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Silvertap

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Posts posted by Silvertap

  1. 6 hours ago, Richeatue said:

     Personally he works fine for me, even in enclosed spaces, mainly because you can spam his 1 as many times as you want because of its cheap cost, meaning if you bump into anything it doesn't really matter. Plus, speed is only one part of it, main reason people use Gauss is so they can spam their weapons while taking no damage, so he's good in pretty much any situation.

    I feel u, i remember potato saying "u can't hit what u can't see" when reviewing Guass and that is true, allthought in my feedback, i tryed to be the most honest possible, and the truth is kind of always forget about him. But he is good, his kit is good... Maybe it is just an obsucere problem i have with him and his lack feet lol.

    I apreciate your feedback too. ty.

  2. 3 hours ago, (PS4)AbBaNdOn_ said:

    You wrote feedback for harrow just to say dont change him ? lol. 

    Yes and no, good feedbacks are also need to be known what is good too. Also, even if it was short, i exposed two of his down sides i experienced. So i think, i'm not only asking to not change him, i am also sharing a bit of my experiences with him, even if it is short wroten, i think it is valid... i think comunication is key for most of problems, so i am a big fun of feedbacks. 

    and i hope i am not bottering u too much.

    Have a nice game friend.

    • Like 1
  3. Feedbacks should be here right?!

    Hi, this is how i feel this warframes:

    Revenant: I don't really know if there was made great changes on it, but shield gate helps him greatly. Before i used to build full str, focusing in "spin to win" or Mesmer skin, now i still focus on Str, but not so hard, actually since i got a bit more space (since i don't use rolling guard anymore) i could mix a bit o duration and efficiency too, so now i can use all his skill, witch has synergy, it isn't necerally stronger, but is more fun and does the job. What botters me more then anything on revenant is his skin, it is hard to make it work without making him look dark. He also needs better augments, his first augment is tottaly unnecessary for him, he already has more efficient CC (a waste of an augment, IMO), an agment that could duplicate the number of thrall would be way better, or enthral half of the mobs that Revenant passes trhought when using 3 would be great. 

    -----

    Octavia: Loved by all, took a damage nerf last year, i had to incrise her str to 200+ to get the same results i had before, i worked around but lose a bit range in my main build, witch sucks a bit, but she is still great. Pls don't nerf her more. Her problem isn't her OPness, it is her play style, actually people know that she is strong, but they also know how dangerous is to play with her. Shield gating made her less dangerous to play, but it still is a bit tricky if u don't have experience with her (easy to learn thought). Her comanding ball augment should be her intrinsic ability insted of a mod, specially now that she took a nerf in damage and needs all her mod spaces to work well, pains to change her mods, i feel about stingy about her mods and my build. But overall who doesn't like her? Don't mess with octavia DE!!!!!... Pretty pls...

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    Harrow: Well the priest is very great now, eventhough shilds are not great to defend, when u have double overshileds, crazzy CC, crazzy buffs and invulnerabillity as a S#&$button + shield gating, the only thing that can screw u are Eximus liches and disruptors. I like him, but only play with him when i feel energetic, becaus he has a never ending sicle of skills to use all the time, no chill play here, but he is very efective and safe to play. I really like how he works now, and i would put him in my OP Frames List. No changes needed for him!

    -----

    Frost: He is not bad, but lost his rightful place - first, the moving defence monkey makes frorst wierd to use. - second, bubble don't stack anymore, so use frost in hight level defence is out of quetsion (imo). -  third, Nuke Frames + good area CC frames works better now a days, to be honest, to low lvl mission mission Nuke is enought. So what is left for frost? Freaking Unbral Build Survival, don't get me wrong i love survival (is my favorit mode) but frost is never in my list for survival, i would go with Hydroid insted (not kidding). So how can we help Frost? he needs major buffs, sstackble bubble again, incrise the natural range of his 4, remake his icy cone, 1 can stay as is. Actually the only mission where frost is my first choice is excavation, he is good there.

