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Kalarual

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Posts posted by Kalarual

  1. On 2019-03-07 at 7:57 AM, mcdoo said:

    I would say get good or something else witty with a cliche. Sounds to me like you just raged and wanted to be mad. Its SUPER easy to find exits, you look at the map....and search. Besides these tile sets are all the same on Kuva town. Minimal changes and you cant find exit. LOL. Lot of impatient players who cannot control being frustrated at a video game. Nightwave is meant to be PASSIVE. Its based on play styles and missions we already do. The problem is yalllll salty you gotta wait forever to get to the top and collect the best stuff. SALLLL TEEE 

    And 1 hour of Kuva farming is boring. It doesnt get fun til the 2nd hour. 

    You got me, I needed to rage.

  2. Just now, (PS4)RenovaKunumaru said:

    So your issue isn't with the challenge itself but with the bugs this game has. 

    Yeah, it sucks when waypoints are always broken.

    I have 2k hours playtime, my friend has over 3k. we still don't know the way around that stupid place.

  3. Just now, Kyronz said:

    unfortunately WP's in the newer areas are very poorly done, assuming you can get past the bug where they bother showing up at all....this is not a priority with DE obviously.

    The exit WP wasn't showing up on the HUD at all. it was on the map, in weird locations not leading anywhere.

  4. 2 minutes ago, DatDarkOne said:

    So why did you do it if you didn't want to?  You could have easily just ignored that challenge.   Just as I ignored the previous one for Hydrolysts.  You DO NOT have to do all of them to get all the rewards.  

    Cause god knows how awful the upcoming ones are gonna be. If I skip this, who knows what I have to skip later.

    • Like 1
  5. 29 minutes ago, (PS4)psycofang said:

    What mods do you have on it? 

    You dont really need the shadows tbh, it definitely helps though.

    Have you tried health conversion on nekros? The extra 1350 armor can assist in survivability with intensify and creeping terrify to strip armor and turn off mobs killing should be easy as pie. 

    Quick thinking with health conversion is nutso as well. 

     

    Oh my post isnt about your personal opinion on preparation its more for if you ever decide to do this again heres my suggestion.

    https://imgur.com/WOGZBxA

    https://imgur.com/0WBOkjK

  6. 26 minutes ago, TheRealShade said:

    So let me see if I get it straight:

    1. You went in over-estimating yourselves

    2. You couldn't find your way around the map to leave (I kind of want to give you this one since Kuva Fortress is a maze)

    3. You didn't think of just changing to operator mode so you can safely look for the exit

    4. It's the game's fault somehow 

     

    As a side note, I also 2-manned the challenge with a friend, it was a snoozefest for the first 50 or so minutes, barely got challenging by the end. We were 1 nekros and 1 frost, easy challenge, easy 20k kuva farm as well. We had no issue finding the exit and our cats didn't start dying until the last 5 minutes.

    If you read above, we didn't over-estimate, we cleared it with no issues til the last five minutes. we made it to the end and was trying to exit. we did do operator. Regardless, you can't stay invisible forever. Maybe YOU can, but mine can't.

     

    Not everyone is you, so flexing is pointless here. we were two nekros, so we didn't have a shield buddy protecting us or the capsules for the whole mission like you did. 

     

    • Like 1
  7. 7 minutes ago, (PS4)psycofang said:

    ? Nekros should be able to eat quite a few hits from level 130s.

    That and creeping terrify being another busted ability that turns off ai hostility.

    I was using braton prime and akjagara prime(both chop nicely)At that point I wasn't even able to kill them fast enough to get the shadows I needed for the defense. I was forced to use akjagara, which WAS killing them, but not fast enough. Dying then forced to rez left me with not enough energy to do much. If I sat with an energy pad I woulda been destroyed so that option was out. I survived the 60 minutes fine, rough at the end. The act of TRYING TO LEAVE is what wiped us.

    Braton prime is NOT good at those levels, which I never use nekros at those levels anyway. I wasn't expecting such a jump in levels after an hour. call me unprepared, sure, you're right, but the fact that an hour is way too long still stands.

  8. 7 minutes ago, Gurpgork said:

    It really should work similar to the way that the ESO one works and only require that you complete an hour total worth of survival missions. That way, you can either do it all at once, or you can do it in short bursts. 

