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Doradoradorador

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  1. Don't you know that various warframes have the ability to give squads endurance? You better finish the game before you meet an immortal more perfect than Dante. Maybe you don't know that Dante has to activate his avi three times to gain durability, and even then it's not enough so he has to activate it many more times. With quite a few, if not the entire community, posting negative comments about the nerf, are you brave or can't you read the air to post such a statement? Maybe Dante was nerfed because people misunderstood and made a fuss about his seeming numerical durability. deeplでの翻訳
  2. Looking at the nerf details of Dante and nezha, it seems that DE has included wide area annihilation over walls in their nerf philosophy.(Then what about saryn, you ask, it's Rebecca's favorite) To me, DE looked like a bad social game that starts out strong, makes people collect money, and then immediately nerfs the game as if it is unbalanced. Well, judging by the data collected in a week, and the too-appropriate adjustments (half range for now, line of sight for now), it is transparent that warframe is being developed under a sloppy system, so it looks like an unmotivated management at the moment. deepl翻訳
  3. Most of us were saddened when we heard the news that we were going to nerf. It would be an uninteresting frame.We lamented that he would die. But some users said, "Remember the ported version of nourish.The strength remains," they said, "and we won't nerf things unless DE Megan is "automated," "disruptive," and "dominant.We said it was an adjustment that would still maintain strong performance. Most of us were relieved. But the adjustments meant that Dante had become a silly old man who could only see the surface of things. It's disgusting how easy it is for enemies to miss, especially now that the line-of-sight detection has been added. His strength now is providing endurance to his peers.It is strong ... but other frames will often be able to pass more consistent durability.And it's not like Dante himself can apply powerful weapon buffs. Now he has an attack avi that is prone to leaking shots, a useless attack support avi, and a frame that raises the durability of his allies. I fell in love with his design and paid to get the frame and configure my build. At that time, Dante could do wide-area annihilation and also provide support to his allies...I was happy to see a great frame alongside saryn and others.I thought we had created a warframe with great features that the existing frames didn't have. But in one week he has degenerated into a frame of little use value. Some people say he is still strong after nerfing him.Yes, the endurance offering is strong.But that can be done with existing frames, and existing frames have other characteristics. I am posting in this forum from this adjustment.It was an angry and frustrating adjustment. I don't know if this voice will be heard by DE, but did Dante violate the three nerf principles as determined by you guys?And we decided to nerf it in a week, but we decided to nerf it in a week and then immediately after that we lowered its performance too much, we'll enhance it subtly.I will enhance it again next week. Please look at it from a third party perspective for once.It is too much. This is the highest score I can give for behavior that lowers my trust in the management. I also want to say something about the CC issue. Is warframe the best solution for just a frame with high durability wielding a weapon? DeepLで翻訳しました。 長文失礼しました。
  4. The main content of this game is PvE, so there should be no need for hasty adjustments even if they are a little too strong. If there is a need for hasty adjustments, it would be that their nerf philosophy was "automatic," "confusing," and "dominant," which I honestly don't think they have fulfilled. Dante has become a generic frame that only gives overguard and hits with weapons. DeepLで翻訳したため少し誤りがあります
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