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jfhsanseiIII

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Posts posted by jfhsanseiIII

  1. 10 hours ago, angias said:

    Getting tired of everyone asking what they think is MR fodder.

    Basically something that's totally worth your ressources and investment.

    I am more interresed in the less oblivious weapon.

    Call for discovery and experiment.

    Anything is viable once modded properly. I can take anything into a Sortie and do admirably.  It’s not a testament to my prowess as a player, but that weapons can do pretty well no matter what. Experiment and find something you think is fun.  

    10 hours ago, MagPrime said:

    The issue with declaring a weapon MR fodder is most of that is determined by endurance runners and meta players.

    There are a lot of weapons that will get the job done for average content that get looked over because they don't wipe as fast as other weapons that are used for level 150+

    I think we let the small minority influence our opinions far too often when it comes to an items “viability,” the reality is that the average player doesn’t need to min max everything, they can if they want to though, but they can play with and fine tune what they think is fun. I often forma and play weapons just on a bunch that it might work well with a certain frame. Sometimes I’m right, often I’m wrong, but it’s fun. 

    • Like 3
  2. Seeing as how the avenue to achieve the boosters has a very low bar that doesn’t require money, I doubt it.  To be honest I prefer to not pay for them.  I sell unwanted stuff for as little as ten minutes to get a booster that fits my needs.  I’m quite happy that DE removed the random mod packs on their own.  It was the only thing that I thought was a blight on their business model.  

  3. I want. Story mode endless mission option to shake things up.  

    Imagine first you hop into a defense and defend an operative while they hack a system.  After the five waves you can choose to do another five or move onto the second stage.  You decide to do the second stage, the ship goes on lockdown and you’re forced to get life support while the operative looks for artifacts.  Before you can leave you have to distract enemy forces so the operative can slip away. Collect keys and activate conduits. Successfully defend them.  On your way out you discover some defectors looking to make their way out. Escort them to safety before you yourself can leave. 

    TL:DR I think it’d be fun to mix the different endless mission types and let players choose if they want to continue playing the one type or move into the next.  Players could also opt to leave if they so desired. You could add a story element to keep it interesting as you move along.  

    Inthink it’d make it slightly more engaging, give players a greater sense of attachment to what they’re doing, and be a lot of fun. 

    • Like 4
  4. He’s a child.  His entire argument is “I think this and this,” but if you question him then he says you’re a white knight or does his ever entertaining “slap slap” sound. 😒😒😒 He has no direction and just comes across as a child.  I enjoyed his videos when he stuck to more basic stuff.  Now he’s just an angry man child and when confront him he has an tantrum or his favorite backpedal “dude it’s just satire.”

  5. 16 hours ago, Enialyx said:

    So a few days ago, the demolyst could be slowed by Nova's molecular prime just fine.
    Today, absolutely no effect.

    Could we please stop with these immune HP sink bosses?

    It cuts down variety from the game, directing players to use frames which merely buff themselves or the group.

    stop it cookie lyon GIF by Empire FOX

    It’s there to create a challenge beyond the typical defense.  I quite like it as it makes players stay on their toes.  I actually applaud the idea.  It’s a challenging mode that can make even a well equipped team eat it if they’re not paying attention.  

  6. She’s one of my favorite go to frames.  Her first ability is kind of meh.  Her second is one of the best CCs in the game, as it draws all enemies in one area.  Nidus’s second ability is similar, but they caught enemies are harder to line up head shots.  Her Kavat is very utilitarian in that it’s a free way to bring up your enemy radar at the very least. Her fourth ability is a good lock down ability that lets you control maps or defense points.  She’s a very strong frame. 

  7. 22 hours ago, Ogarra_Remaellus said:

    I love endless game modes, and the cooperation that they provided. You either lived or died together. That was cool. 

    Individual extraction is a pain in the ass.

    1. slower frames get left behind when someone decides its time to go.

    2. people like me that have a S#&$ connection all the time and a slower laptop suffer terminal host migrations.

    Game modes I loved are now nearly unplayable.

    I disagree with your statement with exception to your second point. DE really needs to fix this.  It does negatively impact players if someone disconnects or decides to leave early.  Having host migrations poop out always stinks.  If you want a team that’ll stay for as long as you want though make your own team.  If you go with a bunch of randos you get what you invested in them.  

    • Like 1
  8. Is it an issue with the game freezing then minimizing and crashing for any mission?  I may be having the same problem.

