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Scarletboy267

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  1. It is really frustrating to do an in depth fashion frame based on day or night form to have it completely changed when linking it or just walking around in your orbiter, relays, open world hubs. Please make it so equinox can display the form based on energy or just have a toggle in the arsenal that you can pick which form displays. This would not change anything during missions.
  2. When I say disable I mean guns won't work so they drop their weapons. So its a disarm for any enemy within range of Razor Gyre. This idea is only because of the sentients abilities to disable tech in lore. Also Razor Gyre doesn't currently do much to disable. Only the enemy hit with the dash is knocked away. The enemies in the abilities radius just get a low damage slash proc. Caliban needs more survivability. The other sentient themed warframe Revenant uses one ability and can be hit 12 times before taking any damage and anyone who hits mesmer skin is put to sleep. Caliban seems more of the traditional sentient warframe. There for I think he should have some kind of effect from the radius of Razor Gyre to disarm enemies. If he was able to permanently disarm those in range that would be nice. As for eximus targets that always going to be a skill issue. Take out the eximus disable the rest from firing their weapons. All eximus when they have overguard are not affected by abilities anyway. As an augment: Caliban can now jump during Razor Gyre. Eximus targets hit by Razor Gyres aerial dash will have 20%/30%/50%/100% overguard removed based on power strength. Air time after jump while holding aim glide is determined by aim glide mods Revenant can remove 100% overguard with reave in one cast in 3 seconds while also mostly outright killing an enemy. Just circle around the group of eximus while casting reave. It's not asking a lot to have Razor Gyre remove overgaurd while doing it. Razor Gyre being energy overtime is fine as long as it doesn't rack up for damage. 1 engery per second is reasonable when duration is 100% and efficiency is 175%. Side note for his 3rd: This will also synergizes well with lethal progeny making them also spin when you do and attack the same enemy. Lethal Progeny should also have already scaled with enemy level. Another cool idea is having dual melee equiped while doing Razor Gyre will apply the melee damage of your melee just faster.
  3. Yeah it is a shame that his first ability is in that state. A lot of frames in the past were also like this. I'm sure eventually Caliban will be fixed. I atleast hope so anyways. I really e joy Caliban for what he has to offer I just wish I didn't have to subsume an ability on him to get rid of a useless ability. 1 other little gripe lol when changing Calibans colors the color of the lethal progeny assists are so ridiculously saturated compared to Caliban. You could put the brightest red on Calibans secondary color and he would look light pink. His assists however look like a radioactive cherry lol.
  4. I love Caliban he is really incredible in so many ways with his sheild and armor stripping, the constant shield regen. The AI on his 3 could use some work for sure. The stomp that lifts enemies and makes them vulnerable to damage all great... However... his first ability is completely throw away. Razor Gyre is just a free slot to subsume another ability. It does hardly anything even to unarmored enemies. The energy drain is really bad and he can't regain any energy to even build up damage. Though I don't think it would be worth it to waste all the energy to get mid numbers. Since Caliban is sentient why not give him more laser blasting abilities like a laser shot that can be charged that can disrupt weapons in a certain blast radius and do damage. If not that give the glorified beyblade Caliban the ability to disarm who he hits or jam thier weapons. Try launching a beyblade at anything it wont do much damage. I say that it should have a disabling or disarming effect because the sentients were able to disable Orokin technology which was why the Orokin developed biological weaponry. So why not give his first ability more utility. You can travel towards an enemy cool but you can't fire guns or use melee or even jump or collect item drops. So it's not really good for anything. Pablo I know you can do this all your reworks are awesome. Caliban is a great frame but good god is that first ability the worst I've ever seen it's just completely unusable.
  5. Idk where tis belongs, however, I feel its a step to recruiting people to play with or join a clan that is more communicative. I have played Waframe a long time mostly solo on PS4. I had a clan with my ex once though. I took a hiatus for a year because it was something I did with them. I have been back on recently since I got a PS5 for Christmas last year and I realize I don't have any friends. I honestly don't know where to begin to make friends. I'm in my thirties and it's never been more of a foreign concept. Does anyone else feel this way? I guess I would like to be a part of something. I have schizo effective disorder which is where my escape into the world of Warframe began. I also live in the middle of nowhere and all my childhood friends have thier own lives. They haven't talked to me in years. Most of my time is spent playing Warframe other than my regular life with work or my boyfriend. I recently joined a large clan and it really only made me feel less a part of something. I've sent messages and they have fallen on deaf ears. Just a quiet voice in a crowd of a community that can't see or hear me. Maybe I'm being dramatic but that's how it feels.
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