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GitGud66

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About GitGud66

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  1. On Hydron, if a Nyx mind control's a Hyekka Master, that Hyekka Master's summoned cats PERMENANTLY become allies. This is nice but it completely breaks the defense mission. The game seems to still consider the friendly Hyekka's enemies and will not advance to the next wave. They will NEVER turn back into enemies and they are invulnerable to anything you do.
  2. Im pretty sure this is an intentional feature. When I tested this behavior, they vanish when enemies are nearby or you are entering combat. They will reappear after a few seconds of leaving combat. HOWEVER. I found this feature is only available to the session host. Clients have their wings vanish only when aiming. This is just my observations so far. I will update if anything else notable is found.
  3. Not sure if it's due to this Hotfix but the spy bounty for the Enrichment Labs is bugged again. You can hack your way into the target room but the terminal itself is not interactable and forces the bounty to fail. This was a Tier 1 bounty for Training Bonds.
  4. Not sure if this belongs in here or the feedback subforum. The Cedo is gigantic. So gigantic that the stock is clipping straight through all Warframe's upper arms and impaling them with the spikes you guys keep putting on gun stocks (Baza Prime, Rubico Prime, Corinth Prime). I see that Quartakk underwent a size scale up a while ago (Hotfix 22.8.2) so I have to wonder if Cedo can get the opposite treatment so it isn't poking through my Warframe all the time.
  5. There is no separate throw button for Glaives on PC. Are your seriously suggesting to map melee/glaive throw behavior to a mouse movement? There is no possibility to set the physical sensitivity of a mechanical button.
  6. you mind telling me where this option you speak of is, every sensitivity option is for controllers and mouse aim, not a keyboard. Additionally as others have said. the glaive throw is separate from heavy attack so the keybind for this is the same button that is mashed for melee. There is also the likelyhood your version of the game omits keyboard options entirely and all settings are referring to controllers only for xbox hardware..
  7. Since you brought back the ability to hold melee (E) to execute the traditional "heavy attack" of throwing the glaive, it is far too sensitive to the (E) hold and regularly mid combo it will start the heavy attack charge and put a full stop on Glaive melee's. Please consider reverting the change or increasing the duration (E) has to be held before it registers as a heavy attack command. Right now it is far too sensitive and makes Glaives a bit of a liability in CQC.
  8. This affects every bow (including Ivara's Artemis Bow) and every bow skin in the game (except Lenz which doesn't have a bowstring, go figure) Bowstrings to not sync properly with arrow drawback, they will teleport to the final position at full draw. Also when aiming down sight and looking downwards the bowstring will not follow the arrow tilt and will stay by itself at your Warframe's cheek.
  9. Both guns suffer the same bug that Phaedra had for a long time before it was patched. After every shot the gun replays the unfolding animation that should only play when first deployed instead of the normal recoil/munitions feeding animation they used to.
  10. Both guns suffer the same bug that Phaedra had for a long time before it was patched. After every shot the gun replays the unfolding animation that should only play when first deployed instead of the normal recoil/munitions feeding animation they used to. (Moderator please delete this one, didn't realize editing the title would make an entirely new post)
  11. Update: With Oscira skin equipped, the sound goes missing. The Oscira skin is the reason Pax Charge loses the SFX.
  12. Here to confirm but on my end Catchmoon is fine. Tombfinger (Primary and Secondary OK) Catchmoon (Primary and Secondary OK) Rattleguts (Primary OK, Secondary Sound Missing) My Rattleguts is (Rattleguts/Stitch/Ramble)
  13. The Epic Games Store exclusive skins you released for Ogris and Drakgoon are overwritting the Kuva variant stats with base model stats. The Kuva weapons are losing their elemental damage bonuses and have all other stats reset to non-kuva stats (crit chance, crit damage, status chance, base damage, etc.)
  14. Customizable hold/toggle behavior by warframe??? POGGERS :DDD
  15. The orb bounty where you kill ~100 corpus drones doesn't count any kills from Necramech Ironbride. Additionally the summoning bug for Ironbride is still occurring but less frequently.
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