     

    since the most recent update it freezes in the orbiter now   I can’t even get into a mission  

     

  9. 6 hours ago, F8ted said:

    You do realize you are exactly the type I was talking about when I dropped: most those sit on their pedestal of "I farmed it so can you." You are the one in the Ivory Tower Prime, wielding the Derringer Prime, buttering your bread with Silverware Prime. I speak for the people that want this to be a free to play game that you don't have to sink hundreds of hours or dollars into in order to play as they want. No problem with requiring a consistent amount of effort to receive an item. Setting that to a reasonably large time frame to keep it rare is also acceptable. What is not is requiring such a huge spectrum of effort and time for players to receive a specific reward. If they want an item to take a week to farm, give it to someone after a week. Don't suppose a 2% drop chance will ever come close to that number. Some will have it in an hour, others will go a month without receiving it. That spectrum damages the game. The only people arguing for the system, are people who already have it, and everything else. Since I happen to also be in that category, I, like a few responsible others, say it was too much after going through the effort. Not before.  

    *Yawn*

    you do realize the free to play grind is how DE makes money.  Players who don’t want to invest time do so with money.  Your endless prattle consists of the least thought out argument.  You don’t want to invest time you want it now for free in a free to play game.  That’s your argument paired down to its core.  I liked the wait and anticipation.  It made getting it that much sweeter to me.  The fact that you don’t even understand I originally wasn’t addressing you, lambasted your goofy response to my preferred play style, and you still persist is quite telling. Not in a good way. 

    • Like 2
  10. 12 minutes ago, F8ted said:

    Cute. It took me until the reveal of Vauban prime, then I got 2 additional sets while helping others during alerts. The method of grind is bad. Not okay. Glad you were lucky. With the new, largely disliked, and poorly tuned Nightwave, it takes people a month. That's significantly more reasonable considering the effort during that month. It's still cute to see how correct I was with these tasty lines: "There are two different people who play this game: those that believe the farm is the main draw of the game, and those who want quick access to being a well equipped space ninja." And: "I just am the voice of reason when most those sit on their pedestal of "I farmed it so can you." I farmed it. It is a terrible system. It's been a terrible system since before Warframe was a twinkle in DE's eyes. It just requires some university level math to understand why." 

    The view must look very nice from your ivory tower. 

    • Like 3
  11. Fix nuke frames that can stand still and destroy an entire map with the press of a single button and the problem you’re describing will fix itself.  Nobody will come to Hydron  with and unmodded banshee and Beaton mk-1 ever again.  I refuse to play ember, Saryn, and other frames like them specifically because it’s so dull and it’s worse when I’m playing a run and gun game with one of them. 

  12. I’m still pushing full on raids with big bosses that require actual tactics, some smart modding, and fun rewards.  I see nothing wrong with having a hard game mod for players that are willing to commit the time to learning. Eidolons are a good start for tough bosses but they’re not really tactic heavy and there’s no real danger.  Make wiping a very real possibility.   Make players earn cool rewards.  

  13. I’m less annoyed by the Kuga farm than I am the absolute menace that is the current state of the Riven market.  Let me preface this with “I do not buy Rivens, but I do sell unrolled ones for reasonable prices if they’re for a weapon I don’t really care for.” Rivens are just a massive money sink for something that should be a bump for an otherwise middling weapon.  DE needs to allow players to keep stats they like when rolling.  I’d even support having the stats of successive rolls being negatively affected for the number of ones you decide to save.  It would tank the absurd 4000p costs of Rivens now.  People shopping for a mod to boost a beloved/popular weapon shouldn’t have to deal with that mad pricing.  Volt Prime, arguably one of the most popular frames, usually sells for around 350p (down now due to unvaulting) is expensive, but far more versatile than any Riven you could get for “God tier Phasma Riven” that goes for 5600p.  I’m fine with the Kuva farm being a slog.  Fix the real problem with Rivens though.  

  14. I think it is the responsibility of the player to learn about events if they wish to participate in them fully.  DE releases them with update information in the forums.  

    I hope it’s just a never ending stream of events that eventually start overlapping though.  DE can add new rewards to older ones, coming back around, to incentive veterans to play. They can also offer choices.  Maybe it’ll get o erwgelming to the point that players will have to make a choice. Do that want to work on A, B, or C? Forcing players to make real decisions is always a win in my opinion. 

  15. 13 hours ago, Candianhermit said:

    When i saw the new primed pack leader I got excited , compared to the regular pack leader which only works on melee attack(and who uses melee in 2019? ) i though primed pack leader would work on all weapons and maybe even warframe abilites. Unfortunately its just a 300 ducats thrown in the garbage since it works like the old one and i usually only level a pack leader to 18 percent melee life steal since I find its enough to keep my kitty alive. 

    No primed mod has ever done something different from its non primed variant. 

  16. I am one of the vets who placed in the top with my previous clan, and I don’t care.  The event finished ages ago.  Let everyone else get access to it now.  DE has only said o e thing is “exclusive” anyway.  It’s been more than a year.  People can probably just ask around in trade chat and get it for free anyway.  As a vet I want things to do.  I could care less about old rewards coming back.  

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