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random__noob

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Posts posted by random__noob

  1. Your Riven problem is getting out of hand, it has from the very beginning. And you know it. And you cannot find a way to fix it.

    In diablo 3, you have 2 approaches to limit market marauders: You can only trade with the group you played when you found the item (thats not applicable) but then there is approach number 2:

    When you re-roll stats on an item, it becomes account bound

    That could work for you as well.

    Imagine: A riven drops at 80% of its potential. A reroll increases the internal stat multiplier and rerolls the affixes, but makes it account bound and your personal precious. People would get WAY more attached to rivens, and trading them would be limited to the 80% variant.

    AND: you could give us an option for 10k Kuva to reset the riven to original state. Meaning we could trade it off again and further rerolls become a bit cheaper. And you wouldnt risk a decent but not perfect initial drop if you wanted to explore a riven's option.

    Rivens would STILL be powerful. But they would become personal. And thus you wouldnt have the meta madness we now see, where power farmers gather rivens in large quantities and flood the market with perfect rolls for absurd prices. People wouldnt have access to the high end rolls unless they put their own backs into it. This naturally leads to less frequent vectis or catchmoon or [insert future meta gun here] useage.

  2. Before Nightwave, when I got a booster as a login reward I would play a LOT. Now, I got 3 boosters in just a few days, one is still running today and tomorrow. I just cant be ARSED to play this game. I despise Nora so much... I know if I would start to play I would try to incorporate Nora quests into my regular gameplay. Which would lead to completed quests. Which would lead to thinking "well some extra gameplay would give me those two rewards. Even though I dont want to do those quests. But I could do them, just for the rewards..."

    NO!

    Instead, I installed GTA 5 and Broforce and Borderlands 2 and that gives me plenty of things to kill my time with. And the best part about these games? Friends. Because I cannot for the life of me convince anybody to start fresh in THIS mess, and my longtime friends have dropped out one after another.

    I will continue to log in to claim the rewards and check if this mess has been killed yet. And I wont play. Because I feel bad when I do. We did have some grind intense periods in the past. But it felt like you would get through them at some point. This pain doesnt stop. Unless you cut it off entirely, that is.

    Enjoy. Should be a fun voluntary slavery to the reptilian parts of your brain.

  3. 7 hours ago, Syq111 said:

    And yeah once again Nora Night aka miss how sassy and good i am.Seriously if u put up quest to kill Nora i would be first to do so and i would enjoy slowly murder her

     

    You may well be the first, but that would be a mission with an absolute record in attendance. Think of it: For every time you kill nora in that mission, you get one day off from her voicelines and quests.

    Holy HEK I would be playing that over and over again. Talk about incentives to play! 

  4. Syndicate is probably the only one that gave ergonomic improvements, I guess people will grow on it. All else is absurdly bad. If I am in a foundry, I dont WANT to lose sight of several pieces of information based on my mouse position. Same goes for the arsenal, just worse.

    I have used that UI generation for several years now, and I still dislike it to the bone. I remember how easy and fast you were able to take out some actions, now it is just a pretty time waster that adds nothing, and in some cases flashy effects were chosen over ergonomic design and that just drives me up the walls.

    However, thats just how design is done these days. It has to look good in a power point presentation meeting with an audience that looks at it once and finds it intreaguing, whereas the player base just doesnt ASK for things that complicate their gameplay and make it harder to understand or notice things.

    We live in an age where knowledge is available AND purposefully ignored. There are easily available studies on how to do ergonomics correctly, and we still go for boss-pleasing. If we did that in engineering as well, all machinery of the planet would explode. But in anything digital, descisions seem to be made and confirmed by people that fail to grasp the bigger picture. Like how ugly and intrusive UI influences the smoothness of non-gameplay periods of time. We dont WANT to have to go through a buttload of menues to get through to what we want to do. We dont WANT to walk in our orbiter instead of accessing an efficient streamlined menu like we had in the past.

    We steer our warframe through the orbiter because we have such a clunky mess of an interface that doing anything now just takes ages to do, and somebody said we should have something "entertaining" to look at while we spend too much time clicking interfaces.

