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Athros

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Posts posted by Athros

  1. we got two parties involved with LAG problem...

     

    first party is DE servers memory and isp

    second party is you, your isp and computer

     

    the closer you are to the DE servers the better latency you will have, internet is a funny thing DE can only do so much on there end, thats why people got battleping, cyberghost or other vnp to help them get rid of this sudden connection drop off but even vnp got lag spike which happens all the time.

    DE is not really the end of the stick, node and internet tunnels got problem too, each country got limited bandwidth restriction too, DE dont have control over this things really.

     

    ...Isn't PvP is also using P2P hosting? So actually, DE had no actual contribution to lag, since they only have matchmaking server on their side.

  2. I have this plat from a streaming. They gave me the code to redeem and that's it. So u tell me I can't do any trade with it?

     

    Yeah. AFAIK, plat from code is also invalid for trade, only for purchase.

  3. Hmm, seems like your hardware is more than enough to run the game without any problems.

    Try double checking any updates that availables on Windows Update. Can you remember what runtime that crashed, or at least a part of the line on the warning?

     

    Just in case, install all the latest (or at least 2010 and 2013) Visual C++ redistributable libraries from MS. (https://support.microsoft.com/en-us/kb/2977003) and the DirectX 9.0c Redist (https://www.microsoft.com/en-us/download/details.aspx?id=8109). If the current settings crashed, try falling back to DirectX 9 by unchecking both DirectX 10 and 11 on the launcher config.

     

    Also, as Noamuth had already said, submit a ticket for more chance to get it fixed faster. If you had another crash, don't forget to attach your EE.log (immediately before relogging to the game since it gets reset), a brief spec list of your rig and the situation when the crash happened on the ticket.

  4. What shown on the FPS counter is not VMEM usage, but rather system RAM usage.

     

    If you had a not enough video memory warning, try lowering the texture size on the config and lower/turn off particle settings, incl. Physx. If you had a not enough RAM warning, try to limit any background program usage; stop running any unnecessary program on the background while playing WF.

     

    Oh, and also, try to verify and optimize through the WF launcher.

  5. How we getting Umbra Excalibur on console if we don't even have the prime Excalibur because it was given only to the founders I thought umbrellas had to be created and formed from their prime

     

    umbrellas

     

     

    Wat.

    You know, for once I honestly curious on what someone else's had smoked to be so high like that. Probably an autocorrect typo, but interesting anyway.

     

    Umbra Excal are a separate frame from Excal/Prime. It doesn't need Excal Prime as a material, it has its own drop pool. Besides, Excal Prime didn't need to be built; they were purchasable only from Founder, so he doesn't have any Blueprints/Components.

     

    Where the hell did you heard that kind of confused rumor like that? You'd better be trolling though, since if you really meant it, (No offense) I'm quite concerned about your future...

  6. It seems to be completely random, but some people said that turning off your firewall temporarily while updating fixed it. Not exactly recommended, but at least easy to try.

     

    Also:
    http://warframe.wikia.com/wiki/User_blog:Rxl-noir/Methods_For_Backup,_Restoring_And_Converting_Warframe_%28Steam_And_Standalone_Version%29

     

    You can try to store a backup for the files, removing it from your library, then restore it back again. Because DL'ing almost 10GB for eveytime this bug appears is just plain tiring and time-wasting.

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