstyle or find a build that I liked so don't really fit into the OP's category of "used to use". That isn't to say they're bad, just didn't peak my interest. Those would include Trin (shut up, I know she's good but I play solo a lot of the time and it sucks being a support frame with no friends 😞 ), Khora, Loki (I bought Ivara as a birthday present to myself early on and she's still one of my most used frames, I just prefer prowling), Atlas, and sad to say Harrow. I like Harrow but I hardly ever use him just becuase I have so many other frames to choose from. Like I said, they're not bad, I just don't have the time to play all of them.
  6. (XB1)CynNex

    Excessive Knockdowns - This Needs to Stop

    I dunno, I just use the undodgeable knockdowns as an excuse to aimglide and shoot the guy in the face (or are those the knock ups, hmmm rephrase maybe?). That being said yeah the grenades can be irritating, but then avoid them, those guys that jump at you and knock you into the air, no prob, it's not an uncontrollable ragdoll, you can still glide and manouver, you just need to practice. I'm loving Fortuna and the enemies (even the nullies) but you know what you're going to come up against when you hit the Vallis, unless it's your first time out, so you need to gear yourself and play appropriately. You don't go into a Spy mission with Rhino and a shotgun (or maybe you do, personally, I don't). If you can avoid being hit by Eidolon beams and that kind of thing you can avoid some bouncing around or learn to use it to your advantage.
  7. (XB1)CynNex

    Opticor REALLY needs a buff

    Fair enough I admit that is a fun weapon to use in the right situation (basically when lives DON'T depend on it) but does require a specific kind of build. It's definitely not an "endgame" weapon although it may have been way back when. Unfortunately in a game like Warframe where there are so many weapons with new ones being added on a fairly regular basis, power creep becomes a thing and not every weapon can be top tier. I still enjoy mine with the right Warframe, mod, companion setup but I very rarely build to rely heavily one specific weapon or set up because a) I get bored and b) I have lots to choose from so I like to mix and match to see what works and sometimes I'm pleasantly surprised when some things that I would never have thought to put together suddenly become complete facewreckers. Then again, I'm not really that fussed about end game content or having that one weapon that destroys all and play for chill's sake but then again that's personal preference. It's also probably the reason that I've only ever bothered taking down the Teralyst (the other reason being that I spend a significant amount of time playing solo) and I don't have maxed arcanes and that sort of thing.
  8. (XB1)CynNex

    Opticor REALLY needs a buff

    My thoughts exactly. My question has always been, with so many weapons available for so many different play styles, why fixate on the one weapon that doesn't work for the way you want to play it? If the Opticor isn't doing what people want, then pick another weapon, there are 86 other primaries (by my count, don't quote me) in game.
  9. (XB1)CynNex

    Melee Silent Mod

    Yeah the double jump takes a bit of practice but once you have it down it's actually quite simple (although I do sometimes blow myself up when I forget that I just double jumped to get somewhere). I much prefer the way arcanes work in Fortuna, it's kind of an up front cost and of course having no build time involved is always a plus. I saw that everyone is using maxed operator and Amp arcanes for the Orb fight and I never bothered with those in plains because of the cost you mentioned but it looks like I'm going to have to bite the bullet now. On console, so I still have some time to work on it I guess although I'm having too much fun in Fortuna so it'll be hard to pull myself away from that. Must admit KDrive on plains is great fun though.
  10. (XB1)CynNex

    Small but extremely useful HUD QoL suggestion

    I didn't realise the dots did that. I actually normally play with them turned off to be honest. Will check them out again. I'm going to try to post a mock up of what it might look like here if you're interested.
  11. (XB1)CynNex

    Melee Silent Mod

    I agree that Ivara's good as she is. I assume the OP basically suggests the silence bit so that using those weapons doesn't pop the stealth bubble. Ivara is one of my most used frames and I must admit, my favorite fun time is Ivara releasing full barrel silenced Arca Plasmor (think Silent Battery is the shotgun silenced mod, didn't even know one existed until I got one as a reward one day) into a group of otherwise ignorant bad guys. Kills them all in one go so no alerts. Of course any guys who aren't killed outright still change state to alert, but so much fun. Silenced Catchmoon has that similar feeling of satisfaction especially of you can line it up right for that juicy punch through. I always thought Sarpa and Redeemer were silent but checked the wiki and they are not anymore apparently which kinda makes sense, but I don't see the point of making a silence mod or augment for only two weapons when there are so many others to choose from. My Ivara go to melee is normally a Status based (with condition overload and covert lethality) Balla Zaw with a maxed Exodia Contagion so I can either sneak up and hurl a stealthed projectile at groups of enemies. Don't really see a reason to use any other melee with Ivara because it does ridiculous damage, plus it's hand for melee only sorties.
  12. I was levelling my Chroma Prime yesterday when it occurred to me that a very small adjustment to the HUD icons that when timed abilities are active could make life much simpler. What if when an ability, let's say Vex Armour in this case, is activated the HUD icon appears as normal, the buff percentage reflects as it normally would. However in addition to this as the timer runs down, the icon starts to grey out (think glass half full/half empty) until it is completely grey and it disappears. This would give a quick visual indication of how much time you had left before you needed to recast and if you do (or can) recast, the icon would be full colour again. It also means you can concentrate on dealing Tenno destruction without having to keep checking on how many seconds you have left at the bottom of the screen and what kind of damage (or any other stat) you're doing at the top This would work for any abilities that have timers attached and means all of the important stats regarding your ability or abilities are in the same place which could make ability management less of a chore. It might also work for toggled abilities as an indication of how much energy you have left but not sure how easy that would be to implement.
  13. (XB1)CynNex

    Prime Vault is Closing Soon!

    Apparently unvault ends on 8 Jan
  14. It's about balancing things, not just about what is most used but also what is most powerful BEFORE a riven is applied. As for sentinel rivens it's about time, they were utterly useless. Base stats were so low that rivens didnt make much difference anyways and remember that dispositions only affect the ranges you can roll and the impact of these changes isn't that massive. People saying lanka is more used, but forget that Rubico prime is far more powerful than std Rubico so op riven would mess with balance hence the bigger change.
  15. (XB1)CynNex

    XB1: The Sacrifice: Update 23.1.3 (+Hotfixes)

    Thanks so much for this guys, now we just need discounted Plat like the PS guys got so we can get our hands on all that Tennogen goodness!!!