    ----

    Gauss: Been honest i didn't play it a lot recently, it is fun, but he is Zephyr 2.0 for me, is cool, fun and efficient, but the world is too small for it. I can use it better in orokin maps, but my tean is too slow to accompany me (xD). He has a great kit, very good, but... its too hard to find opportunity to use him, funny enought, i don't even use him in open world maps, beacause i have archwing right, but it is viable i guess, i remeber using zephyr in open maps, but not Gauss, and don't know why, did i forgot him? Well that is Gauss for u. (been bad is one thing, been good and forgetable is another... sorry Gauss, u don't deserve it, but that is what u are for me)

     

    Those are my feedbacks on these Frames. Just to make ir clear i like all of then (even Gauss). If i feel like it i will keeping giving feed backs on frames, as a player i can only hope for the best, i won't demand things (that would be really crazzy, game is not mine lol). All the best for u DE.

     

    Sorry for the bad english...

     

  4. 2 minutes ago, Traumtulpe said:

    That is generally the best advice anyone can be given on Warframe in general: When something is new, don't interact with it at all for a couple weeks/months. The only problem is, if everyone actually adhered to this advice, there would be no beta/alpha testers, and everything would still be just as awful a month later.

    There even was a shimmer of light, with the introduction of test servers. But apparently they were scrapped already.

    Well i can see from where u come from, i won't deny your advice or say the oposite. Better yet i will complement with a Socrates saying "know your self", i don't mind playing a half/pre-tested game (therefore with manny bugs), but if u do mind, u shouldn't play it and wait bit more (i don't mean you yourself, is just a way of speech)... 

    • Like 1
  5. This is the feedback section, here it goes:

    I Played the "Old Blood" since the day 1, and stoped playing it when empyrean came in (had to stop playing warframe for personal reasons, i came back a month ago). For ME the expansion was very good from the start. I remember that i had to do a lot at first weak, including farming the T5 relics, then going for the hunt, and start to collecting the weapons and UP'em, basic warframe game right? It was fun, it was new, harder, in someways chalenging, Ember and melees were reworked, they were fun and new for me, so i explored a lot. I remember people complaining a lot, not in game (in youtube), because of bugs and grind, but to be honest thouse were things that i was already prepared for, funny enough i don't get mad with bugs, i get happy with the fix.

    So some fixes and changes were been made at game from day-to-day, personally i like how it was first, and i like how it came to be after too, there was a point where Kuva weapons had an active market too, witch made more fun for me, since i love warframe's "free" market. I mean, by stean i have about 3k+ hours in this game, evetually u go have fun at the market too. Saddly when i came back to the game people could pick whatever weapon they wanted from the "worm" and also improve their guns with weaker versions. I don't like it very much even now, but i don't hate lichs, i still think they are pretty fun to do. Actually when it was released i never understood why youtuber hated it so much. Also when i was leaving, Vauban got his final twiks, i didn't have time to test it, but when i came back i saw the results and i'm very for it, because it is fun and strong now.

    ----

    Railjack - I remember crafting mine, i and my friends made an unpoken race to see would finish it first, again youtubers complained a lot because the time to make it, me my friend and people that i met in game were having fun and building the hype. Saddly i have to spop playing the game one week before empyrean update (if i'm not mistaken). I didn't played the first weeks of it, and didn't play Scarlet Spear (Basmu, Ceti Lacera are a stain in my arsenal, also i really wanted to have the new simulacrum... man...) so i can talk about then. What i can say is, RIGHT NOW, the rail jack is pretty fun, an alternative way to farm credits and afinnity. In thruth i was a bit lost in the beggining, i have to plague my friends to help me start it and farm, because u can't do it solo and is hard to find teans with their railjacks, i don't know why, but people are shy when it come to use their personal railjack. Also if it wasn't for 4x affinity weekend i would never have leveled my intrinsics to 10... i think. So railjack is fun, but it needs a npc crew. And i hope for it tove a better use in game. I watched people on youtube saying that it was too complex, but when i started playing warframe the game was also too complex, and was fun to unvail it. This is a game of effort, if u have it, u will have fun, if u don't, u can start crying.