    Do you think walking to baro is a fun experience? DO YOU? He might as well be a popup in the market and it would serve the same functionality. But clunky design is always more intreaguing, right?
    Wrong

  5. The new coloring system is so much garbage its not even funny anymore. I am sure some people will like it. With my graphic settings, I dont see anything about secondary emmisive colors and everytime I look at one of my frames and their coloring I just want to smack somebody right in their face or quit the game instantly. I dont REMEMBER every singe color on all of my frames. I got Eos Prime Shoulders for practically every frame because they can produce powerful images. NOW THEY ARE ALL BRIGHT YELLOW AND I EFFING HATE THE LIVING S#&$E OUT OF THE FREAK THAT GREENLIT THAT CRAP!

    Feedback is supposed to be civilized and I fail on that. But I hate starting Warframe lately. I still start it, out of habbit, but everything you do is just crawling under my skin and it drives me insane. So the coloring is probably not that bad, but it adds to a list that is not enjoyable.

    - New coloring system? No sense to me, just makes everything more complicated and has NOT improved the look or feel for a SINGLE of my frames. Not one. I just hate it on everything. It used to be a visual indicator and now it is just a cluster-F. Also buggy and I have to redo the coloring for a lot of things. It doesnt feel familiar anymore. It feels intrusive and pointless.

    - New boss fight is a sequence of predetermined actions? And you expect us to "enjoy" that HOW often? You never learned to do a proper boss fight that puts the player in a situation where they have to react to input from the actual boss, but this is just a sightseeing tour of dull and repetetive moments like no other. You were bad at this, now you are on a whole new level of sad. You COULD have given the dude a hard to hit spot that we need to shoot, making our positioning and skill sort of relevant. Instead you gave us an assembly manual for an ikea piece of furniture and expect us to appreciate it.

    - Grind fest of Nightwave?

    - Balancing of frames and gear is getting worse, not better

    - Relevance of anything outside of frames and guns is at an all time low. We had non-core gameplay additions like fishing, air support charges, zaws, sentinels and pets, razorbacks, acolytes... Now you did what in the last year, repeat those concepts and give us arbitrations that are hardly relevant OR enjoyable, an abomination you called nightwave, and disruptions? Thats... aweful. Arbitrations are old endless missions with one new enemy type and no gameplay enjoyability at all. Disruptions are, well, exactly the same. Nightwave is a culmination of all the actions you could always do in a mission. Nothing you did in a year gave us anything that added to the gameplay experience. Just repetitions.

    - Handling of Rivens?

    - NORAS VOICELINES?

    - COLORING AND LOSS OF USED COLORS FOR ALL OF MY WARFRAMES?

    Why? What is going on? Are you all burnt down to the core? Your design descisions are way off the mark, your gameplay development is more stagnant than you realize. Pretty much the only one still doing a fine job is whoever is on the job for questlines. All else is cringeworthy.

    Thats some nice feedback. I hope you appreciate it.

  6. 21 hours ago, (XB1)Cubic Clem said:

    Yes, let us buy other forma variants in the market instead and use nightwave for, for me, uninteresting cosmetics and gimmicks.. so I don't have to do this boring mess again..

    Yes please.

    Are you seriously begging for a pay to win system? I personally do not approve...

  7. Look, you cant force DE to do the things you want them to with THEIR intelectual property. I get it you are angry. Many people are.

    Cant make the descisions for them though. Time gating is crap, yes, but it is not NEW here. It just did hurt a lot more this time around than it usually does. Special rewards for special events have always been a thing. Every event had a special reward you could get, some more useful than others. Some people dont have all the dual stat mods, since some of them are a pain to farm for (and originally, there just WAS no way to get them if you missed out on the event. Imagine a world where THAT is true... So at least we know DE is willing to give us second chances).

    Its just that this time, we jumped through a LOT more hoops over a MUCH longer period of time. And for an item that we have no info if or when or how we can try to get it again, making us feel pressured to invest the 40 hours of mostly mind-numbing grind for it.

    Maybe umbra forma will just be replacing the legendary core in the sorties, making it hard but not impossible to get. And that way making it available in the market as well. And people wont feel so freakishly bad. But maybe we have to grind our butts off over 10 weeks again to rank up that high (and I am certainly thinking a lot harder about that if it should come to this. Other games also have beautiful incentives to play them...).

    Going as far as stating "give it to everybody that missed out on it" is just childish.

     

    So what does that leave me to say in this post? You are logically wrong in assuming you can force anybody to do what you want with the things you dont own (and they do own the game, its their so called job), and that aside you provided no feedback that hasnt been given in the over 100 pages worth of feedback in the dedicated official feedback topic.

