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Ragnafiro

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Posts posted by Ragnafiro

  1. 50 minutes ago, (XB1)GearsMatrix301 said:

    Yeah, this is sounding like a lot more invesment than just getting an r2-r3 grace.

    Minmaxing demands no compromise or budget. See how well your Inaros fare well vs level 170s in Arbi Disruption.

  2. 1 hour ago, (XB1)GearsMatrix301 said:

    Except your making yourself far more vulnerable switching to your operator just to heal your frame, when grace is doing it passively.

    With Magus Repair and Magus Lockdown, I can CC enemies in like 12m while simultaneously heal my frame, so which means by the time I go back to my frame, enemies can't react back to my fully replenished HP.

  3. 1 hour ago, (XB1)GearsMatrix301 said:

    Except your making yourself far more vulnerable switching to your operator just to heal your frame, when grace is doing it passively.

    Wut lol? Void Mode. Fast reaction of 5 and V for a second or two then press 5 again to get back in the game. (you're)

    Also, ever noticed that everytime you press 5 your kiddo's health bar is grey for like a second? Brief time of invincibility to react accordingly via Void Mode (then maybe Void Dash away to a favorable position) if you're even remotely mentally sane.

  4. Haters can whine and cry all they like. I'll just find the most optimal method of adapting to the meta shift. Done so before and thrived well and will do it again as many times as it takes. Everytime I reach at the top of "it", I can voice my opinion if it's well-designed and/or health meta or not. But it won't goes into DE's ears anyway 'cause they cherry-picked crititism for the longest time until Devstream 139, so I end up doing what I can anyway...embrace the meta shift.

  5. 43 minutes ago, (XB1)GearsMatrix301 said:

    Yes me again. I’m quite active on the forums. Get used to it.

    Also, arcane grace procs far more often than you think it would given it’s proc chance. And it doesn’t require you to hop into operator mode to use.

    But the issue of less health regen and taking a valuable slot when operator can fulfill that role for free still stands. Two R3 Arcane Guardian and a Magus Repair (I also run Magus Lockdown) give you far durability in EHP than I don’t know...Generic normie people run Arcane Guardian+Arcane Grace and whatever people don’t even minmax Maguses lol.

    So what’s the issue with people hate using button 5 when your waybounds get unlocked, optimized, and capable of not just free energy regen and 80% slow for 15 seconds vs things like some bosses, liches, and demolysts as Zenurik, but also 5 secs invincible duration and easy max overshield from Vazarin?

  6. 4 hours ago, (PS4)Jason_V_Jade said:

    Silverback I stand by my comment, volt is a crap frame in anyone's hands if they don't know how to use it or shines in the hands skilled in using him, same goes for all frames, nothing more than that.

    How can you said something that is so true yet no one can fully grasp it due to their ignorance and/or arrogance? Yeah I agree with that.

  7. 22 minutes ago, kwlingo said:

    I already know your a supporter of the old Ember sitting in middle of room and letting World on Fired do its thing. lol This is what DE is trying to push away from. Frames that can just keep spamming their abilities without interaction. Some consider spamming ability an interaction. All nukers need nerfs, There is no room for co-op with nukers. If so they mind as well build a frame the does inst-kills for entire stage and even bosses bypassing walls and doors with a duration of infinity and no energy cost. Now can you see why nukers make co-op not a thing in Warframe. Im sure if someone hacked Warframe to make this frame everyone would be reporting that person who hacked the GOD frame. 

    Volt is fine without his 4. His 4 is just an OP ability in defense missions.

    About no room for co-op with nukers (LOL), the game haven't been co-op friendly in pub squad for the longest time as these days you go to recruit chat to queue up ESO or Tridolon, modes require meta frames if the squad agrees. Also, AoE DPS frames are mandatory in Arbi Defense mission to progress the rotation faster with favorable Hydron-like tileset to farm Vituses from drones, so if you have it your way to take away their toy, then no one want to do that game mode anymore since it's notorious for having one of the slowest reward rotation (but enemy density high enough to warrant farming Vituses).