    ----

    Deadlock Protocol - I will resume, it was everything i was missing from warframe since "sacrifice", a story, in this case it wasn't a mainline story, it was more of a warframe story, but i like it all the same, i want warframes stories to be told in gameplay, not just in levirian/levarian (whatever). I remember when i did "sands of Inaros", and i was like "oooh pretty cool, people thoght of Inaros as a god" like the "faraohs" of Egypt, or "oh, so sad, he sacrificed hinself to save people". Give me a good story and a grinding stone warframe! Also protea is fun, her story is cool, i imagine Livrarian/Levitarium (whatever) will explain more about it eventually. New tile sets are good and clean, new boss works, it has a mechanics, it is not a free bashing, i like it (i think last nightwave boss was a good learning experience for u DE), i would say that it needs to be strongger, but lets wait for hard mode.  Would be nice if we could have the fist dude's gountlet to open relics too in a endless mode. I like Kuva Brahma nerf, Stahlta am Thombfinger primary damage, i think u should work in buffing other fire arms too, maybe more kuva versions? What i mean to say is that i like this new update too...

    Saddly i don't more content to in warframe, i only four weapons that i don't have 2 login weapons, and the 2 scarlet spear weapons... And i can't get'em... So i'm thinking in taking a short break, and before that i decided to leave a few feedback of my experience, because here is the rightful place for that right?

     

    Sorry fot the bad english,

    and a big TY for the great work DE.   

  6. Since this is feedback space, here it goes.

     

    After replaying Hydroid again, i did a few builds, but what fited better for me was a umbral build, so i could use all skills, hide/cc/and atack through puddle, and cc and movement through wave were the most reliable skills. Even if the augment for tentacles got better (did it? or i never notice it was 100% on touch and not kill?) it still to slow and some times i have the impression that tentacle don't catch all the enemies, also is kind hard to hit enemies once they are cought. First skill is almost useless (but that is ok, it is the first skill after all) and the passive continues to suck, i think it should be 100% tentacle spawn.

    I like Hydroid, he has identity, a theme. Hydroid doesn't need to be strong, but to be really fun to play it has to be faster and a bit more reliable.

    -----

    As for Banshee, even with shield gating it is a hurdle to make her work, it is exalsting, she needs a full rework, like happened to Ember. Otherwise she will just acumulate dust in most players arsenal. She has history in this game DE, take good care of her. -- For me, saddly, she is umplayable -- 

    -----

    Mirage, she isn't perfect, actually she has more cons then pros, because she is to unreliable. But her nuke build really works, and now i can see her in a new light, and use and having fun with her. U can perfect her by simply making possible to choose witch buff we want when casting 3. One mod changed her "light" maybe another will make her brighter. If Valkitty can be OP, why can't mirage.

    -----

    I don't really know what happened to Atlas, but now i can use it and have fun with it, his kit works for complete, i just would like to have more rubble time. But nice job there! 

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    Grendel, what a meme, what a fun frame, and is very strong too, i think people don't really get how it works yet, but as i see it, u eat and spill, eat end crunch, eat and shoot, and eat roll... the important thing is to get rid of what u eat, doesn't metter how. Fun, efficient, resilient.  My only complaints are his 3 is a bit weak, and his (and weapons) "animations" sets doesn't work well, they trespass his freaking awessome boddy.

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    Wukong, it has been my "go to" frame for lots of mission recently, i won't say main, because i don't the idea of having a main frame. But Wukong is resilient, strong, fast, mobile, and fun. His 4 doesn't work anymore, i mean, it does but it would be a waste to use it, and since it is a thematic skill it won't change i guess, even if it were stronger then melles i think i woudn't use it... One of the best frames in my opinion, not the stroggest, not the most fun, but has very good equilibrium there.

    -----

     Nyx, underused warframe, i don't why, mine has only one forma, and i can do many fun build with it. She is strong, resilient, can be a specialized frame for specific missions like defense, or even work as nuke. Amazing CC capabilities, she is the easiest solo way to interceptions. She doesn't need any changes but if u want her to be more used, just make her augment make her move freelly. Althought she doesn't really need it. Very happy with her.

     

    So this are my feedbacks, maybe i will do another feedback like this for other frames when i feel like it... hope to contribute at least a bit with it. Keep up the good work DE.

     

    And sorry for the bad english.

  7. 22 hours ago, Marine027 said:

    It having this trait makes it unique i say, if you could change it it would turn into every other weapon again, Acrid pistol also has this kinda, it has its DoT staying on it aswell despite the elements.

    Lenz on the other hand is suppsoed to slow, if it would turn lets say virus it would be a virus bubble ticking dot? Or how woudl it work? The bubble on it is the problem since no weapon or power exists that makes something simliar with another element, you basically could create a ticking viral bubble with it making it somewhat overpowered again.