    Why the HECK do you think your opinion is more important than that of all the other gamers that are in outrage?
    What makes you special, or this thread relevant?

  8. Due to the power of the item, it shouldnt BE available to casual players. The sweaty player gets more overpowered than he already is, and that is okay. We do have enough power available in different forms in this game, be it rivens, 6 forma weapons or just OP meta equipment.

    Yes, some lesser used builds would become playable with the umbra forma as well, but most of the time, people would use it on the best meta frame to push it over the limits even more. Which is a massive headache for balancing.

    Due to that fact, DE wanted to make sure exactly what you said would happen: Only those people that have invested an unhealthy amount of their lives into this game will get an item that rewards them for their dedication. It was meant as a plus-effect for those gamers. It wasnt intended as a punishment for the others. Big whoops for not knowing your community, DE...

    All in all though, I think the next forma we get should be given out for mastery rank 30 players, as a welcoming gift for passing that threshold. And before that, no more of that stuff. It is quite dangerous if you get the item, and it is (as this thread demonstrates) equally dangerous if you dont get it. And for an item to cause THAT kind of havoc even if it isnt there, is just an unhealthy thing.

    The mastery 30 thing should seem reasonable to most players, since eventually, everybody that sticks to the game and builds and levels stuff will obtain it. Also finally a real reason to go higher in mastery, right?

    • Like 1
  9. 14 hours ago, nerolev said:

     I just wanted to give some feedback if I can of my current experience. so I've been playing this game off and on for many years, starting back when i was in elementary school, and have enjoyed every minute. It's a very fun game and I hope to see it grow more. The thing that made me want to post here is that as of late, due to bad timing and other things, I've missed out on most of the nitain extract. Due to this and the current drought of nitain, I have been having quite the frustrating experience with the game. I tried to build warframe after warframe but have been stopped short every time. At first i wanted to get Ivara, only to realize too late that I didn't have time to get the nitain that I needed. I tried to get Valkyr prime with still no luck. After farming for the parts and going to my foundry, I realized that I still need nitain. Next I tried for Garuda with similar results. Could you please put up some nitain alerts or something similar while we wait for nightwave? ༼ つ ◕_◕ ༽つ gives the feedback 

    What you can do is talk to Konzu in Cetus and check the bounty rewards. Some of the bounties offer Nitain. It isnt an efficient way to farm them, but it could give you at least some.

  10. Guess I am sort of a corner case for even owning them, but: Phased Asa Syandana looks a LOT different now. If I judged the technique you used to build up that shiny effect correctly, one or several of the colored layers got transparent? I dont know. It used to be teal or turquoise, now it is blue and almost invisible. Pretty sad, it did have a lot of applications.

    Prisma Uru Syandana is a MESS to get to do what you want it to do. Aparently, both the emmissive colors are simply mixed. If you apply blue and red to the two slots, you get yourself one homogenous layer of pink. Somebody explain to me in 20 words of less why I have 2 slots for colors when the end result is one color, applied evenly, on all applicable surfaces. Makes very limited sense to me...

    Eos Prime Shoulders are used on almost all my frames. They are currently yellow by default. Just as a reminder, I saw the first batch of things got color-fixed already.


    EDIT: Nevermind, the Eos Prime Shoulders seem sort of fixed. Its a pain in the butt to get them to do what you had before, but at least its not bright yellow anymore...
    Both Syandanas look weird though

  11. I would say this is such a massively widespread problem that all we need to do now is wait. Shouldnt take long before somebody notices that something went terribly wrong.

    And if you really want to see ugly, look no further than Eos Prime Shoulders. They are super-bright yellow. Its hideous as heck. Prisma Uru Syandana is also aweful. Both work well if you use non-bright colors but are aweful when with bright colors... And I use them on almost all my frames xD

  12. 5 hours ago, MallocErr said:

    It was motivated by a desire to control the economy of items that can be purchased for platinum. Under Alerts, if you played more, you got more. There was no effective hard cap of  'Wolf creds' that limited you to 1 potato per week at best and that only if you got nothing else. 

    That makes sense and also seems to be a trend in other missions where in the past you could obtain forma or potatoes, which is Invasions. There has been a noticable decline in potatoes there. I get what you mean when you say you want the open debate.

