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Syzodia

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Posts posted by Syzodia

  1. So I've been fiddling around in this update, and I decided to fill out some mars junction tasks by doing a spy mission (because I like those) on earth........only to see it's not there anymore?

    From memory, it was originally on Lua, but that is now what the moon is called....so where's Earth Spy? Did it get removed intentionally?

  2. I started back around U10, when I'm pretty sure the NUX was worse, if at all existent, and yet I disagree...mostly.

     

    1 - the grind: I haven't played a game where grinding isn't a problem, and I don't know if such a(n online) game exists like that. The player's just going to have to find a balance between that and enjoying the game.

     

    2 - No tutorial: pft, it's a lot better now than many updates ago. Also, you had no idea about mods? REALLY? I'm pretty sure that was covered in the "tutorial" (seeing as I re-ran it back in U14 when it shipped). Even if not - enemies dropped these and showed them on your screen! That alone should be enough to notify you that upgrades exist.

    And if that wasn't enough, surely you would've noticed an "upgrade" button in your arsenal? Surely you could've just clicked on that and realised "oh, that's what mods are for!"

    It still astonishes me the amount of people that have this similar problem.

    A tutorial of some kind would be nice (and in fact, it does exist in the codex module but iirc the game doesn't direct you to its training section), but imo not entirely necessary. Even with polarities, you could've experimented with those and realise what they do.

     

    There has to be a boundary between what requires a tutorial and what should be considered "additional technical information" (e.g. damage formulas)

     

    3 - Little to no guidance of progression: I agree it can be confusing/overwhelming to realise what you need to do to get what you want, but a "tutorial" on those is a bit...excessive. New players should really focus on the early steps of the journey, before figuring out the shortcuts. If it really puts you off how lengthy the procedure is to get, say, mirage for example, then it's probably not for you yeah, but otherwise suck it up, and enjoy it while you can, if you can.

  3. i think it is known, my issue is though (besides the scan counting o.O ) that mids mission you cant check how much you`ve earned.

    Agreed. Although focus points function similarly: the points are accumulated and then the cap check is applied at the end.

     

    It's frustrating.

  4. Yes, you are. Unfortunately, if you are out of points for the day only Simaris can tell you for sure. Or you can keep the daily limit in mind and check your Profile's reputation screen after the mission.

    Actually, another way to check syndicate standing is to go to the syndicates tab under your own profile (works for viewing others' too); no need to visit simaris in the relay.

     

    Unless you need to redeem those points or do the daily scan.

  5. If I was you, I'd...

     

    1 - Make a new partition.

    2 - Back up stuff there.

    3 - Grab the Windows 10 media creation tool and use it to make a USB or optical install disc.

    https://www.microsoft.com/en-us/software-download/windows10

    And do a clean install and then allow things to upgrade to the current buid.

     

    Windows 10 should reactivate itself once online since you currently have a licensed copy for that machine and Microsoft keeps a record of that now to sidestep license key issues for reinstalls according to that (and other sources you could find if you're not sure).

     

    If this is a lot of work you don't have to do it, but if I was in your situation it's what I would do.  Windows may have had a lot of changes in policies and all that jazz over time, but prebuilts are still pulling the same crap and a fresh install with unmodified media can work wonders.

    Wouldn't that render my warranty void? (I'm honestly not sure but I believe any form of partitioning does render it void)

     

    Also....another update: same problem occurred on build 10240. That and I have other unrelated problems now.

    ugh. At this rate I might have to claim warranty...so soon.

  6. So, maybe it's too early to call it, i dunno.

     

    But I decided to rollback my windows 10 build to 10240, and here's what happened:

     

    - While playing distance, I got a similar computer freeze, except audio ran normally. It recovered in a few seconds

    - Later on, I got a more heavy freeze, similar to OP (glitched audio and whatnot), but it recovered a second later.

    - Then played warframe, for one hour straight, and no freezes.

     

    I think it's fixed. Although apparently having antivirus can interfere with the windows upgrade process; that may have been why my upgrade had this problem as this computer came with mcafee pre-installed. I have it uninstalled now, and running 10240, just fine (?)

     

    Will mark this as solved after further testing.

  7. If this has happened only one other time and that was when you were recording, than its probably an issue of your computer getting overloaded.

