Ophan
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Posts
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Posts posted by Ophan
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I really like this Warframe design and like it even more that it's female. I like sleek designs.
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Volt- Did you just feel a shock between me and you? Because you're overloading my mind.
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The question therefore is, why does shield polarize get the LoS treatment but Crush does not, if logic.
But for real, I can't even attempt to try to sound intelligent when Logic is attempted to explain occurrences or used as a rationale involved in games with such fantastical abilities and powers.
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An amazing preview. Keep it up.
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I hope it's Saryn but it's more likely to be nyx. But I hope I'm wrong.
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There are actually honest people who see that something might have been exploited and attempt to recreate such an event to inform the DE staff, explaining the exploit would just incentivise others to attempt to do the same or in another fashion. Just hope and pray DE fixes this and other possible exploits aswell.
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Rhino Prime did get a speed buff I believe.
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For all the warlords, or those with the decision making authority, should we soon have a time to meet and get to know each other? I would like to get to know my alliance before things are set in stone; i want to know how this dynamic is going to play out with basic decision making and voting before I/we truly commit long term.
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Melee only killable enemies. Possibly. Or heavily ranged damage reduction.
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Have you guys set up a forum or TS server yet? If not I would be more than happy to set something up to more easily facilitate this process.
Also, The OP should start making a list of Clans on the first thread if not already done so.
Shadow Clan: Clan Neuro
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This seems promising.
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Just a place holder post at the moment, but, our clan is looking to join an alliance, and/or start to form one.
If any clan is interested, either reply post or send me a message. We are a shadow clan with a complete dojo.
We favor the corpus if that makes a difference and are active to complete updates and help those that need it.
[Move to the right category if necessary]
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For the sake of clarification, Tsunami and Bubble. I was just referencing the similarities. I would prefer a more aoe damage + movements based frame. Much strong version of slash dash and the buggy blade storm. Water/Mist frame.
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War-farm. Like it or don't, take a break and come back if you need. Everyone has their breaking point. Everything in moderation.
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Nami Frame : D
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Hope to see all the oldies on and looking forward to playing with all the newbies. Happy 1 Year.
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Decoy does in fact have health. please don't give out information you're unsure of.
My apologies.
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Decoy has no health and acts as time related distraction,whereby Molt does have health and acts as a distraction, but upon death, molt does aoe damage.Edit: Correction of skill effect
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Exactly, ability Immunity, etc. But, what ever happens to increase difficulty, lets hope its not all the same but with increased numbers.
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Personally, I feel that numerical changes such as dmg reduction and negative effects do not add much "creative" diffculty to the game. If a lethal mode was to be implemented, the increase in difficulty should be skilled/and or intellectually based. By introducing more diverse and unique enemy types that have much more complicated attack patterns, environmental utilization, individualized attack/ abilities, ability/ dmg type immunities and creative defenses. The stages or tile sets might have more interaction to mission progression and enemy elimination. A lot of ideas can be implemented but it's much more work then just buffing enemies and nerfing players. DE needs to focus on a more dynamic experience when dealing with diffculty. No more spam 4 to kill everything, players should be forced to think and interact with the game and enemies. I like my mindless killing as much as the next player but it would be a nice change of pace with a unique change to diffculty rather than just dmg soaks.
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Good argument, poorly written.
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There is no "best" Rhino build. Like most things, it depends on what you want to do. If you want to clear lower level enemies: Rhino stomp/Streamline/Focus/Flow/Stretch mods. If you invest some forma, you can go all out with Rhino Stomp/Streamline/Fleeting Expertise/ Blind Rage/Focus/Over-extended/ Stretch. For more hi end endless defense and survival, you could Use Roar/Iron Skin/ Rhino Stomp. Add some skill modifier mods such as continuity/ focus/ streamline. Other variable mods include Vitality/Redirection/Vigor (all these increase Health/Shields/Both respectively). Some utility mods like Rush are based on preference. It all depends on your play style, what team composition you might have. Too many variables to give a definitive answer.
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Do you still need to do a 400 point run?
De Pls Nerf The Soma A Bit
in Weapons
Posted · Edited by Ophan
I completely understand what the OP is trying to get at.
1. The gap between base versions and the primes should be noticeablely wider, I assume to make primes feel much more powerful.
2. The OP suggest having the base version nerfed slighty instead of buffing the prime version to create an overly unbalanced weapon.
That being said. The amount of non-constructive feedback is sad. Fair enough no one wants their favorite weapon to be degraded, however, the topic in a general scope is based on the gap between Primes and base models.
Personally primes could have the same statistics and be a cosmetic reward and I would be fine.
But, if DE wanted to make the Stat increases equal among prime upgrades, they could do so mathematically via burst/sustain dps calculations and tell themselves, okay let's shoot for 30% dmg increase from the base model to the prime version and start from there instead of making certain primes outshine others.
Now I don't suggest or condone DE going back and rebalancing primes. That's up to you guys and DE to discuss.I am saying however, there is a way to make the feel of prime upgrades feel meaningful and fair among all the weapons.