    I also get what DE needs and wants, which is a constant drain of available plat from the players. However I am not sure this really will work out. I as a veteran have stored up a lot of potatoes, but newer players certainly dont. Look at this mess through the eyes of a newbie. Without knowledge of how to obtain several absolute key components to your builds (prime frames and weapons, potatoes, plenty of forma, several rare nightmare and corrupted mods, auras) you will feel like you arent going anywhere for an extended period of time, and that feeling is quite accurate. Asking the new players right out of the gates for money to spend on plat because there just isnt a reasonable way for new players to just luck out and get a free potatoe is likely driving away quite a few players. If you add to that the intense welcome-grindwall that is nightwave, you as a fresh player dont feel like you can rank up in mastery, collect key resources, play story quests and rank up syndicates and Fortuna standings as well. There are only so many hours in a day.

    Why should they then pay money for potatoes when what they get in return is so many kicks in the balls? How do you intend to hook players in? With Nora's pretentious and weak ripoff of Ursula Rucker and the DJ from the Warriors movie?

    Back in the days we were told by space mom what to do, and when and where, and for some reason, I prefer her to Nora. I guess it has something to do with the upcoming story line stuff, but Nora could and likely should just have been the Lotus, from a functional point of view. I know that DE wrote themselves into a corner with that one, but think about it: Shouldnt I be able to turn off a radio? We were never able or incentivised to turn off the Lotus as she is our mission command and sort of hacked into our uplink, but Nora? Shes a RADIO DJ... How is that functionally reasonable?

    • Like 2
  13. 11 hours ago, gabuchan said:

    Let's not get ahead of ourselves here. We still haven't seen how they're going to change some of the missions themselves. The catch-up mechanic is going to be interesting to. I am going to remain optimistic.

    I agree that optimism is a more healthy approach than my doomsaying. However looking at the devstream, I tried an empathy approach to each of their lines and it did feel like they are reluctant to reduce the time intensity of the event very much for now. They seem to test how far they can go. And that means it will always be borderline unbearable for some, too much for others, some wont mind either way and some welcome the task list given to them, so they have something to do. So that totals to four different cathegories of responses from the playerbase.

    That means only one group of players has it rough: The ones that are BARELY feeling it is still too much. I counted myself as one of them, but I learned the harsh truth: There is a LOT more fun in pretty much any other game in my Steam library to be had that I have in Warframe. So I switch to the group of players that just say if THAT is what DE dedicates their development time towards, they cannot be creating REAL questlines or do proper balancing or create an endgame, not a gimmik like Arbitrations or Conclave. And if their design pool is so shallow that the only bossfight they can think of is the Wolf, then we are in deep trouble.

    Warframe isnt an open Beta anymore. It is a well-functioning buisness. I dont demand anything. I can take it or leave it, but I feel that in a buisness that is aparently operating successfully, the product that is being released should be as successfull. Nobody actually FORCES DE to create any content, except for DE themselves. We whine when we dont get new toys quickly enough, yes, but we also whine when we do get the toys and we arent too happy with them. So we whine either way, best to just release stuff that makes sense somehow or somewhere. There is quite a bit of content by now. That existing content should be somewhat enough to give them enough space to really create a viable vision for the game. But do we see that? I feel like I am playing a patchwork system of halfhearted ideas and a solid background story and great style guide that is trying a bit too hard to have artistic dialogues (really people, we dont want to go to wikipedia after a questline to read up on what the FRICK actually happened in those missions. Make dialogue a bit clearer ffs... Some of the stuff only makes sense if you have been in your design meetings for the questline, not when you play it).

    - Rivens were supposed to be our lategame motivation. Now DE realized we would just farm for 50k kuva at once and reroll any riven until we get the ideal result we were looking for, so OP riven users are EVERYWHERE. Which results in nerfs even for the average users.
    - PoE is an Eidolon dispenser. Nobody ever goes to PoE unless they have to or they go Eidolon hunting.
    - Arbitrations are trying a bit too hard to make sense. They kinda dont.
    - Sorties make a bit more sense and should satisfy the need for reward for gameplay and also pose a challenge, but the only thing you can get from them that makes sense to get from is rivens. See first bullet point.
    - I dont know how successful the Conclave is, but I personally wouldnt ever go there, not even if Nora asked me to.

    Stuff has been bolted and glued and stuck to the game without much interaction or coherence, the style guide aside. So that is what we play. And that is what I choose to not play anymore.