  8. 8 minutes ago, kwlingo said:

    I already know your a supporter of the old Ember sitting in middle of room and letting World on Fired do its thing. lol This is what DE is trying to push away from. Frames that can just keep spamming their abilities without interaction. Some consider spamming ability an interaction. All nukers need nerfs, There is no room for co-op with nukers. If so they mind as well build a frame the does inst-kills for entire stage and even bosses bypassing walls and doors with a duration of infinity and no energy cost. Now can you see why nukers make co-op not a thing in Warframe. Im sure if someone hacked Warframe to make this frame everyone would be reporting that person who hacked the GOD frame. 

    Volt is fine without his 4. His 4 is just an OP ability in defense missions.

    LOL who said i liked Ember old 4 (you're)? Also, I'm perfectly fine with interactive gameplay that offers great reward for playing the frame supposed to do, as the potency of Mesa 4 need line-of-sight done right for example. As it stands, if you want to flat out nerf Volt 4, then they'll be backlash from Volt mains LOL. So if it were me to change his playstyle to be more interactive, first he need better usage of his carrying his 3. Remove the energy drain and parkour penalty then we can nerf his 4 vs. low-mid level content so that it used better more as a CC tool than just a nuke ability.

  9. On 2020-02-28 at 2:54 PM, (XB1)GearsMatrix301 said:

    That arcane grace change is so infuriating. Nerfing good arcanes doesn’t make me want to use a worse option. It makes me not want to even play.

    LoL you again, as of now Arcane Grace is a far unreliable to proc (6% compare to 20% from Arcane Guardian) and less healing (6% per second) output compare to Magus Repair (use the 5 button without the risk of getting hit to revert damage taken while heal for 20% per second) while being the 2nd most expensive arcane in the market, so I would love to drink them tears about how Arcane Grace users' current crap-toys would be worse than what it already is.

  10. 11 hours ago, kwlingo said:

    These are called Nukers. Damage without sight.

    Well, I specified that much because other nuke frames require some sort of interactivity. More interaction, more risk of getting killed.

    Saryn need to target her 1 and sustain her spores via killing enemies with 3, so she survive via usage of her 2 decoy, 4 short stuns, and kill everything before they hit her as she is squishy. 

    Equinox cant nuke instantly so she require her team (or herself better) to ramps up her stacks. Day form lacked hard CCs, Night form bad outside of sleep, so the best way of playing her is to abuse the best of both forms.

    Mesa autoaim 4 require line-of-sight so she is given 95% DR for her 3.

    As for Gara, her 4 nuke don't scale that well once levels gets ridiculous as her infinite scaling 2 takes over.

    My point is that the more interaction a frame require to pop off their nuke, the more tools they need to survive to set up the nuke, fortunately, Volt 4 is the least interactive and least rewarding dmg compare to the rest of the Nukers.

    Also, disagree with nerfing his 4 as it don't scale as well as the other Nukers as i mentioned above, outside of ESO and low-mid Void Fissures.

    • Like 1
  11. Just now, Ragnafiro said:

    I feel like not enough people giving enough credit on how Volt is one of the best frame and here's my reasons:

    Selfish speedframes like Gauss and Nezha will get outrunned by a spoiler mode with way-bounds in most tileset in void fissures, so rather than just being first place in a finish line wainting for everyone to extract or trying to compete with spoiler mode, speed volt enable 4 man speed up so those without proper spoiler minmaxing can finish almost as fast as him while build enough range and strength to nuke low-mid void fissures with a 4 spam with Natural Talent.

    ESO, yeah it's somehow a thing, but pair with a squad of saryn, EV trinity, and rhino, he becomes a primary dps vs non-armored enemies that have more kills than saryn until armor kicks in like zone 8 or something.