    Well, that i can undertand, but warframe is a game and there is plenty of nonsence in ti - as it should - so changing the anchangeble isn't impossible i guess... but well, i understand your point, also otherwise weapons would be the same.

    20 hours ago, Pie_mastyr said:

    you can get it to proc viral as well, it just has a low status chance for that instance of damage.

    I'm sorry, but what do u mean? Is there a easy way to proc viral? Or are u saying that its status chance is just low and evetually it will proc status? Because 5% is very low, full moded i would go to 15% i guess, if it was a machine gun it would be bad, but doable, but in a bow? Well, idk about that... 

  8. Yez another topic about Lenz...

    Lets not compare with other guns, since it is unique in its own way.

    It is fun, really fun. But one thing botters me a lot, and it is the radial cold proc, i doesn't metter what mod u put the proc is always cold.

    In trying to understand this, i can see that this proc is already a bonus, since the weapon in itself has only 5% status chance, and cold proc is 100%. So i would assumme that the not changing element is trait. But if it could change the element, it would give a new light to this weapon, because viral/slash build would work better for it.

    So my review for this gun, has only one complaint, and it is not that i don't undertand it, Lenz radial procs, is a "stain" for this fun weapon. I don't mind that it isn't THAT strong, but the not changing cold procs hurts my vibes with it xD

  9. I don't like excal very much, he hurts me more than the enemies lol

     

    His exalted blade isn't bad, but that is all that he got... Actually his other skills are good, but irrelevant, thanks to exalted blade.

    U can build for the first 3 skills or the fourth, use all skills is pointless (at least it is how i see it).

    But the problem with the first 3 skills is that they are kind of wierd and the 3 is very slow (it has a very good augment).

     

    A simple solution would be twik some of the first 3 skills or make the fourth more impactfull and fun to use, also give him a bit more health and armor should work too.

  10. I started this thread because i could'nt find one that could solve my issue so...

    In the first nightwave puzzle all my clues are tottaly aleatory, i mean, once it  offered two chose betwin a dagger and a sword, but my clue weapon was a staff, so i picked the sword, and i was wrong. Then in another time apeared once again, to choose betwin dagger and sword, then i picked the dagger, and i was wrong again... 

    Am i missing something? I'm not been sarcastic, i came back to the game not long ago, maybe is something i'm not understanding... but i think it is a bug.

     

    Aprecciate the help, ty.   

  11. I think index isn't really fun, i do it because i need. If i'm to say that i hate doing index, it would be a lie, but i do feel lazy about doing it.

    Now when u do High Risk Index (the one i do), there is two maps, one reeeeally good and one bad. For me the good one is the cold/winter one, man that map is good, i can do a round in 5 min, the map funels to the objectives so u can defend properly, u can kill the flying, invible and teleporter enemies before they deliver their points, witch results in taking less points from the enemies and acumulating points faster. The bad map, is the new/reworked one. Maybe it is just me that don't know a good strategy for it yet, but my problems are: The obejectives are in a inverted "U" so the enemies take longer to get there, if u go to one side, some enemies go to other, if u choose a side u won't have time to come back before the enemies deliver their points, witch by it self make the index slower, also enemy radar can't really reach both sides if u choose one, nor it can reach the objetive as well. If i'm lucky i can do it in 6 to 8 min, but when i'm unluck it takes more then 10 min, twice the time for the good map. 

    I guess we could argue that u cant say if something is good without the bad, but as i see it, a simple solution would be to let people choose witch map they want to play. I think people who do index are like me, they don't do it for fun, they do for the need, i think there is nothing wrong with that, since this is a grinding game and adquirimg resources is part of it, but i would be more confortable to let us choose the map, i mean, it would reduce pain... Also leting people chose would give DE a pratical feedback about the maps.

     

    • Like 1
  12. When i did Grendel mission, i felt very S#&$y, for what F reason do i F grind in this F grinding game? i asked myself time and time again, specially because i tryed to do it solo and started with the defence...

    Now u ask me, do i want to repeat? Well, no.

    But if it was a new game mode, like a new pvp system, i would give it a chance.