    Why do I write so much when I could just shut up and leave? Well, 2 reasons: One, I want to avoid people thinking "If you dont want to dedicate time this is not the game for you". I did dedicate time to this game. Quite a lot of it actually. And the second reason, insight. Occasional feedback bubbles will rise to DE, I am pretty sure of it. My specific words likely wont end up being referred to by anyone, but they might end up adding to the background sound: We know DE never thought they would be pushing the world they built this far, or would find themselves pressured to release ever fresh content. We accepted that for now. But DE: We came, and we stayed. We stayed longer than you may have expected. Now entertain us. You cannot expect the new player base to be willing to farm for everything that we did over several years. The new players can look at all that WF has to offer, all at once. All they see now is rank and bank for hundres of hours, all without a reasonable goal or without any change to be seen.

    DE: Break the mould. Break up the formula. I would like something as weird as a fixed Elite Loadout. Imagine a loadout slot that you can fill with whatever you want, and only with a setup from an elite loadout slot you can play elite missions. But everytime you change anything in that setup, you have to face an entry trial first. Change a mod? Take a trial. Change a weapon? Take a trial. (Not one identical trial, of course... Your pick of stealth, damage dealing, defending, or what have you). That way our selected favourite loadout would grow on us, and missions and gameplay could be cathegorized into new players and experienced players. You would KNOW that in elite mode, you play your one favourite sidearm, your one favourite frame, your one favourite gun. No flipflopping. Balance your gear, be able to handle yourself and your role. Bosses and enemies wouldnt need to be balanced like they are now, for new players and veterans alike. Take and entry test or dont play that stuff. Mission rewards for something as mundane as an exterminate mission could actually be worth it, because they also would take you 20 minutes and you would try to use any positional advantage you could get. Weapon damage, enemy damage and enemy armor could be strictly changed for elite loadouts. Loot you get there could be stuff that is only beneficial to you when you actually DO play elite loadouts, so that players not playing that stuff wouldnt feel like they are missing out. Make it a quest to liberate a planet. Place a fomorian core into space and let it float, asking all tenno you can muster to push it into someones base, over 2 weeks, drop in drop out as you have time.

    But we dont see anything in terms of vision or development. Nothing were we can grow upon Warframe anymore, and nothing were Warframe grows on us. The weapons we love and we grind Kuva for our rivens for are nerfed when it turns out they are in fact viable, and that logic is just flawed... You nerfed SUPRA rivens? All 10 Supra fans should be rewarded and feel clever for using that gun. And if it outperforms other guns, that is actually a GOOD thing. If you nerf more than one riven disposition, you nerfed weapons that have not been number one. How does that make sense? How can you nerf number 2 to number 10, and expect the player base to see the wisdom in that?

    Last connection for me is I will still log in and keep the game updated. But I wont play, unless I see a reason to. Right now I dont think there could be anything in Nightwave series 2 that would be fun or entertaining enough to spend my time here More umbra forma, I dont care anymore. Cosmetics, not interested. Unique mods, no thank you.

    Maybe something on Youtube will spark my interest, I dont know. But I feel like a veil is dropped, and I look at a Penta Mod that leaves fiery patches on the ground, and all I can think is:
    "that could be handy when I farm the same useless Nightmare mission or Invasion or Bounty for the tenth time in a row, so that my mind sees something shiny and wont notice that none of this matters, or can be considered gameplay after repeat number 1000"

  14. You call THAT listening to the community? Are you deaf? Your solution is 5 challenges instead of 7?

    Do you LIKE all this kind of feedback? Because when you impose a 10 week mindless grind scenario on people and you say "Good news  everyone, we listened to your feedback, next 10 weeks will be 20% less grind intense!" it makes me question your ability to comprehend 100 pages of feedback.

    WE HAVE BEEN DOING THIS OBNOXIOUS STUFF FOR A WHILE NOW AND WE CERTAINLY DONT WANT TO SPEND HALF A YEAR WORRYING ABOUT NIGHTWAVE! 10 weeks was an abomination and you suggest "lets make this 20% less grindy?"

    Making it HALF as grindy would have been too much. Do you not GET that???

  15. 3 hours ago, TenTonneSkeleton said:

    1. Let us choose our rewards. Similar to the login reward system, let us have three options at various tiers of value. Need a lot of Kuva, but don't need forma? No problem! It kind of sucks to earn rewards that you don't need.

     

     

     

     

    I like that. If the rewards were bound to a Standings-Shop, the fear of missing out would be reduced. You want only the umbra forma, and you dont have enough time in the 10 weeks period to get that deep into the reward levels? Go ahead and grab it first, will cost you a significant amount of standing, but you can get that item and then cherrypick what you want next, if you have the time to play that much. And you would stress out a lot less. I played many hours for stuff like a wolf salute I will likely NEVER use even once.