    Everyone wins. 

    that's what my thoughts were when  the task for it popped up. I was like... an hour in one mission? really? hell, if it was just thirty in one I'd be fine with that. most people don't even stay thirty in survival. You're basically forced to do it solo/two people cause GL getting randoms to not use LS the moment it drops below 70%.

  9. Just now, youngjdef said:

    lol dude you are throwing one of the biggest tantrums I've ever seen, get over yourself

    literally implying rebecca may get death threats over zephyr if shes not changed

    grow up

    Please show us where it implies any death threats.

  10. So Me and my friend sat and 2-manned the survival for an hour in kuva fortress. We got about 61 minutes, and could not find the exits because the waypoint system is god awful. We wiped. had to abort. one hour of our life wasted for some elite weekly forced on us to do. One hour against level 130 enemies on nekros, with cats that can't last five seconds and frames that got mowed down even faster.

     

    This new alert system is trash, plain and simple. It makes me not even want to play, I did everything else, this is pretty much the only thing left. Why would you make ONE HOUR a task? ONE HOUR? IN KUVA? No thanks. The elite tasks are stupid. why would anyone want to sit in a boring survival for an hour with no reward for the difficulty except a measly 5k points? This honestly made me so infuriated as a player I'm just going to skip out the next update and probably the next one after that and play something else because it's been like this for a while. FIghts that aren't fun, a heavily flawed alert system I honestly tried to like. then this was the icing on the cake. Get rid of this nightwing garbo and try again.

  11. 51 minutes ago, (XB1)GearsMatrix301 said:

    “I’m doing a thing but it’s not doing as I want so I’m going to keep doing that thing until something changes”

    sorry to break this to you friendo. But you’re insane.

    Do you know the definition of insanity?

  12. If frames leveled as fast as you seem to want them to, then boosters would be pointless and DE would lose money. They already lose enough money each update as it is. Think.

     

    Also, christ your ideas are downright awful for DE.

  13. 1 hour ago, (PS4)jesuimaneribas said:

    The Veterans.... what is it? just a label. The endgamers what is it ? just a label. The collectors what is it ? just a label. I can go on but I dislike typing to much. Everything is just a label that someone or even the developers came up with. Now I can tell you that some players in warframe love labels. I Don't know why it matters , it just a label that makes you supposedly better than everyone else. There's no one ,I mean no one in this game that knows everything. Not even the developers. This is why there's such thing called 'community' because it allows everyone to share their knowledge and their perspectives about the game. The reason why I say no knows everything about Warframe is because, things in game are yet to be discovered. I will give yall an examples. Now in this game there's many bugs that will give you an edge of the game whether to survival better or finish the mission better or sabotage in any kind of form. Do the developers know about it ? I doubt it. Do players who use the exploits would like to share it? Absolutely not because they enjoy doing it because its fun for them. Now about the "vets" no matters how many hours you have , how much knowledge you think you have there's always something new out there that one player knows about it that you don't. And that's truly why I don't believe in the vets, If I have share all my knowledge about the game, I might aswell compose a book about it. There's the expression we learn something new everyday , that's Warframe to you. Players discover something new the more they play and have multiple discussions about things in within the game.

    Now I do believe that endgame is fun , at least for me. If you have a good healthy insurance , im sure you can break records in the game. But to implement scaling rewards in the mission , that obviously tells you right there that game will break, its obvious. Although its rewarding because you put that time and effort on it , but the game will be broken. Im not contradicting myself because im up for it , but my wiser persona tells me that it shouldn't be that way. Im up for it because anyone who farms kuva, knows the grind to it. That's perhaps the only thing I would perhaps would want to scale up , but nevertheless it will be broken. I will use kuva as an example as a scaling reward. So every 20min the kuva will double. If you run a 20min survival that gives you 4000 kuva at 40min you will have 12k already in total. then it doubles it again at 60min. So every rotation c gets double imagine how much kuva you will have after you do a 5 hours run or even more. But of course they can always cap it after 60 , but it will allow you to finish the game quicker since your rewads scale. I don't personally think that's what DE wants , the grind is what keep most players in the game. Because once you put in work then your hard work pays off and its rewarding. 

    "I dislike typing"

     

    >>>types two big as hecc paragraphs

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