     

    Here you say you have an nvidia geforce. I may recommend turning down physx if you haven't already. All of those particles can really cause hiccups.

    I don't think you understand; that other scenario was a different problem which exhibited similar symptoms (audio hiccups, stuttering, etc). I'm well aware that would be due to thermal throttling. This situation, however, the whole computer just freezes and locks up spontaneously, and doesn't run nearly as hot, but it has only occurred while playing warframe.

     

    Also, PhysX is only usable in 64-bit mode. As mentioned in OP:

    I have tried verifying and optimising the cache, and i've tried all combinations of DX10/11, 64-bit mode, and multi-threaded rendering, none of which solved the problem
  8. Is it just Warframe that does this, as in other things continue to respond?

    Yes. The closest I got to this were some hitches while playing Borderlands 2, but that was because I was recording video; otherwise it ran perfectly fine. for hours.

     

    I did a quick search on what Intel Dynamic platform and thermal framework is, and it turns out this should be controlling the CPU such that you computer is dissipating heat at some specific rate. If your getting errors from it, then it could be that the program is not working properly or those errors are telling you that your computer is getting too hot or something.

     

    From what I've read, it should shut down your computer if it detects that your laptop is getting too hot. Maybe that is what's happening. If your laptop doesn't feel hot, then maybe there is something wrong with your version of Intel Dynamic platform and thermal framework. You can try updating the driver and see if the problem continues.

     

    Drivers for your laptop should be here: http://support.hp.com/au-en/drivers/selfservice/HP-Pavilion-15-Notebook-PC-series/8499306/model/8960443

    the Intel Dynamic platform and thermal framework driver is under Driver-Chipset.

     

    If you decide to try updating the driver, make sure to create a save point first in case anything goes wrong. Also back up important files if you're truly worried about loosing them.

    BL2 runs hotter than warframe, so I doubt this is gonna be the solution. Not only that, but my current version already matches one of those listed drivers. Not sure if I should get .150 rev A or rev B, should I do so.

     

    Gonna try sending a support ticket then.

     

    Edit: before I do, the problem doesn't seem to be happening anymore ._. not sure why yet...

    edit2: it's back, and i don't know why.

  9. You seem to be pretty experienced so sorry if this seems basic, but I'd recommend running something like GPU-Z or another utility that can log temperatures and clock speeds over time to see if there's an increase in temps or a multiplier throttle or something that coincides with it.

    Ah, forgot to mention temps. GPU will at most hit below 60 celcius, the cores usually around 47; way cooler than my previous system

  10. So I just got a new computer: an HP Pavilion 15-ab257tx, which runs an i7-6500U @ 2.5GHz, 8GB RAM and an nvidia geforce 940M ( you can search that computer model online for more specs).

    Essentially, the problem is that when I play warframe, at some point (random), everything will freeze, including the sound output (which'll stutter as is often typical of a BSOD, except no BSOD occurs); no "Display driver stopped responding" notification, no BSOD, no response to any input. The strange thing is that I only got this laptop yesterday, on which, iirc, warframe ran perfectly fine (and other games).

     

    I have yet to fully diagnose what may be the primary cause, but my current hunch is the windows build I'm using. Factory defaults was running build 10240, but the problems seemed to have arisen after I installed the upgrade (which is now build 10586.36). I don't know if it's possible to rollback (or if I should).

     

    I have tried verifying and optimising the cache, and i've tried all combinations of DX10/11, 64-bit mode, and multi-threaded rendering, none of which solved the problem. I've tried updating drivers, but only those recommended via hp support assistant; I'm reluctant to manually update others after attempting that on my audio controllers resulted in worse performance

     

    A quick look at the EE.log seems to show the game runs normally, except the last line is truncated (not fully printed), as if the freeze was completely spontaneous.

     

    In the event viewer, I sometimes (not always) see an error with warframe reported. The most recent looks like this:

    Faulting application name: Warframe.x64.exe, version: 2015.12.17.17, time stamp: 0x567332cc

    Faulting module name: unknown, version: 0.0.0.0, time stamp: 0x00000000
    Exception code: 0xc0000005
    Fault offset: 0x0000000200000303
    Faulting process id: 0x234c
    Faulting application start time: 0x01d140833a7928c8
    Faulting module path: unknown
    Report Id: 989f0ef4-fea4-401d-ac23-d63932edbbde
    Faulting package full name: 
    Faulting package-relative application ID:
     
    Event ID: 1000, task category: (100)

    And curiously, after booting, I see a series of DPTF errors (Intel Dynamic platform and thermal framework); dunno if this is relevant.
     
