Hello, I have noticed while messing around with different builds that the new QOL feature displaying wind up time does not display the correct times of animation.
To explain upon this further, with the Corufell it has a base heavy attack wind up speed of 1.3 seconds. After applying the mod Amalgam Organ Shatter which gives 60% heavy attack wind up speed, the new value that is displayed is 2.1 seconds as well as adding Killing Blow on top of this increases the value to 2.9 seconds. After testing, this value that is displayed is untrue, the heavy attack animation is sped up properly.
Changing the calculation that displays this value from base/(added bonuses) to base*bonus1*bonus2 would result in the correct information that is displayed.
Please note, this issue is not limited to just the Corufell but for every melee weapon currently.
Thank you for reading,
~Seerqet & FrozenElysium_