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Minion135

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Posts posted by Minion135

    • TYPE: In-game
    • DESCRIPTION: I finished in my arsenal in the Relay Dry Dock while in a squad, then it made me get stuck in first-person mode and unable to do anything. I couldn't bring up the menu or anything. All I could do is turn my camera angle with my mouse, and even then only left and right..
    • VISUAL: I foolishly did not take a screenshot.
    • REPRODUCTION: I attempted to reproduce it, but was unable to. The other 3 members of my squad were all on the Railjack when it happened to me, and I did not have a squad of 3 to test with for the sake of trying to reproduce it exactly. I only had 1 squad member at the time.
    • EXPECTED RESULT: When closing out of the Arsenal, I expected to be able to move around as normal.
    • OBSERVED RESULT: I was stuck in what appeared to be a first-person perspective, unable to see my Warframe at all, and only able to turn my camera to the left and right with left-click, as though I were turning my Warframe in the Arsenal.
    • REPRODUCTION RATE: I attempted to test to reproduce the bug, but I was unable to reproduce it.
  1. On 2019-12-20 at 5:14 PM, PatMartins said:

    Apparently I accidentally used a wolf beacon on the Railjack.....when you're not supposed to be able to use beacons at all in the first place in Railjack.

    This happened to me, too. I hope it gets fixed, and we get our beacons refunded. Wolf didn't even spawn. I had completed one mission, then immediately went into another. It was in the second mission that I was somehow able to drop the beacon.

  2. Optimized Flip-Model (Experimental). Figured I'd report that it is giving me a bit of screen tearing when it is enabled, currently. MSI GTX 1080TI Gaming X card, i7-6950 processor, 32 gigs of RAM. I limit frames in-game to 60, so maybe that's causing the issue?

  3. I was just in a game with a Mag, and when I would fire Ogris into the bubble, it would kill Mag if they were too close, as well as their Kavat. Not sure if it also would kill other allies, as no one else was close enough to be hit.

  4. My workaround for this was jumping and sliding. Experienced the issue until I unlocked Void Mode, then Dash worked perfectly fine again. You can still get through the quest with jump sliding, though. Only tricky part is the ice wall you have to dash through. I waited until the maw as close to my side, then jump slid, got right under the wall, jumped and void blasted. That got me past that part, and then bam. Unlocked Void Mode and Dash worked again. 😄

  5. First time in the Helminth room, Ordis says he would enjoy purging this, but the subtitle in English says "Ordis would enjoying purging this..." Sorry if this is the wrong place, but I did not know where else to post it.

  6. I'm not sure if a recent update messed it up, but Rising Blast now only charges for me. Even if I tap just to get a quick blast out, it continues to charge the blast after I let go of the key. If this is an intended change, then the tooltip for it needs to be updated. I hope it's not, though, because I like having the option of doing a quick vs. charged void blast.

  7. Hello, not entirely sure where to put this so I'm sticking it here. I noticed that with the chroma integration, at least a certain orange (Fire colors, far right, 7th down) shows up more white on my chroma mouse than orange. I just tested with some more colors in the Fire palette, and they seem to be the same (far right 3rd up brown) with showing more white than whatever color they should be.

  8. So, uh... Mimics seem to be kind of bugged for me upon replaying The Sacrifice. Some work fine, some... Do this. Mimics: The true masters of disguise. 😛

    DA714FCA8C27A6007B4D6739757788582860FF7E

  9. 2 minutes ago, Omega-Shadowblade said:

    Currently, no.

    Hm. Hopefully they can find a solution for it, at least. It's never bugged me particularly, but I do know folks who have been wanting that. I just figure if it's something doable, it can help enhance the game experience for folks that it would benefit at least. 🙂

  10. 8 minutes ago, Omega-Shadowblade said:

    I don't think this is an element due to clutter i.e. if you were ranking a mod you had on 30 or so weapons like a serration.

    There should be a way to make it show just the Warframe/weapon you have currently equipped's capacity, right?

  11. I tried searching, but didn't see any threads on this. Is there any chance that when you go to the Arsenal then to Mods from there that you can add a UI element that shows the total amount of Capacity left in the Warframe/Weapon you are upgrading/installing mods for?

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