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Everything posted by (NSW)RSmith

  1. It seems like they disabled ambient occlusion entirely, then re-enabled it but now it’s only on certain environmental surfaces, and no longer on player characters, NPCs, and foliage.
  2. It’d be nice to get an official statement, or even acknowledgement, on this. This has happened several times, but each previous time they eventually restored the settings.
  3. Any particular reason why ambient occlusion and volumetric lighting have been removed from the Display settings menu? There was a small (~30kb) patch that downloaded a few days ago that removed them, and now volumetric light shafts are gone and ambient occlusion is either only selectively applied or disabled entirely.
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