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Hyroncore

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Posts posted by Hyroncore

  1. 1 hour ago, PollexMessier said:

    DE should just not release huge updates like this in December.

    I get it big money, everyone's on brake, everyone has gift money to spend. Draw people in with a big update and rake in the crowd and their disposable gift cash. Except it's always rushed to make it a December release, always massively screwed up, and they just drop it and blow it off to go on their own brakes while the entire playerbase breaks down for a month or more, and any new players they raked in get a bad experience and write the game off as a buggy disaster that the devs take too long to fix. Because it is, and they do.

    Yeah ok boomer. The minute you constructively and critically assess this game compared to others from far bigger studios you realise that is just absolutely not correct. They have had MANY significant hotfixes already and while the opt in situation is an issue and valid as well just slamming em with that generalised nonsense is part of what people see and turn away from. I have taken to warning people NOT to use these forums outside of bug reports even then I recommend they usually use the support site as you can directly upload screenshots and video to help. That said you might want to create something of this scope and see how easy it is to make decisions at that level (It isnt).


    I know you and others will likely be abusive as hell so let me be clear BEFORE you are. I have had times where I have left the game over issues. But I am adult enough to recognize that for a game of this size and what is a still considerably small team compared to other devs/studios I know that they try hard to avoid these issues. They get slammed for content droughts yet when they add something like this they STILL get slammed as it wasnt perfect according to every vocal player who needs reminding they were never part of the development cycle thus never saw the discussions and planning that go into each update. Same complaining PoE Fortuna and Deimos and even more when they released Arcane Dissolution that was frankly a long time coming (another debate entirely not the place here)

  2. I agree wholeheartedly with the above posts and would also like to expand upon it with why can't we use the old school effects such as the laser beam and healing auras from the time before you complete the queens? I havent reliably been able to trigger either effect on either console or PC accounts for some time and I hope as part of this it is worked on.

    To return to the orignal posts purpose there is a distinct issue and as someone who plays with the guys above my latency is even worse as I play on NA from the OCE server. That already amplifies the difficulty of triggering/benefiting unless I host but when I do they experience further issues as the clients.

    One way to repeatably and consistently experience the issues mentioned above is have an NA/EU host and be from another region. While this drasticaly amplifies the issue it also seems more dominant on client side then on host side particularly during the recent Operation Scarlet Spear. I have yet to get new controllers and believe there is a possibility that it may relate to wear on shoulder keys but I am unable at this time to verify if it is so.With that in mind if there is a hardware option to toggle how quickly the shoulder buttons respond that would also be helpful as it may at least reduce the feeling of lag.

     

    -AethericDaeva MR12 NSW

    -Hyroncore MR17 PC

     

  3. Yikes haha the last 3 replies are incredible yet massive going to need time to respond.

    While I agree there is more to be done from their end isnt it up to us as the community to be able to voice these concerns loudly enough while being smart enough not to engage those who seek to derail or troll?

    I will be having a bigger response just wanted that out there initially.

  4. 4 hours ago, George_PPS said:

    Gaz, also a friend of mine, has suspended his video production and game play after testing this update. Plz check his announcement. 

    Sigh why did people come here trying to suggest I look at videos? I searched youtube watched videos over the past month from all the top search result channels not just the ones search showed but went into individual channels. This isnt about promoting individual channels or listening to more opinions this is about trying to create a dialogue not about the issues presently faced but those in some cases in the very near future and how we as a community combined with Digital Extremes can make this game beyond incredible

     

    1 hour ago, Tinklzs said:

    Then you have others that give criticisms and valid opinions/fixes and are ignored (i.e butchering his name here, ratehlius) he considers the vauban 'rework' exceptionally underwhelming.  No excuse from DE on that one to drop the ball.

    While I see your point, hard to produce content on a game that doesn't receive updates.. consistently.  I mean, before The Old Blood, what exactly would you be able to report on besides the odd weapon or frame being released with many weeks, possibly months of no video uploads in-between?  Not everything has to be strictly professional, every partner personality has a finesse that appeals to a demographic of Warframe's community. Some like Rathelius, others hate Shy, some like lifeofrio etc.  It is what it is, and trying to alienate or assimilate them into something they aren't, might end up backfiring harshly.

