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mantasas17x

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Posts posted by mantasas17x

  1. 6 hours ago, Yxivi said:

    Oh, you never saw a thread complaining about bullet sponge enemies? Hmm, maybe lurk the forums more?
    Armor scaling is a problem and DE should fix it. The update is trying to change that but it came with some more changes (shield-gating, frame armor buff, new status effects, etc), so we feel a lot more powerful while the enemies have been toned down. 

    Bullet sponge was a problem now it solves but we still need difficulty. Best way to increase difficulty is to add new mechanics and sometimes having enemies deal high dmg is also fine, but no bullet sponges!

  2. 12 minutes ago, Yxivi said:

    Players: DE plz nerf them enemies, they too stronk!!!

    DE: *nerf enemies*

    Players: WTF DE enemies too squishy!!!

     

    PS: I know that those players might NOT be the same group of players. 

    I am not complaining i am aware i kinda use really strong weapon, was just interested in more opinions than my own

  3. by a bit i mean i feel like they are made of paper while my warframe is made of steel. Usually to one shot lvl 80 enemies i need at least 3x multi on my nikana now i do not need multiplayer at all they just die in one hit also speaking of which my warframe used to be one shot but now i am just tanky as hell barely taking dmg, I am happy with enemies doint being sponges opens up oportunities for more weapons to use but also being made of steel feels a bit easier. But I am unsure if its bad or good change 

    • Like 5
  4. Just now, Blatantfool said:

     Just dust the ol' sentient beatin stick off when you need it. You don't gotta main the weapon, right? Just craft it. The cost of crafting it seems awful at first but the weapon does have traits that make it worse the cost of entry.

     

     Think of it like this. What we know together now that we didn't know when is that the weapon is a weapon but also a key. So when you're really spending material on here is the key, which is fine.

    yeh ik i'll craft it and keep it next to my other trash 

  5. 2 minutes ago, DarthIronclad said:

    Don't farm all the ducats at once...you will only burn yourself out....

    Instead maybe do it slow like farm 100-200 per day or every few days...you will get it eventually...

    I have gone through the grind for this weapon just like many others had before...if others can do it you can to. 

    Also I have willing grind ducats for the sake of fashion frame before too...

    I already had the ducats for it, but i wanted to use it for something useful 

  6. This specially regarind the trailer of it given us on tennocon  and it got me thinking (i'll spoiler contents when it comes to what happens in trailer ) Because 

    Spoiler

    Because we see ourselves actually pickup a weapon a weapon our warframes use

    I thought , maybe at some point, in that 

    Spoiler

    Void future/past/world that we get blasted in

    We get to create a warframe of our own from our 

    Spoiler

    Older self

    A True unique warframe for each player. We already know How they were created and I believe our characters at that time fufill the requirements. 

    We already have modular weapons pet and archwing is comming soon archwing is not to far off from a warframe tho, since they have their own abilites. 

     

    Don't hate me I am just thinking that it is possible.  Let me know what you think and sorry if I used spoilers wrong First time playing with em ^ ^ Anyways if its true  I HOPE They give passive ability to carry more than one melee weapon :3

  7. Hello dear red text. I would like to give my feedback on Railjack focusing on the negative positive and suggestions on how to improve the negative Let me beginw tih the biggest problem: 
    Engineer : Generally speaking engineer Is the least fun role, the reason is you don't get to see the game you see railjack Fires and invading crews, you are constantly under stress trying to repair the ship i believe this is the worst problem And i have a Already successful way to fix it based on other Gameplay style related to Railjack.

    improvement: 

    Instead of forcing player to repair the ship, Instead add repair bots/ sentines that do it automatically , which charge the repair juice from a certain station. Leave only fire mechanic where you have to get rid of the flames.  WIth this railjack should be generally tankier right now it gets destroyed pretty much instantly even with armor and hull improvement's its extremely squishy, Warframes feel tankier than a giant ship. SO what is the new job and focus on engineer? Provide support : improve things, Use repair juice on cannons to increase their dmg, or maybe on drones to make them fly faster less recharge time for them, with this player wont have to 24/7 sit in railjack and repairing but could get a chance to go out and shot maybe even board a ship. 

    second problem: For solo clan member it is really hard to collect some of the new resources introduced , the 4k cubic which is also used for healing is really hard to collect I get that we should not get everything in one mission but not in 100 missions as well, I am on saturn and I haven't been able to collect enough and there are 6 of em. I am already dropping mk2 parts means the part i am currently repairing won't be 100% viable. improvement is self explanatory.

     

    The good: 

    The fact that it's all so really flexible that ppl don't really have to get glued to one role ppl can change roles we can ask to switch places, the fact that there is gameplay between archwing warframe and railjack it really allows To Enjoy the content. Having own ship is also really awesome, wish I could replace it with orbiter.  Generally The whole railjack system is awesome.

     

    Until the bugs are fully fixed i cannot offer full feedback i am sorry about that

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