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5H4DE

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Posts posted by 5H4DE

  1. 7 hours ago, Im_a_Turtle said:

    It really makes you question if the corpus "Zealous" crewmen are actually just "normal" (Not fully indebted to body repossession yet) corpus colonists trying to pay off their debts through conscription. That'll be something to think about while slaughtering them by the hundreds in survival...

    The corpus crewmen are purpose bred humans iirc. They are indoctrinated to the highest level and live only to work on their assigned job and don't really know much else. 

  2. 12 hours ago, (XB1)BlueDually said:

    While they do have void powers I have always thought of them more like the kids from Evangelion or Darling in the Franxx, they have a special trait that enables them to pilot and it has nothing to do with their physical aptitude.

    But they are kids so the they should be able to at least sprint quickly for a little bit; maybe not double jump but a little more athleticism would be nice. The Warframe is a bio-mech so it's physical capabilities far out pace that of a person.

    And ride K -drives, I am so disappointed there is not different dialog with the Vent kids if you show up without a Warframe. As the Vent kids are a few years younger than the Operator.

    If I remember correctly, i's in the lore that the founders of the focus schools were so strong on their own they could outperform warframes in every category. My guess is that a few quests down the line we'll reach that point, maybe after Duviri.

  3. 7 minutes ago, DatDarkOne said:

    Says the above statement.  Then follows it with the statement below..

    dSUBkQp.jpg

    Bad AI doesn't mean bad aimbot. By bad AI I mean they are effectively retarded and will stand still instead of moving around, taking cover, trying to not die instantly. This is boring to fight.

    Aimbot snipes from hitscan snipers are also boring and lazy to fight. The fact that a nullifier can oneshot you while standing out in the open 6 bulletjumps away doesn't suddenly make their AI better, it just makes it annoying. In no situation are hitscan weapons fun to fight against because as long as you were in the crosshairs when the bullet was shot, you will get hit.

    You should maybe spend more time playing the game instead of the forums.

  4. Actually, bulletjump in itself isn't a problem, the problem is from enemies having really bad AI across the board and taking an accuracy hit when we are in the air. That as well as them being too slow and grounded, we need more mobile and reactive enemies to put up a fight.

    Also we need enemy hitscan removed, it's no fun being sniped from 70m away with no chance to dodge once the bullet has been fired.

  5. What's there to master about archwing melee? It'a as simple as it can possibly be, mash the button to keep latching onto and smacking your target. There's nothing else to it and I can't see it be anything else while used with the archwing. Now if we ever get atmospheric arch-melee that'll be a different story.

  6. 1 hour ago, Educated_Beast said:

    +1

    This design also forces you into the superior school, zenerik.  If the other schools could use thier whole tree without gimping themselves, then other schools may be used more than niche purposes.  

    Not really, as long as Zenurik is the only school with energy regeneration capabilities it will keep being the dominant school no matter what others will provide.

  7. 2 hours ago, Kaotyke said:

    Let me ask you this: Did you start Destiny from scratch? From your post, you did.

    Now, lets reverse the positions, if you played D2 for thousands of hours. Then picked up Warframe as it is now. Without prior plays.

    Would this statement be reversed?

    I'm not being sarcastic or anything negative. I want you to reflect on that for a moment and tell me what you think.

    Although: Ya, we need some sorth of competition in here that is not a leaderboard. I think I once made an idea about making Solar Rail Conflicts be PvE against Grineer/Corpus and have the clan/alliance that defended it best get freatured.

    Yes I started from scratch, because of this I'm not counting the story or content between them, I'm counting the gameplay, the way the planets work there against how they are in Warframe.

    The one thing that really struck me is how alive the environment feels on Destiny compared to Warframe's Open World equivalents. There is always something going on somewhere on the map and you don't find yourself traveling long distances where you're only checking out the environment. Not to mention the fact that it's not squad-based, you can find random players doing different things and join together for events without needing to form a party.

    The above is something that, if DE could do as well, would be huge. Yes I am aware it requires servers, yes I am aware servers are expensive, yes I am aware the spaghetti code of warframe will make that extremely hard to do; still, it should be something they attempt sometime in the future, if not the server based-truly-open-world, then the ones we have really need to be brought to life. Hostile wild-life roaming PoE and OV would be a starting point, dynamic events, that you can opt to launch or ignore, with meaningful rewards to follow.

    I'm gonna ignore the Conclave - Crucible debate as WF doesn't really work with traditional PvP and I don't really know what could work here and be enjoyable (Maybe PvPvE).

    Game balance is one giant can of worms I don't feel like opening right now, I'll just say I like the somewhat squishy with a passive delayed regen system they have in place more than our get oneshot or be a literal god system.

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  8. As someone who has thousands of hours on WF and just recently picked up Destiny when it came to steam, my gaming routine now is login on Warframe for daily check, logout and play Destiny, rinse and repeat until Empyrean comes out.

    Like seriously, WF could learn a lot from it. Let the competition be here and be strong, this game hasn't had a real threat since the Second Dream launched and it bloody shows.

    • Like 1
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