    I'd argue this isn't true, it's mainly psychology but bear with me here. 

    There are a few forms of content, the kind you do over and over and don't care of the reward. 

    Then there is content that you do solely for the reward. 

    While there are other niches and slight addons (playstyle, warframes, weapons etc.) everything can fall in to one or both categories. (I enjoy survival and like kuva, so kuva survival fits in both, as an example).  I think the problem here is some are entertained by doing the same thing for nothing, killing time. Others want something to do that is beneficial, making plat, unlocking something new. But the only 'infinite' source here that matters for those things are kuva/endo, or relics if you want to change things up. 

    Some players won't care about vauban/ember reworks, so to them they didn't get content in that regard. Others who care about those frames got content. Some care about endurance, others don't go past sortie level. Warframe has a very broad demographic of players that it interests, but the depth of each 'style' of play varies greatly. If you're here for scaling rewards for example, wanting to test yourself but also be rewarded for it - few things do that (as an example).

     

    I would say that warframe has enough depth for a few dozen hours of each 'category', but beyond that, it's per person dependant. I 100%'d fortuna, did k-drive, done achievements, did the orbs got my ephermas etc. Friends of mine didn't get to the 2nd orb, definitely didn't touch k-drives etc, because that isn't fun to them. 

    In my opinion, one of the safest ways of making what I call "generalized content" (appeals to broad range of players), is something that is varied enough to not be predictable, something to come back to that won't be too difficult to remember if you've taken a break, but is fun and gives worthwhile rewards.  DE could take it a step further by having players start at different 'tiers' depending on what they want. Start at 20-40 for "casual" players who just want to experience the content, 60-80 for more focused players who want a bit more to deal with, and 100-120 for more veteran/geared players. Make a couple prestige rewards that look nice to entice players to go out of their comfort zones (say get to 150lvl enemies for a unique syndana that isn't a 17th copy of something we already have).  

    As a sidenote: One reason why I enjoyed raids back in "the day" in WoW was because you could run the raid if you enjoyed it, if you wanted to gear your character or if you wanted to push yourself (heroic), then they had specific achievements with unique rewards (mounts, pets, etc.) some harder than others to "show off". I think it would be a wise thing to make more unique cosmetics to help keep players invested in new gamemodes or activities. What sucks is when the gamemode isn't fun and doesn't give very good rewards (defection), or doesn't give worthwhile rewards but is fun (disruption).

     

    I hope you understand my point though, hopefully I can bring more examples later (3am). 

    Now this is why I made the post!!

    I can agree with a few points you made about general content versus targeted aka wow raids with cosmetic and mount options as a good comparison but I want to counter that.

    I played WoW for 15 years and not once in those 15 years did I as a casual player find myself positively benefiting from the "discussions" on forums which provided insight into what a small portion wanted. While I can see your issues that is far less of a concern given the fact there are 2 big issues at play as follows:

    1. Warframe is F2P WoW is Subscription based.

    This creates a dilemma not only for the developer but for the community that surrounds Warframe as they are trying to and often failing to balance content output versus quality. Before the inevitable quote spam stating that skins and such are not content they are. They are created to drive interest and in the case of Tennogen by people like Hitsu San Faven and others who see the huge potential for the game. What  we need to do is stop being angry and provide coherent thoughts as you have but not just comparing two games and saying that WoW had a better experience and leaving it at that. We need thematic ideas that fit into what Warframe is and from Digital Extreme's end they need to be more visible in interacting with the threads and not just the repetitiive nerf this buff that on suggestion forums but dig into forum threads like this and find the gems that hide there shared by the few remaining engaged players.

