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About BeeM

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  1. My concern about LoS changes is we will have ennemies stuck in geometry, With many players building khora for max range, Not reading patch notes. same problem as nidus larvae and vauban vortex.
  2. SE farm is gone, it was a specific case about SP and a few gamemode only, in other case like you will use other frames.
  3. You're welcome ^^ It's hard to keep track of changes and fixes, I had it on bookmark since a clanmate asked me about it recently :)
  4. Changes: Increased chance of Kavat scans yielding Genetic Codes to 25% and made drop chance/amount Boosters apply to all scans that yield Resources. From my own experience I had approximately 50 Genetic Codes for 250 scans (20%), without any boosters.
  5. It's the AoE beam chain mechanic that make the kuva nukor a good weapon. The double base crit chance is 7% on kuva variant instead of 3% compared to vanilla, more than double is still very low so using external crit chance "buff" is advised (Arcane avenger, adaraza/smeeta proc, harrow) 4x crit. mult. of the normal variant was the highest crit multiplier of all weapons ingame before kuva nukor, not making it the most used weapon. Beam can chain up to 4 nearby enemies within 9 meters of each other. That what make worth using the kuva nukor. In a pure crit logic let say y
  6. If you can, bring friends, more people mean more kavats will spawn on groups. Of course take advantage of ressources/ chance boosters if you got one on login. Also consider the chance booster on Steel path mission, will stack with normal chance booster.
  7. On the weapons part, Arca plasmor and catchmoon can do the job on necramech. had clanmates/friends using it for him.
  8. My two cents: use it with harrow, Arcane avenger and kavats are welcome if you want to rely on crits. What make this weapon really shine is the AoE chain mechanic more than crits multiplier, normal version had the highest crit mult. almost no one was using it, atomos was a thing before kuva nukor:) The short range is why people like to use it combined with melee, matter of choice/playstyle, there is also frame that can nuke the entire room/map without using a weapon. Good weapon for normal starchart, VS heavy/armored ennemies you will run out of ammo very fast, as advised earli
  9. Tennos kill for sport or are they just manipulated teenagers (hi Margulis / lotus) with traumas and psychological problems resulting in problems with authority. After all they're talking with a man in the wall ^^ The zariman, the old war, the orokins, a lot of tragedy and death in which the tennos are involved, the tennos are the good ones? maybe not
  10. The Grineer prey on the weak, but we prey on the Grineer. (Operator quote ^^ )
  11. While playing solo, normaly, you can revive 4 times per mission, playing with teamates you have a 20s bleedout state before death. Revive key is the "action" key , check your shortcut in options.
  12. Send a ticket to support, https://digitalextremes.zendesk.com/hc/en-us explain the case and If you have, screenshot of the reward menu.
  13. Best way is contact support https://digitalextremes.zendesk.com/hc/en-us But not sure they can solve your problem.
  14. Sound normal , Good it work like that , since your operator can use energy orbs it would be bad if he suck all energy orbs when you want it for your frame. Hotfix 24.0.2 Vacuum/Fetch Changes Both Vacuum and Fetch Mods now pull the items directly to the Warframe as opposed to the Sentinel/Pet. Pets in Warframe don’t mimic the same ‘follow’ logic like Sentinels, so they would end up running around with items instead of giving them to you. So basically very bad at fetching....
  15. According to wiki Subsequently ensnared enemies cannot be affected by the same instance of Ensnare again once freed, including the propagation effect from both the initial and branch targets. Cannot be recast on affected targets. Maybe it's not your case but it's a possibility.
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