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Squigglpants

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  1. I never thought of using those mods alongside my companion, I'll think about incorporating them into Configuration B. Thanks
  2. By that statement, you're saying that Slash Dash is an intrinsic melee, but giving reason for Arcane Reaper to exclude Slash Dash because it's not a melee weapon. That makes no sense because both, Furious Javelin and Arcane Reaper's description, both state melee; one happens to be on hit to increase melee damage, and the other on melee kill. Arcane Reaper isn't specific in it's description to include "On Melee WEAPON Kill:" but just "On Melee Kill:" So this ties back to it being a design flaw with the Arcane itself, as either it should state specifically "On Melee Weapon," or should be incorporated to fit Slash Dash into it's functionality. And this also ties back to Slash Dash being a melee weapon, as it's dealing melee weapon damage to be synergizing off Furious Javelin successfully. The only difference being that it's classified as an Ability, and despite the classification it functions as a melee weapon.
  3. So why does Furious Javelin, an Augment Mod that only works on Melee Weapons as per it's description stating: "Each enemy hit will increase Excalibur's Melee Damage by 15% for 16s." Work for both the Exalted Blade AND Slash Dash, but Arcane Reaper can't do the same. To me, that seems like a design flaw with the Arcane itself. By all means, if you want to defend it saying that from a lore perspective it makes sense to call Slash Dash an extension of Exalted Blade, but from an in game perspective they're completely separate and should be, do continue to do so. I stand firmly with Arcane Reaper needing to synergize with Slash Dash because it makes the most logical sense, especially with Furious Javelin synergizing with Slash Dash.
  4. Nah no worries, but yeah. My former build with Excalibur before implementing Reaper, was to use Energize and Molt Augmented, combined with Surging Dash and Furious Javelin Augment Mods. I have Blind Rage, all 3 Umbral Mods for a total of 77% Ability Strength, and Energy Conversion for an additional 50% on Energy Orb pickup. Using Furious Javelin on a group to get around 500-1K bonus melee damage, and then using Slash Dash would net me around 1.4-1.6M on Armored enemies. Because I use Tharros Strike to strip armor, it nets around 2M+ with it. That brings another issue I have with Slash Dash and Arcane Reaper not synergizing, because Furious Javelin, the Augment Mod increases the Damage of all melee weapons, and that INCLUDES Slash Dash, but Arcane Reaper ≠Slash Dash for some reason...? Respectfully disagreeing here, should work regardless of lore/in game perspective. Furious Javelin works for all melee weapons, and that includes Slash Dash, but Arcane Reaper doesn't work for some bizarre reason.
  5. Okay, so I ran Void SP with Excal Umbra like I did before, and the end result is that Arcane Reaper doesn't proc on Slash Dash, much to my disappointment. The funny thing about that, is that using Exalted Blade + Slash Dash, sends out the Exalted Waves as you would doing a normal attack with Exalted Blade. Arcane Reaper will proc on the kill of the wave attack from Exalted Blade, but not on the kill of Slash Dash which is my issue with it, because Slash Dash as I've said, is an extension of the Exalted Blade.
  6. I've dealt over 2M+ Damage in Void SP with Slash Dash, I think it does kill in a certain way I haven't tested that yet, as I replaced my Exalted Blade with Tharros Strike, but I'll see if that does the trick. If not, it is something that does need to be looked at because yes you are correct about Slash Dash being an ability and Exalted Blade being the Exalted Weapon, but Slash Dash is an extension of the Exalted Blade seeing as you use the Exalted Blade itself when attacking with it.
  7. I get the platinum to go and buy an Arcane Reaper maxed out, thinking it would benefit my Excalibur's Slash Dash build greatly. I read the Wiki and saw that it works on Exalted Weapons, so surely this must work on Slash Dash, right? Wrong... Arcane Reaper does not work on Slash Dash, despite the attack in it of itself, being both a melee attack and an extension of Exalted Blade. I don't know if anyone else is having the same issues I'm having when it comes to Arcane Reaper, or if theirs is working as per intention with Slash Dash, but mine just doesn't proc unless I kill with either my Nikana Prime or my Exalted Blade. I think it's criminal that Arcane Reaper doesn't affect Slash Dash, and I believe it should, but that's just me.
  8. As interesting and amazing as this translator is, and the amount of work put in to make it work, I wonder if it's possible to allow us to copy and paste the translations rather than saving it as a image and sending that image in the place of text? It is possible of being done, no?
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