    2. Content is not coming as quick as we might like (Paraphrasing your initial paragraph)

    This is highly unfair again due to the size of the team when you compare it to the team that worked on WoW:BFA. I have noticed this cycle for 4 years that Warframe end of year sees a huge drop be it mainlines PoE or Fortuna and people are unhappy with the countless frame and weapon drops and primes etc in the 11 months between. This is highly unfair and if you were to compare that update cycle to the one for WoW particuclarly when you compare changes such as Solar 2.0 Melee 2.0/3.0 and the WoW graphical overhaul/stat crunch updates you look close enough you see a far more fast paced cycle for Warframe then what was once the biggest subscription based game 

    As for the content being over reported I have no sympathy. There are many games out there with much less that have less complaints pegged at them. As for content I have not seen several ideas that people in other game communities did at similar times of drought. I point you to many many machinima created using an external program and the vanilla and TbC clients that content creators used to create movies using ingame animations etc. Sure one could argue the legalities and I have been personally trying to engage in accessing legally available models and tools that I could use to create similar content for Warframe but this is a mere example. For streamers there are few who actively go into region and recruiting to pull pubruns together in part due to badly handled moderation that stifles such community events. If we as creators had a genuine lack of content then I would see the arguement as fair but for the above reasons one which requires a point of clarification and possible chat COD update and added channel to do viably I can not fathom nor accept the "there is nothing to create."

  5. 1 hour ago, xHeretic said:

    If I just want to recommend some partners is name and shame too? 0 critics towards them, since they probably fit on the OP filters... Genuinelly want to know

    No? if suggesting people thats different to what was removed. I am not a mod so cant go beyond that ofc?

  6. 11 hours ago, (PS4)segulibanez65 said:

    So more thought-crime punishment... Seems reasonable, lol

    Though I do agree some of the partners seem to be spiteful at this point, and that is just not helpful to anyone.  Totally agree with you there.

    Well as i said it was a thought in regards to how many have been or are continuing to behave but given the potential pressure I can see why they might stop producing content it just seems very anti the entire program for them to be allowed to retain that level of status.

    If any partners could actually conffirm the speculation on how much cntent and the frequency that it is expected that would help but eh,

     

  7. 17 minutes ago, IntheCoconut said:

    Sure, criticism is allowed and welcome. I think it can help improve the game. I didn't mean to suggest that it shouldn't be permitted. I just think a lot of viewers are getting tired of seeing nothing but videos that complain about the state of the game. And I think content creators are feeling the pressure to maintain a weekly schedule of content and a following of 2500 users. You can read why I think this system doesn't promote a good community in my post above and why it isn't fair to warframe partners.

    This was the intent of the thread.

    If what you said about DE expecting a level of activity to remain partner then that is wrong. Most programs of that nature I have come across DO NOT force CCs into that treadmill.

    I get that pressure is bad as well I would like to add that its a choice each creator made when joining and they felt they had a means to contribute and in some cases failed under the pressure and then left. those are not the ones I find aggravating its the ones who felt the pressure but publicly slammed Digital Extremes for percieved failings while not having a clue about paths forward and in many cases not even bothering to TRY and engage with the company at least from what I can see and those that did felt shut down and that fueled further dissent.

     

    My feelings have always been a system akin to the CCP program where a number of EVE Online players are flown to Reykjavik Iceland to CCP headquarters and engage with the developer and report back to the community. Sure that system had as all doo its critical failings but it led to a level of engagement that worked. I am not suggesting Digital Extremes flies community members to Canada yearly but if there was some method to engage that way and ingame with a system similar to the EVE ISD team which has proper training which to my knowledge the Guides did not it would create a situation of engagement that at present surpasses the current form.

  8. 22 minutes ago, (PS4)ChaosTheNerd said:

    1.Content Creators are not developers, it's not their job

    2. Its YouTube what do you expect?

    Ok you are either clearly ignorant of what the definition of a content creator is and have not read what is involved with joining the partner program or your intending to derail the thread not buying into that beyond the following:

    1. Content creators exist because they have had or continue to have a passion about a particular subject. In the case of games sure the Developer is for the most part the majority of source material but it is also a skilled creators job as it were to create content at times when in particular MMOs and MMOFPS may be slow in creating new experiences.

    2. No no and no that is one helluva bad argument and yet again deflection from the original intent of the thread and thus not warranting further thought.

