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Itty7

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  1. I find it hard to play when a Volt joins and keeps hitting their speed ability. I understand that some plays may not be good at the game and may chose to run through the levels but I parkour through and when a Volt turns on speed, I start running into walls. We should trim it down to either just the single player or within a range. Do something to not force it onto everyone else.
  2. While Public missions are fun, a lot of players (including myself) tend to go into missions in Solo mode for various reasons. One reason I've come across lately is to stay longer in a survival mission without having to go through a host migration. I suggest an alternative Mission Mode that ensures the player is the host ahead of time, adds 5 or 10 seconds to the countdown to help them still find a party, and otherwise plays like a Public mission. This way they may end up Solo after all or someone may join and leave early but it wouldn't impact their game.
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