    Tridolon, no other frames can buff spoiler mode dmg with amps as well as Volt so no competition there.

    For a starter frame, I feel like he provide too much for how easily you can minmax him with 3 different builds. 

    Yeah, he's like one of the squishiest frame in the game, but the fact that your 4 double down as a dmg and CC tool without a need of line-of-sight means he have a glass cannon mentality of "kill everything before they hit you" type of frame.

    • Like 1
  12. I feel like not enough people giving enough credit on how Volt is one of the best frame and here's my reasons:

    Selfish speedframes like Gauss and Nezha will get outrunned by a spoiler mode with way-bounds in most tileset in void fissures, so rather than just being first place in a finish line wainting for everyone to extract or trying to compete with spoiler mode, speed volt enable 4 man speed up so those without proper spoiler minmaxing can finish almost as fast as him while build enough range and strength to nuke low-mid void fissures with a 4 spam with Natural Talent.

    ESO, yeah it's somehow a thing, but pair with a squad of saryn, EV trinity, and rhino, he becomes a primary dps vs non-armored enemies that have more kills than saryn until armor kicks in like zone 8 or something.

    Tridolon, no other frames can buff spoiler mode dmg with amps as well as Volt so no competition there.

    For a starter frame, I feel like he provide too much for how easily you can minmax him with 3 different builds. 

    • Like 1
  13. These days, I've been making tons of plats out of boredom. Still playing the game for profit's sake and experimenting with builds. Won't get bored anytime soon as this is my one year long playing WF, but know too much about scaling to even feel thrilled anymore.

  14. 34 minutes ago, MPonder said:

    And best thing to buy with in-game money to upgrade your damage? Rivens, which gets nerfed, making you thinking twice if you really want to "minmax" some strong weapon.

    Meta shifts are inevitable, which I know that from experience from other games. So when I started to get into the riven business, I want a riven on a well-designed weapon that isn’t popular enough to get nerfed by DE. Like weapons that are low-key broken that no one really uses, just like Octavia.

    • Like 3
  15. 21 minutes ago, MPonder said:

    The thing is, what comes next after those rewards, what content you are doing that for, there is no next, Warframe has no goal. Let me give an example. I was playing Kritika Online (don't recommend) the last two months, there was the braindead dungeons that you grind for money, loot, etc. that you could do in 7 second to make your char strong, and there is the endgame instances that are the reason for you to get strong (Raid, Arena, Titans, Alki ultimate, etc).

    So, all we have are braindead grind with no goal to get strong. That's my point, so, there is no reason to minmax.

    I have a good setup of optmized Warframes for a lot of Content.

    Eidolons:

    2 Chromas (diferent aura polarity because Aura forma didn't exist).

    1 Ivara - castanas with Riven (dm, cc, cd)

    2 Volts (need another with different formas)

    1 harrow, 1 Oberon, 1 Trinity.

    Vectis builded (4 rivens), 2 Rubicos (different formas - 4 rivens), Vulkar Wraith (2 Rivens), Lanka (1 riven)

    Strong secondary - Lato (Riven - Ms, Cc, CD).

    Melees for it with Rivens (Sarpa, Cerata)

    Profit Taker:

    Chroma, Mirage builded 5<mins less per run. Best time 3:24.

    Arbitration:

    Excavation: Frost, Limbo, Khora builded.

    Interception: Slow nova, Range Nyx with confusion augment, Frost.

    Defense: Speed Nova and Saryn with vazarin.

    Desruption: Valkyr Forma umbra

    Index:

    Revenant: builded Enemy radar and sprint

     

    I have maxxed out other Warframe too. The point is, there is no reason to grab rewards, there is no goal, there is just boring grind, and the only thing DE will put, will be boring grind.