  9. 8 minutes ago, IntheCoconut said:

    I love editing videos and making guides, but just as a hobby. I think it would be fun to contribute positively to the Warframe community on this front, but I haven't because I'm just not creative enough to think of continuous video content. What kind of stuff would people want to see? I suspect the partners have just run out of things to make videos about, and so it devolved into criticism and complaining in order to maintain viewership. I don't accept that as an appropriate behavior or excuse, but DE might need to evaluate how to fix their relationship with content creators, like you mentioned, to help find a solution together.

    There are 3 issues at play here and they are as follows

    1. The majority of existing content creators and streamers that have a following have been around a reasonable timeframe.
    2. The content drought they complain about is not remotely a thing given the nature of the game design and the incredible variation of weaponry and untapped synergies
    3. Lack of creativity on the part of creators.

    Issue 1

    The vast majority of negative posts by creators of late are from those who sunk multiple years and in at least 1 case nearly the entire time the game has publicly existed This leads to difficulty for the creators to create fresh content as DE has always taken a slow burn 1 big update per year cycle that is in almost every case MUCH faster then biggerr AAA P2P or B2P mmo titles such as Guildwars 1 and 2 FFIV and World of Warcraft.

    Issue 2

    The supposed coontent drought I hear endlessly spoken about DOES NOT EXIST. The game as of Fortuna has multiple options for content including WoW Machinima shorts such as those created by Oxhorn in early vanilla. There is more to the game that almost every creator/streamer doesnt touch and if youd like some of those ideas I will pm you a few as I plan to use them myself in various forms.

    Issue 3

    As I mention above there are ways to create content that extend be yond actual gameplay. Many creators/streamers exist and I hope many exist that may yet appear that create various out of game content for example I personally with a long effort have been trying to access and engage with Digital Extremes over a legitimate toolkit for video developers that is similar to the one Oxhorn used to create his vanilla wow shorts. The toolkit would allow creators to use models in programs such as Unreal 4 to create videos that would be either lore relevant or new fun creations AKA Red Versus Blue in the Halo engine as another example.

    2 minutes ago, (PS4)Double991 said:

    Many of those players have covered everything in the game ad nauseam. It's undeniable that updates take longer so this causes talks of "content drought". At that point the only thing left is criticisms on the state of the game, drama, or memes.

    However I really do enjoy the videos of a smaller channel named GazTTV and recommend his insightful Warframe videos.

    Thats the issue those who HAVE covered everything think there is nothing left and that with a bit of creativity and engagement with Digital Extremes is patently untrue.

    2 minutes ago, SilvaDreams said:

    Yes but a good number of them do nothing but complain but offer no real solution and keep moaning when there is a change to address things because it changes the meta.

    Like the melee change and the Condition Overload nerf. Both of which were good in my opinion.

    EXACTLY. And this was not a thread to point fingers saying people are unfairly attacking creators/streamers it was made to find ways that can prevent such burnout and engage the community in creative endeavours within the game as well as outside.

  10. I want to add one more potentially explosive thought.

    Partners who decide to quit producing content should not remain as Partners. This whole i was a partner thing is very anti the intent of the program and while that is merely a personal opinion and one that is quite controversial I do hope to see some thoughts in return. I am not saying those who quit producing content should be removed but those who consistently post content that is showing the game in a negative light with baseless intentional information and is either posted as such or as "satire" I shall not name the one creator for which that is a particular focus and wont answer who if asked.

    This community has evolved but allowing aggressively negative misinformation and OPINIONS to exist and dominate the youtube searches is clearly not what the program was designed for and while several creators/streamers did NOT share my views on things not every one was baselessly attacking Digital Extremes either.