    I still don't know what to do, but if anyone's gone through a similar ordeal and solved it, pls share the solution.
     
     
    EDIT: Had this problem occur in another application. Looks like it's related to high load, but not sure what the trigger is.
  11. I'm sure most (or all) of us agree that for the time it takes to activate, the focus actives are not worth it (a 20s buff at most, every few minutes?? blasphemy!). One idea is to reduce the base cooldown of focus altogether, but that seems too excessive imo. Increasing the duration/potency of the buffs is another (or changing them altogether). Instead, I propose a different solution:

     

    Each school should have an innate mechanic that accelerates the pace at which focus is charged.

     

    It should make sense right? If we focus into our designated disciplines, we should be able to channel our power better (and quicker). Prime warframes already have the quirk of popping an energy pulse from void death orbs, after all.

     

    Some examples:

    • Madurai - Charges faster as damage is dealt. That rate should be scaled according to the weapon's base fire rate (or melee attack speed) and damage (so high ROF-low dmg weapons perform similarly to low ROF - high dmg weapons); in the case of warframe powers, simply by total damage dealt. Beneficial for AoE/punch through weaponry; critical/weakpoint multipliers considered
      Numbers: Not sure; perhaps make it a seconds bonus of ((Fire rate x Base damage) ÷ 200), per hit?
      Example: Paris prime has fire rate 1/s, and 100 base dmg. A critical with this (2x) would mean 100÷200*2=1s per hit
    • Vazarin - Charges faster from health or shield recovered, companion's included (works well with a kubrow + pack leader!).

      Numbers: Full shield recharge shall be equivalent to charging 20% of vazarin; full HP recovery equivalent to 90%; scale accordingly. Effects of Guardian/Protect shallcount towards shield recharge

    • Naramon - Charges quicker from melee hits that are any combination of: random critical, headshot, other bodily weakpoint multipliers, or finishers. Satisfying multiples of these (e.g. crit headshot) charges it even more, and scales according to the respective multipliers.

      Numbers: Random crits grant 0.5s bonus charge; headshots and other weakpoint multipliers grant the respective multiples of a random crit; finishers behave similarly (which means it's dependent on weapon type)

      Examples: a (random) crit headshot grants 0.5*(1+2)=1.5s charge; a finisher with daggers grants 0.5*12=6s bonus charge. Ground finishers grant 0.5*4=2s bonus charge.

    • Unairu - Charges faster from damage sustained before armor mitigation; Quick Thinking and shields included. Scales to warframe's shields/health

      Numbers: To elaborate on the idea: essentially, 100% of hp lost, before armor mitigation, should equate to full focus. Since all frames have some armor, a smaller portion would be needed to be sustained to hp after armor mitigation to achieve the same benefit. So if you had enough armor to mitigate 40% of incoming damage, you only need to lose 60% HP at most to achieve full focus.

      In the case of shields, full depletion should equate to 10%.

    • Zenurik - Charges quicker from any form of pickup (ammo, mod, resource, hp/energy, etc.). 1s per pickup. Does not apply to mission objectives (e.g. datamass)

    Some of these numbers are probably too fast, but I'm not sure what would feel "just right".

     

    edit: formatting

  12. That and rolling can break your stealth. which is so freaking annoying hen you're sneaking around and trying to get from 1 place to another my rolling and you end up uncloaking in front of 10 enemies..

    ??? Rolling doesn't break prowl; sliding/sprinting does.

     

    Unless you mean you use cloak arrow on your sentinel, in which case, that's because you entered outside your bubble range as your sentinel tries to keep up.

  13. It's in "Settings". Not in the app itself but the settings for your device.

     

    Settings > Scroll till you see WARFRAME > Filter

    That's for iOS.

     

    For android, there isn't really such a thing. Only a notification on/off toggle.

     

    (android: Menu button top-left in the app > settings)

  14. If this is the case, I hope they just forgot to add another mechanic to this. I had a hard time imagining 3 crits being worth losing that much health over. If they made you lose 30 for each charge used, that'd be ok. Red crits might be worth it. Maybe.

    But....what about....pink crits???

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