    Damn lol, you're right. It's true that I'll eventually have a pessimist viewpoint in the lack of endgame beyond than just making plats to preach the glory of fashionframe or orbiter decoration. But my background of video games is that I'm not a MMO player, but a former 7 years League of Legends (they fkin ruined jungle). So as of now, it's...difficult for me to get bored of playing the same map and tileset anytime soon. Also, You made your point with your builds, appreciated it.

    Edit: Sht, this paragraph is also somehow a response to the future me so I don't know if it makes a whole lot of sense lol.

  16. 2 minutes ago, Yamazuki said:

    Interception/Survival can't be sped up, and Excavation only sort of is, but it only takes 1-2 people using frost/limbo for it to be a non-issue, and even then, it's just by bringing the Warframe and not dying, no min-maxing needed. Defense/Defection are the only endless missions where there's a noticeable difference in time variance.

    True, but with Interception it takes 3 minutes 20 seconds to charge all the points to 100%, really fast amount of time if the clean-up and 4-man capture goes well too which takes nearly a minute total. As for Survival, I didn't included it in my example 'cause it's One of the slower game mode for reward rotation (but consistent 5 minutes is nice I guess?). But the appeal of Arbi survival is that with a full squad, enemies spawn density goes to a point that you can make tons of Vituses via killing Arbi drones.

    Limbo is very undesirable to use in Excavation 'cause it creates uneeded complications once the drones and attached enemies enter his 4 (which makes them chew through the excavator while you can't kill them inside the Rift). So the next best thing is Frost as he can deploy his 3 in two excavators, but even then without Vazarin, Frost is squishy as hell. And the amount of time I see defender frames dies in Arbi ('cause Vazarin is a thing to make excavator AND themselves invincible and no one uses it) are the same amount of time tank frames to refuse to take out Bursas, Nullies, and Arbi drones instantly: too damn high. Defection and Defense are some of the most shttiest game mode due to them takes at least over 6 minutes to finish once you get to the C rotation (Defection is even worse lol), so I agree.

    21 minutes ago, Yamazuki said:

    If you want to talk about earning plat, that's 100% luck in regards to high amounts in a short period. It all comes down to getting a riven for a high demand weapon, unrolled rivens range from pretty much 0 plat up to 2,000+. Bramma right now is still nearly 2,000, a while ago Rubicos were 1,000, and last week Gram rivens were at nearly 1,000. Surprisingly I got lucky 3 times, got a Rubico riven while they were 1k, and got 2 Gram rivens 2 weeks ago that I sold last week instantly to silly people listening to youtubers.

    Which is why I mentioned about making plats while ACTUALLY playing the game, not relying on Sortie or once-per-week getting a Kuva Bramma riven magically out of thin air. By the end of they day, quality prime parts and maxed primed/rare mods that people are willing to buy in warframe.market are more consistent. Also, I play this game for over a year and I have SHT luck as i got no riven that worth more than 300p without trading (my luck is so sht that I got 4K endo from sortie 8 days in a row), so don't mind me as I thought to myself: "Yeah since I'm so unlucky, would be great to farm high consistent platinum via reading prices in the market and farm actively with my builds instead at the mercy of RNGsus or have the mentality of "buy low, sell high" without really playing WF? Yeah."

  17. 7 hours ago, (PS4)sweatshawp said:

    Me and my friends used to do endurance runs and I would always literally fall asleep within the 1 1/2 2hour mark cause it got boring 

    Same, was dissapointing that I realized that to not bored my arse off, I listen to my playlist until I starts to get some real action. One of many ways to cope with boring wait until enemies starts to go level 150s in the Index solo high risk.

  18. 56 minutes ago, MPonder said:

    There is no reason to min-max in Warframe, no reason to get prepare, not reason to improve builds. This is something you realize after playing this game for some time. Because DE will just delieve boring grind and will never delieve good bosses or enemies to fight. Just brain-dead grind, soloable content. There is none "what's next" after you upgrade yoru S#&amp;&#036;, it is just killing waves of braindead enemies over and over again.

    You call a fight against a rank 5 lich " quite challenging"  and call yourself a minmaxer?