    Along with better engagement cleaning up that situation would go a far way to soothing my dread for the future of this community and honestly given experiences in mmofps and mmos in general the game too

  11. So been trying to find creators of Warframe content that dont fit in one of the 3 following categories.

    1. I am tired of X Y Z yet despite the relative young age of the game refuse to accept the team when coompared to other developers just isnt quite as large and should be given the benefit of the doubt

    2.. Crap videos about irrelevant and often drastic misinformation that prevents or discourages actual community discussion

    3. Meme/Satire none of which is remotely funny as its repeated ad naeuseum ingame and out.

    I preface my thread with these three types of content being the majority of what I found at the top of youtube search results. I will not name individuals as in some cases I can while still frustrarted get recent departures from the creator side.

     

    I am here today after multiple attempts to find content that would show me moroe then the above and I am saddened by what I have found and came here to raise this and other issues. I support Digital Extremes but also am very VERY angry with the handling of issues I have seen eat at the once great community prior to its growth to its present form. I am not here to defend but to hopefully encourage a discussion that while heated I am sure will show those who may have interest that this community isnt like the countless ones before and full of elitism and entitlement but a place to engage in frank discussion.

    I know many of you may view my recent posts and see me as argumentative or aggressive as many have stated before and again but that is born of a genuine fear that this game as great as it is and as great as it could be may be shaped in part by a vocal minority that do NOT represent those who see whats to come but those who see something they arent liking because DE isnt doing what they alone expect and want for and to the game.

    1. Properly clarified EULA/TOS and proper training for support and ingame chat moderators.
    2. Better systems for engaging with support in instances of threatening and aggressive behaviour.

    These are of particular concern ingame and on forums as the moderators are only human and mistakes made but often I see blatant trolling and abuse go unpunished and see and experience the whole "they wont do anything so deal" that is ignoroed. I hope that this has been discussed internally for a while and hope that there are ideas in place because nothing I have on that would be deemed constructive given the free to play nature of the game and ease of which you can despite the rules reportedly saying you cant you can remake accounts.

    1. Better community engagement outside of Devstreams and the very rare responses on forums,
    2. Potential rework of the partner system to address the 3 key points at the top of the post.

    Community engagement in the early days was miles better then what it is now. Sure we have the Devstreams and while they are nice it would be awesome to see more engagement within forums outside of the rare pre update announce. I mention a potential rework of the Partner system for the reasons stated above as almost every video I watched over the course of today had bar the rare one been showing the game in a patently unfair and ill informed light. This is degrading and encourages destructive behaviours within game chat as well because unless you are on PC the moderators seem to show less concern.

     

    I apologise for the wall but this is again frustration driven and while there are some potentially explosive issues here I hope that can be handled with maturity and thought as I KNOW this community can

    • Like 2
  12. On 2019-10-23 at 1:16 PM, (XB1)COA Altair said:

    Forma on gear without potatoes is not a very good idea at all.  Forma is intended to increase the mod capacity of a weapon by halving stuff, however, you can simply double the mod capacity on a weapon by putting a potato on it.  Then you can actually fit numerous mods, as a weapon or frame without a potato even at rank 30 is not going to fill up all the mod slots even if every one was forma'ed.  

    Forma'ing weapons is easy too.  10 waves at hydron with just said weapon and a frame equipped with affinity booster will max it out unless you're using your warframe abilities to murder mass amount of enemies.  

    Honestly what should be changed is how affinity is divided between frame and weapons/sentinel/kubrow.

    If you are doing this run setup frame + single weapon you shouldnt be penalised for having to use the frame more to survive. This would be preferable if possible than to the OP and similar situations offered over time. Keep in mind if your in a team and you run a melee and party all uses melee you get the affinity share on that weapon type so there is that as well so may not even need a change just a more focused group dynamic that while hard in public matches can easily be done with clans and friends.

  13. On 2019-10-23 at 9:45 PM, (XB1)Phantom Clip said:

    Likely meant to be a deterrent from low levels wasting forma. 

    Have you replaced or stop using any weapons or frames that you have forma'd? At low MR you don't have access to some of the better items. 

    I forma'd like crazy until I realized that it was a waste because of how fast I changed weapons/frames and never looked back. Good forma on things I likely will not ever use again.

    Uh think your targeting the wrong guy bud lmao.
    I was and always will be prefering Forma stay as is. Unless they dramaticly overhaul the system it is the best and fairest way outside of crafting frames/weapons to gate early to mid game as it were. I went from mr1 to 10 over months first time on PC and this time on switch i did it in less because it was a known system. While that will not apply to a new player its something to note.