  16. I didnt level up my Equinox Prime yet because I needed a break from this game, after Nightwave.

    Please dont make the next one with a fixed duration. You can have a minimum NW duration and Prestige Ranks if you want to, I dont care. But make each quest MAX! half as long, and dont allow the "Questline" (that is, the incoherent, non-plausible, non-relevant non-gameplay, non-story background noise) to be removed before some players reached level 30.

    And make hunting for fugitives a daily reward or similar to the acolyte spawns, with a lot more standings as a reward. The way it is right now they feel so weird and misplaced.

  17. 9 hours ago, (PS4)guzmantt1977 said:

    And that's the problem, at no point could you "do it at your own pace". You either did what was in front of you, or you skipped it and forego the rewards. 

    It also implies that nightwave challenges can't be skipped, which they can. 

    It's no pretext if it's true. 

    Each alert was a discrete unit. If you didn't do it, you got no reward at all. And since they lasted about an hour, you never had the option to do it at any pace other than the one dictated by DE. Now we have a minimum of 3 days to get it done at "our pace". Anyone being honest with themselves can admit that a window of 3 days is a lot more relaxed than 60 minutes. 

    Scroll back a few dozen pages. I've been disagreeing with people who rapidly evolve to personal attacks on people who disagree with them. You can get in trouble for doing that. Nobody gets warnings for putting "likes". Also you'll notice the numbers on most of them remaining fairly constant over time. Last I checked it was in the range of 4-5. Should tell you something. 

    Nightwave. The difference between alerts and nightwave. The fact that many people are making blatantly false claims about "not missing out with the old system" despite most admitting that that's because they stopped participating in, and ignored the majority of alerts in old system after a relatively short period of time. Yet they still claim it's a case of "doing them at our own pace" (which meant not at all it seems) and ignoring the limited time we had to do each. 

    🤔

    Nah mate, those are on topic. Good try though. 

    Also, most of what you have posted is ad hominem. You haven't spoken to the validity of any of the points in a long time. Why is that? 

    Ad hominem. Try addressing points instead of people.

    You finally did it. you have me rolling on the floor laughing my ass off. Have a good day sir. I am sure you are a delight to meet in person. Many a person must not have skipped you entirely.

    • Like 2
  18. 20 hours ago, (PS4)guzmantt1977 said:

    If I did, you could have shown it in the sequence of posts. I put the entire chain of messages, because I know that I didn't. 😉

    Instead of deflecting, and trying to make stuff up, why don't you show that you got the reward for something that you didn't participate in, and complete according to the specific conditions of success that were on it at the time?

    If you can't, then you really ought to be honest and just say, "hmm, I guess we never did get rewarded when we didn't do the missions, all we were doing is skipping them and foregoing the rewards, which is something that is built in to Nightwave by the fact that we don't need to complete all of the challenges, and can skip the ones we don't want to do just like we skipped alerts in the past". 

    You can do it. I believe it you. 

    Wait we first had you calling somebodys statement "false" which I claimed is wrong. His statement was "Old alerts cycled, so it didnt matter much if you did miss one, they will come back around. This Nightwave stuff is an event with 10 weeks duration and rewards that are right now unique. So old alert was casual, new alert applies pressure to us".

    You called if false under the pretext "Yeah but you still had to do the alerts to get the rewards."

    You had me scratching my head there. I mean, what kind of argument is that? The post you called "false" on never said they didnt want to DO them at all. He even said "you can do them at your own pace".

    So you changed topic and assumed something. Which was, frankly, quite hilarious. Did you notice how many other forum users only give your posts "haha" or "whoa" feedbacks? Thats because you cant downvote a person here. If we could, you would be greyed out so much it would be quite refreshing to see.

    You arent even on topic. You are very far from the topic at hand. Debating you feels like you are in fact trolling or training for a debate class or whatever. But you are extremely poor at the mindgame shenanigans. Please dont think people will lose track of their own arguments. You arent even considering these arguments, instead you already have panned out in your head why everybody else is so wrong and what everybody else is thinking, even if in fact their posts are saying something quite different.

    And you do that all the time. It's a waste of space and a waste of time.

