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Upsidown

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  1. I thought of a few ideas to kind of “spice up” Qorvex’s abilities, and I would like to share them here. my first idea was for Qorvex’s 1st and 4th to add more synergy between them. I thought it would be neat for Qorvex to be able to shoot the beam from his 4th ability into the sphere at the top of his columns to split the beam into a bunch of lasers that auto target enemies within the range of the column’s aoe. As to not make this synergy too op, the multiple beams that Qorvex’s 4th would be split into, would deal 70% less dmg, and as I mentioned before, they would only be able to target enemies within the aoe of the columns. I also thought that Qorvex’s second ability was kind of lacking and thought that it might work better with his kit if it was cast in a big circle that shrank pulling enemies caught in its range to its center point, this would give Qorvex better cc and would synergize well with his 1st ability. If anybody else has some other ideas about improving Qorvex’s abilities please comment them.
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