  14. On 2019-10-24 at 2:53 AM, PurrrningBoop said:

    Used to occur and now it doesn't. 

    It would be interesting to see an official statement from DE, but If I may, what benefit does the developers and potential viewers get from seeing cc's add in-game? 

    For Devs: you entice people to watch instead of play - that's a negative, imho. This add will not bring in new faces, since it can only be viewed by an existing playerbase.

    For a player: If  I'm playing the game, chances are I want to continue playing and am not interested in opening Twitch/Mixxer. As a potential viewer I can get info from regional chat, forums, YT, wiki, discord, devstreams, etc, so what's the point? 

     

    Ok you are ignoring two very urgent key points.

    1. Chat moderation of late has endured some scandals and while they for the most part have been resolved if the moderators and developer cant or wont engage in this discussion to provide fair information it leads to more problems than it solves namely the appearance of the developer uncaring about aspects of its community.

    2. They link to devstreams etc already ingame including the playstreams which are community based. This completely dispels your assertion that no one cares as they do often myself included use that as a source of timing info. Oh devstream xxx soon? Ill finish this survival and go watch cause of Y news. I am not asking for every streamer to be given coverage but I am asking for tools to better engage with the community and not to be given the impression that the few Twitch and Mixer partners are more important as quite frankly every single one I watch these days is jaded and cynical and quite frankly really boring. i point out Life of Rio who at last check was a partner with "satirical" content that is highly controversial and Tactical Potato and others are finding less positives and more negatives as time passes.

    I want to point out that the chat channel suggestion was one designed to provide a base viewership because sure like you said if your ingame you are unlikely to stream BUT it provides a more level playing field particularly for players like myself who like to run stuff with random players. An example of the chat I would send would be Tricap Public Runs streaming now! or similar That or my standard 45m Survival Relic Runs Bring your Radiants. that I often use when on PC streaming.

    On 2019-10-24 at 3:13 AM, ReaverKane said:

    I'd say that the rule isn't clear enough though...
    Because advertisement is usually meant for commercial products, and while Twitch and other stream sites can be used commercially, they are also an enhancement of the game to promote and expand it's community, and it's quite prominently used by DE themselves. So advertising your own streams isn't quite the same as advertising p**s enhancement pills or other similar crap.

    This is what I understood advertising to mean essentially non game relevant links etc such as those you see in mmos with gold spammers not community based streams etc.
     

     

  15. 4 hours ago, CephalonSkii said:

    hopefully the melee changes this week changes things as to throw you do charged attack and now charged attacks will be called heavy attacks and combo will only interact with these so called heavy attacks(also your answer raises more questions than it tries to answer)

    100% agree but eh until the system lands we arent going to be able to be sure. As to how the answer raised more questions care to clarify? its a melee weapon when held why should the blood rush and similar mods not apply if it has left the hand when thrown? You still used it to attack. Just seems like a very pedantic issue unless there is a balancing concern,

     

     

  16. 5 hours ago, Drachnyn said:

    You trying to promote your own stream either here on the forums or in chat definitely falls under advertisements. 

    Consider if that rule didnt exist and everyone would post their twitchlink as a forum thread. It would bury everything else with no benefit.

    And again it used to occur and in an effort to curb that there are other means such as time gating use of chat like they do in trade and if a chat bot sees a chat message with twitch or mixer etc in it it warns people to use a specific channel problem solved. 

  17. 4 hours ago, EmberStar said:

    I'm not completely sure you understand what's being suggested.  Right now, weapons essentially have seven mod slots.  Because you will ALWAYS install Serration (or Pressure Point, or whatever.)  The only variation is on melee weapons, and then ONLY if you you want to lose a fairly significant amount of damage in order to add the umbral weapon mod set.  Even then, you'll always have SOME variation of pressure point.  There is NO build diversity there.  The suggestion is that a rank 0 weapon would be exactly like it is now, but that weapons would gain an inherrant damage bonus (exactly like Warframes gain more health, energy and shields) which would be scaled so that at max level, the bonus is exactly what Serration provides now.  (Or whichever mod for the weapon type.)