    Sure you will keep posting "no all you said is wrong" again. But it isnt. You cant get that through your thick skull, fine. Just know that an overwhelming majority of people here WILL shake their heads in pity when they read what you write. And you arent convincing anybody with your off-topic not-reading-what-the-other-person-actually-wrote debate style.

    • Like 2
  19. 15 hours ago, (XB1)GearsMatrix301 said:

    Nidus and Garuda.

    These are two frames that have proven that not only can first abilities be really good, but they can also be the best ability in their kit. Being a “1st ability” is no longer an excuse for the ability to suck.

    But it doesnt really suck. It is highly subjective in how much damage it does, based on your loadout. But the damage numbers arent really bad. Look at WeasleBoys tests on page 26 of this topic. Seems decent enough to me. Sure its not easy to hit that many enemies, and I am not sure if the Pause AI option gives that test any stealth multipliers, but it still does look more useable than artemis bow for example.

    As others have commented already in this topic, it seems that her 4 locking out her pillage is an issue. Even if we could cast pillage but would not gain shields from it, it would probably be better than what we have now.

    Overall though, her low range on all of her abilities requires you to get really up close and personal with the enemies, and this pretty much doesnt work very well against high level enemies. She does fine against low to mid enemies, but sortie level already can be a bit of a pain. Even with Primed Vigor and Redirection plus aviator, I didnt feel awefully survivable. Other Frames that dedicate 2 or 3 slots to survivability seem to get more stable results. Pretty much any frame with Quick Thinking, Rage and Primed flow is more survivable it seems.

    • Like 1
  20. 15 hours ago, (PS4)guzmantt1977 said:

    Sorry mate the subject has always been: if you didn't participate in any alert or event, you never got that reward. Here's the sequence so you can verify:

     

     

     

    So, nice try, but no. The "we never had a system where we didn't get the rewards because we missed the alert or didn't do what we didn't want to do" argument has  demonstrably, always been false for every single alert and event. You're the one who tried to shift the goalposts to "but we could have gotten the rewards another time" which is true, and remains true with nightwave as it arguably is for most stuff (excluding the founder's package, of course). In your time in the game how many unique things have there been that never came back? Remember if the number is small then those are probably statistical outliers and you should have resisted the urge to be "that guy". 🙄

    You either REALLY dont understand the moment where you changed the topic, in which case I pity you, or you are trolling, in which case I pity you as well.

    • Like 2
  21. 6 hours ago, Yousho said:

    Imo exalted weapons should be absolutely the best in their class. But there's many other single shot weapons that are outright better, and most of them still aren't considered good.

    It is an ability ONE. Not a four. Dont compare it to Excaliburs ultimate. Sure she can only use that in her 4, but design wise her 4 was not intended to be a permanent state, or they wouldnt have had you drain your shield all the time.

    Sure, nobody really KNOWS what to do with her 4, but that is pretty much the complete feedback of this topic.

    But I wouldnt call her 1 weak. Compare it to other 1's in the game, and you will see it is actually not bad. And she is a frame that removes armor with other methods, so low status is forgivable.

    Maybe there is still hope for Hyldrin when her Augments come out. Like having her 1 REPLENISH your shield when you hit something. That would change a few things. Or have her 2 or 3 give you a forward shield with a 5 seconds invul period, so that she can at least take a hit. Who knows.

  22. 15 hours ago, (PS4)guzmantt1977 said:

    And I reject your claim as in it you acknowledge that you earned no rewards for the ones that you did not participate in, depending instead on "it will turn up again in the future".

    Regarding the "uniques", do you mean excal prime and the founders package? 

    Changing the subject of your argument every time your argument has been nullified is your last resort? Thats so weak.

  23. On 2019-04-17 at 6:12 PM, (PS4)guzmantt1977 said:

    Flase. 

    Every alert came with conditions that needed to be met to earn the reward. Every event required some level of participation to earn those goodies. 

    Please stop claiming otherwise. It's pretty ridiculous. 

    I claim "false" on your "false". Old alert system rewards repeated. You missed one? Well it WILL cycle. It may have been annoying to not get it the first time around, but besides some statistical outliers (that I just KNOW you will cite because you just cannot resist the urge to be "that guy", can you?), most people eventually got the limited items offered by alerts.

    Not the same with uniques. It is now "get them while the getting is good"

    I really would avoid running that fast with your high horse. While technically your claim is correct,functionally you are wrong, because his original statement is "you can do it at your own pace and still get the stuff". And that IS absolutely correct.

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