  13. 3 hours ago, MollAgdeduba said:

    There are 2 map for defence:

    The old one is big and useless. when i have to play uranus defence or interception and play with clanmate we arrive at the round 5 and then go out and we start the mission again hoping will be the other map. If i'm alone i simply abort the mission and start again hoping in the map, if in 2 max 3 times i have still the big one i simply stop doing uranus.

    The new one is better...

    Same here!

     

    The 5 point defence is just very bad...

  14. 55 minutes ago, TheGodofWiFi said:

    It's why he needs a full on rework instead of tweaks because his skill set is very old and simply not that great when compared to other frames that do the same thing. He's another resident of the "Everything you can do, others can do better" category.

    Look, i kind of agree with you, but Hydroid kit kind of makes sense, what i think is that it just needs to be better... I'm not totally agains a full rework, but i see Hydroid more like a thematic frame, he doesn't need to be reeeeally good, but he should be better then he is right.

    I can play him using all his abillities, of course i needed to do a full umbral build 190 str + Rage + Arcane Guardian + Arcane Grace + Magus repair + Melee in hand 90% of the time, i can hunt lv5 lich with him (of course, i control the adds, and use a primary or secundary to kill the lich it self)... His undertow and tidal charce are fun to use and cam be combined, i don't use undertow to kill, i use it for defence, for knockdown enemies and for catch enemies, tidal surge is a second panic button or a way to move undertow. i can cast tempest barrage and tentacle swarm to CC and also use then inside undertow. I see a synergy in everything there, it is also fun, but not very strong, specially when i have to use a umbral build to be more confortable.

  15. 10 hours ago, NigglesAU said:

    Has he had a rework?. Started to play him a little (him, Baruuk & Khora are frames i want to try) and quite enjoy it but does anyone find undertow is a bit underwhelming?. Feels like its just a escapefrombeingsurrounded type of ability?

    You know, Undertow can kill 165 corrupted heavy guns, it just teakes about 10 secs, witch is very long for the game standarts... It really makes me think that his current skill sets aren't really bad, but almos all of it needs a few tweeks...

  16. 2 minutes ago, -Kittens- said:

    First of all level 300 is not "high content", there's nothing challenging about an enemy that simply relies on unaware damage + red crits to STILL one shot just like you were one shotting an hour ago.

    Secondly Saryn isn't the bar for endurance; she isn't even in the top three, so again you might want to do so some research including not relying on discord/regional meta as actual "meta", because the frames used for endless mission aren't direct damage frames.

    U still didn't answer!

    I don't care for the meta, u said that operators make warframes unkillable, if i choose a mag and have an operator, by what U said it should be unkillable... man some times u people get nuts!

    • Like 1
  17. 4 minutes ago, TheArcSet said:

    I'm not arguing against some improvements, but seeing as how he's 100% for extra loot and Khora's only 55%, with an extra augment, he's still the king of pilfering, unless you're trying to dismember too.

    Alright, u r right, but even so i would play a khora insted, and the funny thing is, that i have seen way more khoras then hydroids at regular plays and also in farms.

    Although some changes woudn't be very bad for him too...

  18. 40 minutes ago, -Kittens- said:

    Might wanna read up on what each focus school does and how that interacts with your frame then.

    No, really, explain, how do operators make warframes unkillable? i'm curious... because i don't think it is true... Unless u never did high content, do 2 hour arbitration survival with a saryn, then tel me how u survived it... i'm really curious... with just one hour bombards and sniper starts to one hit u...

    26 minutes ago, (PS4)robotwars7 said:

    probably not. unless I get caught during the "stagger" when it starts converting health loss into energy loss, I don't really get one shot. that's also bearing in mind I keep an eye on my health and immediately enter operator mode if I start losing health, and if the Warframe I'm using has a defensive power, that's usually active as well. Primed Flow with Quick Thinking + Zenurik essentially gives you a backup health bar, especially on frames with high base energy to start with.

    honestly, I probably wouldn't use it, and we already have so many ways to not die, it doesn't seem useful to me. plus it also means sacrificing a mod slot, and that alone can be a deal breaker for some.

    U are wrong pal, there is a topic here in the foruns explaining how quick thinking works, i my self made the question once my Sarin started to get one shot without lose her energy, it is crazy, but enemies can do so much damage that u won't even lose your energy when u die.

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