    But there is reasons to minmax, just not for long term endurance runs or epic boss fight of the likes, but to get through the reward rotations in the shortest amount of time. For example, in Arbitration, you can have the most optimized Frost/Inaros/Nova one-trick build to reap through the Excavation/Disruption/Interception with each rotation takes no more than 5 minutes, even faster if your team have decent macro decision. Do the build must be good for like level 2000s enemies? Of course not, but it must be good enough to reap enough reward in the shortest amount of time, which those things can be sell to other players like maxed Adaptation or socketed Ortas, things that I can farm hundreds of plats in a few days as a F2P player. The fact that you can farm Endo and indirect Kuva via Vituses means Arbitration the "farm many stuffs all in one" game mode.

    As for Void Fissure, the completion of the mission vary in Exterminate/Capture/some Sabotage, even though there's slow players every now and then, they won't likely try to speedrun a second time as when I'm the Volt who can speed up 4-man while nuke the map with 4 spam instead of really using weapon (outside of taking out nullifiers and heavies). When I'm the Volt who consistently finish the mission that takes no more than 2 minutes 30 seconds, everyone else are at the mercy of a diceroll of a good teammates while me selling prime part to make platinum is consider one of the endgame. So if that kinds of minmaxing dont translate to platinum farming as a F2P player while ACTUALLY playing WF the way it supposed to be, then I don't know what are you talking about.

  19. Out of all the types of Warframe players, the minmaxer isn’t the type I see the community as a whole talk about. Due to the content drought and dissapointing new content as of late, do they seems to mind it when instead they spent much of their time to minmax their arsenal to the perfect scenario where they maximize the profit of their farm then translate well into platinum? I don’t know, I want to hear how you perceive minmaxers, as I have nothing but respect for them to exploit the “balance” DE and the casuls part of the community made.

    • Like 1
  20. 4 hours ago, (XB1)Leafrider8 said:

    So whenever I'm not leveling, I'm usually killing grineer. Somehow, I don't know how, I found one day my boltace are severely op against them. My build is augur strike, pressure point, primed fury, Gemini cross, reach, killing blow,  life strike, and smite grineer. Lol I literally can kill lvl 40s easily. I only struggle against like lvl 70 or 80. 

    Get Telos Boltace with Sovereign Outcast

    Condition Overload, Vicious Frost, Virulent Scourge, Volcanic Edge

    Drifiting Contact, Sacrificial Steel, Blood Rush, Primed Fury

    I have a riven that replace Primed Fury for 62.4 AS and 115.1 CD

    Combine with 5/6 Gladiator set, Naramon school, and a Kuva Brakk, it melts level 170s Demolysts as Inaros within 3 seconds while it have decent wave-clear.

    Source: Finished 15 rounds solo Arbi Disruption within 60 minutes.

  21. 10 hours ago, Serafim_94 said:

    IMHO, the moment you add difficulty on top of some 3% drop chance grind, that grind becomes infinitely worse. But that's just me.

    I don't disagree with that LOL. When I minmaxed my Saryn with two maxed sets of Arcane Energize. I felt kinda cheated knowing that I'll grind murmurs at the pace of most people and at the mercy of my horrendous luck of the murmur order without giving me much agency to work around. So much for skills LOL.

  22. 1 hour ago, (XB1)GearsMatrix301 said:

    Rhino at least has uses outside of Index. Unlike Revenant where it’s the only thing people say he’s good at.

    Plus on the topic of versatile and flexibility, that is one of the most prevalent factor when ranking tools as I understand that new players should their first few frames who can able to have the most mission coverage. But as they get more slots, they should look for more specialized tools that excels by none else. So what if it's no longer a "new player" factor but where do generalist frames falls under in the top-end content? EVEN generalist frames must have above average performace of their best abilities across the board, if they don't falls under a more specialized route like Trinity, Frost, Inaros, Saryn, etc.

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