GoatPimp
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Posts
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Posts posted by GoatPimp
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It's an old issue. I think this stays until we have p2p hosting.
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Just now, Kebast said:
I've been top damage as volt shield breaker. Belive me, you don't want that
Thanks guys I just ran with some aholes, they kept pointing at me for slow speed. I heard this before, that shields don't count much. Just wanted to make sure, since I don't have any idea how much shield the Eidolon has and how much my 5k worth.
Also people talk about some ground dash shadow trigger, but I think it's just noob talk.
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So I often get 5% dmg on the mission results. While I have a meta setup running volt or harrow usually. Setup: shraksun scaffold(t2) with the crit brace. Have Shadow, which I activate dashing into head, with like 75% accuracy. And I always take UW when the others let me. I always charge VS when there is no shields to shoot. My damage output is always around 5k or more. Yet I end up having 5% in results too often...
The only thing I don't do is shooting vomvs at all. Or trying to shoot eidolon, not my job.
Is there something wrong with the dmg calculation or I'm doing smth wrong?
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Same thing on the plains, might be intentional.
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Well if they would do dedicated hosting, that would improve the most. I bet they will have dedicated hosting for the switch, because if you host locally it just brings the game to it's knees, especially on poe. Can't imagine p2p hosting on the switch.
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I talked about CPU latency, which affects ping, but not the same thing. If I turn off frame rate limiter and vsync, my latency goes down.
Every game works differently, on some games 64 bit runs better, not in warframe.
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So I have a first or second gen dual core, core i3 and and an Nvidia quadro k600 iirc... Not the newest stuff, but lot of people have inferior setups in this pleb game, so whatever...
I had ping issues, because of high cpu latency(100+ms sometimes), while hosting tridolons or normal stuff, so I asked meself 'Do I need a new pc in my life or should I just fiddle a few minutes with settings?' I rather spend the money on cocaine, so I flipped some switches around.
First obviously I looked at the graphics, I ran fairly high settings, it was a steady 60 fps in solo mode (quadro card quite good), but when you are forced to use this p2p hosting, it just rapes the CPU, so no space for graphics precalculations or whatever on the CPU.
Who needs anti aliasing, depth of field, motion blur (ugh), shadows and all this hipster stuff. Only thing I left enabled are adaptive exposure, HDR, and bloom. Without these the game is dark af.
Also setting No Limit at max framerate gives you like 10ms less latency. Looks like limiting fps is the CPU's job too.
Geometry detail and texture size doesn't matter much, maybe in loading times.
After this I'm still around 40ms+ idle orbiter latency.
Now onto the weird stuff, launching in 32bit mode, brings the idle latency to a steady 15ms... Weird. And it's not a weird 32bit latency counting thing either. The game in 32bit mode just feels noticeably smoother. Didn't have ping complains since.
Another issue with the 64bit mode, even with low graphics, if I left the game idle in the orbiter for like an hour my latency went up to 100+ms, it went away when I started a mission. This doesn't happen in 32 bit mode, latency stays 15ms........
This could be an issue with my particular PC setup. But if any other plebs have the same issues(they do) like me, you're welcome.
TLDR: p2p hosting is cancer.
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no riven.......
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no riven, everything was linked
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me neither
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Hey I really want to join RV, Mr 20, 850 in game hours, 170 hydro cap. Ign: GoatPimp
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Good luck finding vomv
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It started a few days ago. If I start to bleed out and press X to revive myself my companion gets 'stuck', meaning it disappears, if it's bleeding out when I press X the bleed out timer on the companion stops and stays that way.
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If they raise the plat price for the dedicated hosting system, it would be okay with me, since upgrading a pc is a much bigger investment than paying a few extra bucks for plat once in a while.
Cloud processing power is getting cheaper every day. And they wouldn't have to rewrite much background stuff with moving hosting to the cloud. They could still use the existing system for backup.
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Other solution, dedicated servers. It would mitigate the lag issues too, in most of the cases. Too many players don't have an idea about how the internet works, they are just downloading porn in the background, while you are stuck at the first door.
And don't even start me on the processing power overhead. Some of you have modern CPUs, but the majority doesn't. My CPU is in steam's mid range. And every time I host, my framerate halves, especially on the plains and a lot people curse my mom for being laggy, while nothing is going on with my connection.
For these reasons I think that dedicated servers would be better for us consumers. Adding additional encryption and checks would just worsen the experience for the low-mid range users.
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Sent a request, hope they help.
Whatever the reason is for not having an undo button, please just add something for accidents... Like a 5 minute window for doing undo or letting to undo only one level.
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Well it would be easier for me and everyone, just to have a button, if it's possible.
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Accidentally upgraded an arcane I already had... I'm so furious right now, I'm going to uninstall, this stupid restricted grindfest!!!
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Since the last update, I had 2 or 3 freezes in the loading screen, I could only ctrl alt delete out of the program and stop it in the task manager. Once I had one in a relic mission (this was especially infuriating because I had a Spira Prime pouch from a squad mate and ordis 'forgot' to fetch it), with this in game freeze it actually managed to crash, so the error reporting tool came up, but it froze too when I tried to send the report.
Edit: I never had crashes before. I have 6gb 64bit win10 system. Also I did verify and optimize two times each, to be sure it's not some corrupted file.
Covert Lethality Doesn't Work In Fortuna
in General
Posted
Fatal teleport + Covert lethality
It works if you host or play solo. Probably that's why it worked for you. Same thing on the plains.