I would like to suggest adding more capacity for orbiter since it's individual choice of the player to go for the building process at the cost of possible sacrifice of loading time or anything. I know there could be issues with things like server to player network connection but I'm doing completely fine and I think many many people would be greatful for this change, especially since we can't really make use of smaller items like this and we hardly consider them possible to use at this point. I think infinite capacity cost would be in place so that players can get what they want at their own risk and at the cost of their own problems, myself included since I'm writting. Is there literally any possibility of you ever considering this or other way of changing this whole issue ? Capacity cost is fine in dojo, except for dry dock, but it would be nice to have Orbiter as our best base of operations fully decorated without need of cutting corners to make it a lot smaller and less orbiter like and even while doing that we are unable to decorate all of the rooms again becase of the capacity. For these reasons I would properly ask of you to simply rise capacity cost by huge amount of points or make it infinite and instead simply put warning message which would be something like: "Warning, from this point onwards you can expect technical or network difficulties if you keep building. Take it at your own risk !" or something like that. Hopefuly you will take this into consideration since it's a waste of decorations and possibly great looking orbiters. It's also completely nonsentional, that there is possibility of building in Kahl's camp, but capacity max remains the same. Please change that.