    Realistically, most weapons lose at least two, and possibly three slots to "mandatory" mods.  If it's a primary weapon, Serration and Split Chamber.  For pistols it's Hornet Strike, Barrel Diffusion and Lethal Torrent.  Melee depends on whether the weapon is better at critical or status, and whether it takes all four of the dual Status/Elemental Damage mods to hit 100%.  But any "variety" in the weapon loadout has to fit in the five or six slots left after the mandatory ones.  Generally speaking, NONE of the "novelty" mods that do anything except "moar damage" will fit.  Because using any of them means doing less damage.  And it's like this because there's no trade off - serration is more damage with no downside (except losing any kind of choice in how you're building the weapon.)  There is pretty much NO scenario where you'd want to cut your weapon's damage by more than half by not using it.  The only *possible* exception I can think of is some of the weird self-damage builds like Chroma, where you're shooting yourself in the face and want to hit yourself hard enough to trigger a power effect and still not die.  Otherwise, your best defense (and crowd control) is dead enemies.  And what makes dead enemies?  Lots of damage.

    And yet after linking a few builds with and without your still going to push 

  18. 5 hours ago, 844448 said:

    Weren't there a bunch of news where the eververse was on bungie? They had full freedom on their game development and the eververse stays that way after the split

    Uh Eververse in its original form was terminated as far as I could see prior to the departure to Steam. I last played at this years solstice event and was warned ingame things were changing

  19. To summarize the thread.

    OP was confused about why people are ok paying a ton for rare arcanes but not ok with a high riven cost.

    I responded with options that can help alleviate that issue as well as means to engage in discussion to ensure pricing isnt just about riven v arcane but about the effort required to roll that riven to a comparable rarity of those mentioned arcanes which is purely based on RNG piled on top of farming kuva which itself takes time despite the new kuva disruption and such and still isnt gaurenteed.

    You responded with Arcanes are fine missing we in essence already agreed 

  20. 1 minute ago, CephalonSkii said:

    thanks dad

    yeah i may have missed the point but i at least recognize the pain it is to get these specific arcanes therefore am okay with the prices(and rolls ooooh kuva thy art a chore i shall do till the end of time)

    Seems you also missed the point wasnt specificly about arcane pricing but the difference in acceptance of the price of said rare arcanes versus the time and effort of farming kuva to roll low dispo rivens that can fetch in some cases upwards of 5k or more. 

    • Like 1
  21. 3 minutes ago, CephalonSkii said:

    y'all talking about expensive arcanes going for 1k+ plat well you do know the drop rates for these specific arcanes are atrociously low and just to get a chance at it you need to do a tridolon(which can take anywhere from 14 minutes(if you're good) to 30minutes(if you at least know what youre doing)) the grind time for these rare arcanes somewhat justify their prices they have currently this is the reason things like arcane avenger goes for 20p for a r0 and a energize goes for 140 for r0 its the drop rates coupled with pretty much painful rng supply and demand dictates all and when you look at it the demand for these arcanes outweigh the supply by quite a bit(sure you don't want it but how can you be sure that the 10 guys next to you dont want it either) not many people spend their entire day farming eidolons noone is that free really(unless they actually are then count me surprised) I've got almost a 100 hydrolysts capture and have seen arcane grace drop once and energize twice from those 100 runs so i can just say the price justifies itself

    You missed the point mate and please basic grammar ouch dude 😛

    The point is arcanes can be replaced far more easily by using focus or team builds then rivens which you need to attach to a weapon and have far worse RNG particularly when you roll currently low dispo rivens.

     

    I know of many on PC Switch and PS4 who have tricaps down to a 2 man 13m run which is how many per night cycle including load times?

    Arcanes are fairly priced its just down to the fact people do not yet fully comprehend the difficulty and changes to the rivens that make getting a god tier S rank roll that much harder for many weapons that are considered meta.

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