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Fukushu

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About Fukushu

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  1. Players have been asking for anyhting to make this event more tolerable and have participation rewarded (killing reducing mission time, enemies dropping pearls on kill, getting so many kills as a team gives an extra pearl bonus, etc), and literally the only thing you can bother to bring yourselves to do is fix an exploit people were using to get around the eight plus hour drag you gave us? Then you go and be snarky in Red Text about "running studies on people using exploits and complaining about the game being boring to see if there's any correlation"? You dug this hole, DE, and if you're too ignorant to see what simple ways people have been asking to improve this mode to make it less of a grind, you shouldn't be surprised when we find whatever is the most efficient way to go without burning ourselves out on horribly repetitive content. I don't know why I'm surprised, really. After all, "OnLy ThE mOsT dEdIcAtEd SoAkErS gEt ThE hIgHeSt TiEr ReWaRdS," right? Well, time to go be "dedicated" by sitting in a tree, alt-tabbing the game, and watching some Youtube for the next few hours, checking back periodically to reset the mission.
  2. This has actually been bothering me the more I think about it and go into the Void just to run some quick, fun captures. If Inaros (full armor 'Frame) and Nidus (full health 'Frame) can't gain shields from ally Shield Ospreys since they don't have shields, why is it that Corrupt Grineer (full armor enemies) and Corrupt Ancients (full health enemies) can, despite also not having shields? Is this something we can expect to see addressed (either by giving Inaros and Nidus the ability to gain shields again or removing the ability to give shields to non-shielded enemies), or is it just another thing we can add to the ever growing list of "Things Enemies Can Do but the Player Cannot"?
  3. I do agree with those who say basing a Riven's disposition based on weapon usage goes against what their intended purpose should be (bringing weaker weapons closer in line with stronger ones), but considering we were at least told the dispositions would be dynamic from the beginning, the salt some players are sending DE's way is really unfounded. If you spent thousands of plat on a "God Roll" for a very popular weapon without doing any research on Rivens or spent hundreds of thousands to millions of Kuva rolling a Riven thinking the stats wouldn't change (again, didn't do any research), well that's on you. And before anyone jumps to conclusions, yes, I have Rivens of my own with my best so far being for the Grinlok at 50+ rolls that still needs more rolls for the stats I want. Will I be a tad upset if the disposition goes down with the next update? Yeah, 'cause I spent a lot of time trying to make it good, but will I blame DE for it like an entitled child? No. I knew the disposition could change at any time, but I willingly used my time to roll it over and over again, so if I were to blame anyone, it'd be myself.
  4. This reply may be late, and you may know this by now, but it doesn't have to be all at once. I'm sitting at 13 Fractures over the course of three separate runs.
  5. So, I'm not sure if this is intentional or not, but it turns out you can throw the Coolant Canisters, which causes them to explode! I just closed a third fracture, noticed my channeling was still toggled on, went to turn it off, and threw the canister like a grenade! If this is intentional, why is it not mentioned anywhere that this can be done, and who thought that'd be a good idea? After all the talk of people trolling/griefing in the Kuva Survival Nightwave challenge by activating Life Support in the last few minutes, did no one think people would use this to troll/grief groups trying to close four fractures with one canister? If this isn't intentional, please address this ASAP.
  6. Edit: Now that my head isn't pounding and I can actually read, I can see I misread "changed some Grineer meathed's dropped part to be tradable", which is a good move since his spawn rate is so low. I've heard his spawn rate will increase as the "story evolves" (based on what was said in tonight's Prime Time), but hopefully that won't be too little too late by the time we can fight him more commonly.
  7. Oh, I understand it took a very long time for these changes to come, but it still falls on the player to understand dispositions change. Again, we've been told from the beginning that these dispositions would fluctuate, and while I'm still against the way DE manages these mods (they really should only be based on the strength of the weapon instead of popularity), I, and what looks like only a few others, was in full understanding that even with how much time and effort it takes to get these mods and however long we get to use them, we shouldn't grow to attached to them since there's always the chance they could go up or down in disposition. Again, if people grew too comfy with their Rivens, that's on them. If people spent thousands of plat on Rivens that are now weaker, that's on them. None of this is DE's fault; it's all on the player for either growing ignorant to the potential of their Rivens changing or being completely ignorant to the fact they can change at all. Will I be a little upset if my Grinlok Riven ever goes down? A little, but you won't see me ranting about DE screwing everyone over and saying I'm going to uninstall the game over it. Read the post again: Melee Rivens have NOT been changed yet; those tweaks will come along with weapon rebalancing in Melee 3.0.
  8. DE had said from the beginning Riven dispositions would change. If players were too ignorant to understand that and, for some reason, believed what we had would stay, well that's on you. This falls completely on you, not DE. But since you're uninstalling over your own misunderstanding, bye!
  9. I still believe Riven dispositions should be based on how strong the weapon is over how often it's used, but hopefully a few more disposition changes will get things properly in line, though I will admit that I'm also surprised to see a few of these weapons go down a bit, like the Miter. Gotta say though, unlike many players in this thread, I'm not salty in the least. Yeah, my Miter's a littler weaker now, but it did just fine without a Riven before anyway. Maybe I'm just taking it better since I'm apparently one of the few who knew Riven dispositions were never meant to be static and didn't only use them to scam people out of plat.
  10. So apparently I was a tad more excited to see this drop than I expected and have been waiting to get home all day to let it update, but I'm expecting quite a few bugs, so I'm glad to see you actually made your Thursday release plan. Now onto what I'm looking forward to the most, I really can't wait to get my hands on a Murderizer, but after looking at the Pax Arcanes and deciding I'm definitely using Pax Charge, I'm really curious as to how different loaders will effect it. Will faster reload speeds make the battery charge faster, or will it be a constant rate, meaning a larger magazine is the better choice? I may end up making a few just to test this out.
  11. https://www.warframe.com/fortuna/info Hype site, info, whatever it is, it has my curiosity.
  12. Hm, well reading what's coming on the hype site has me very interested, but I can't really say I'm feeling as hyped as I am curious. Let's just hope this drops soon and not as another Friday update.
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