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Mrevasivepants

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Posts posted by Mrevasivepants

  1. Greetings everyone,

    Not sure if this was the correct place to post it, but here goes. The Mutalist Cernos has a problem when it comes to modding it for damage with elements.

    The weapon comes with base toxin. Instead of ramping up with the adittion of another elemental mod, say toxin again, instead of calculating the total damage of the weapon... it calculates the base damage of the toxic damage only. 

    Here's an example: The weapon has a base toxin damage of 5 but a total damage of 415. If i put in infected clip instead of having the toxic damage raise up to say amongst the 800 damage... it only rises up to 9.5 damage.

    Here's the weirder part however: If I put in rime rounds, not only it increased the damage from 5 toxic to 8 viral, it for some reason as well gives 246 Cold Damage as well. If I put in any other elemental mod, it'll scale back to only the toxic damage itself again.

    Pretty sure this isn't intentional... so... DE... pls fix.

  2. Non Ironically? The amazing community and I enjoy the creativity in some of the warframes, thus giving me interest in playing it

     

    Ironically? You're right, why are we still playing Warframe? Just to suffer? Every night... I do an ESO I can feel my vandal braton... my lato... my lost MR exp from events I didn't caught up...won't stop hurting. It's like they're all here. You feel it too, don't you?

     

     

  3. Hello everyone,

    On the 9th of May 2014, I had the opportunity and pleasure of participating in Prime Time. I absolutely loved the time I spent and I have really good memories of the mission that happened (Reb carried us all.) From time to time I like to watch that episode again and laugh at what happened, unfortunately today I tried to find the episode I was featured in and I couldn't find it on Youtube.

    By any chance, does anyone know a website where I can find and download that specific prime time episode? I can't remember the # of it, only the date which I've formerly indicated. 

    Thank you all kindly and tenno on (Those liches aren't going to X themselves.)

  4. I'm getting this bug too. The lights flicker and everything, but the even never actually triggers. No message from the royal guard, nor any indicator of a kuva larvae. Bloody weird.

     

    UPDATE: I quit the game and relogged, Kuva larvae has now spawned. I wish you all luck for those who have this bug for more than 3 days

  5. I have to agree with my bestie here, and not just for the sake of agreeing.

    Making new resources is a time waste for literally everyone: The Vet players who farm it; The New players who need to wiki the stuff and get even more confused with the already existing resources; and of course the devs that waste time coding something new, designing it and properly balance it.

    New resources aren't inherently bad. Take Argon Crystals for example, farming them feels justifiable because you can get them at a decent rate, it (was) in a tileset where people wouldn't need to go out of their way to farm it because they'd go there to farm prime parts in the first place (back then at least) and there are a ton of stuff that require Argon Crystals, the only bad thing is the non-sensical removal after 24 hours of adquiring.

    The newest set of resources that have been released for the past 1 year now are the ones that are trully nerve wrecking. You spend days, or weeks if you're more of a casual player to farm the stuff... and what? just for a weapon or 2? what are you going to do with it then? Nothing, because DE would rather go the lazy route of their hay days of new content (new mastery folder weapons every week/month) instead of having a way of recycling the stuff.

    Now, I hear some of the people in this thread and their voices, saying: "Well without new resources there's no engagement, if you use old resources people are going to come in and leave in the same hour after getting the weapons." That's a reasonable train of thought, only that it isn't. Let's be honest, how long do you take to farm the new stuff? 1 day? 2 days? 3 tops? Is adding a new soon to be obsolete material, that increases playtime of the average player for 3 days in exchange for just another intricate and pointless way of getting the new stuff in addition of it potentially cause people to be upset and damage your reputation? You be the judge, but in my point of view it's not worth it by a mile away.

    DE is already taking its time releasing content by perfecting it, why not waste a bit more of time and make the new content a bit more interesting in order for people to really stick to it for a bit more? I already suggested for them to patch out all the weaponry one at the time that are essentially just mastery folder, and thus mitigating the elitist ideia of the game and pretty much making the "Meta" more diverse and interesting.

    Exploiter orb was fun, even after finishing it I sometimes go back there because its a boss that really touches me and I find it very fun to fight.

    TLDR: If you wanna make a new resource, go for it, but make sure it doesn't just apply to a couple of new things and then be forever useless once its adquired, either release stuff like this once a year or find a way for players to be able to recycle it for other materials or even prizes.

     

  6. 5 hours ago, maddragonmaster said:

    i specifically said. i don't care about the bullet sponge part anymore. i am only focused on the fricking spawn rate of that grumble grumble grumble.  because so far ever since i had those 2 spawns with the drop of the blueprint and motor last week i haven't got him to spawn once! ONCE! and from that one bit of you proving that he only has a fixed percent of spawn 4%%-6%  which i am trying to believe but my crappy luck is driving me insane while i argue with anyone that fricking goes "oh he isn't so bad. blah blah. i met hem often, and i am having fun with it." making me feel like i don't have problems and that it's my horrid luck and what not. i am seriously stressed and i have no way of channeling that stress because i apparently am on the wrong side of the dang arrangement and can't express it because somepeople thinks everything about wolf is fine and what not. 

     

    Just give it up man, these elites and that wannabe elite drongo are in the minority with their flawed argument. At this point i just ignore them because they can't be argued with and they've a very weird idea of "fun" that involves only bringing meta loadouts and being the big D swingers of the squad and then boast their huge numbers, how easy the game is(which is funny because they keep saying that the wolf is "easy" but at the same time "challenging" so yeah it really takes away their whole point) and adding salt to people's wounds who really don't find this whole thing any fun. They're just doing it on purpose man, ignore them and they'll go away eventually.

  7. 3 minutes ago, SordidDreams said:

    That's exactly why it is relevant. People complain that they can neither kill the Wolf nor avoid him, well, that's actually not true. Not only can you avoid him, you can level your guns faster in the process.

    Well alright then, if a person wants to meet both those criterias. If you just want to avoid him it becomes a bit difficult in general, though you'll face him only in small chance.

  8. 12 minutes ago, krc473 said:

    There is another option. Bring a rad-crit archgun. It won’t be ideal, but you can keep using the stuff you wanted. Larkspur was my solution to wanting to use weapons that I like rather than ones for Wolf. It worked, but not as well as a Catchmoon or Rubico etc. 

    Good alternative. I like it, even though it involves actually getting a gravimag, which in order to use it you first need to get rank 5 with solaris united to the profit taker phases, and invest in archguns. But an alternative no less.

  9. 1 minute ago, SordidDreams said:

    Yeah, that is a valid concern. He's a random miniboss designed like a node boss. However I have a feeling that's going to be addressed soon. I expect his appearance rate to go down significantly once the current NW ends, and probably even be confined to the new Jupiter much like Ambulas was confined to Pluto once its own introductory event ended.

    I guess I was lucky that my favorite loadout didn't really need adjusting in any real way. I did swap out my Lesion for a Shattering Impact Sarpa specifically to take on the big brown brawny boi, but seeing how silly OP it is, I'm going to be keeping it indefinitely. Or at least until Sarpa Prime is released and/or SI nerfed.

    Though I will say that IMO there's no excuse for getting caught with your pants down in Hydron. When leveling a frame, there's no reason not to take a good gun. And when only leveling guns, ESO is the place to be.

    I applaud that you actually consider my point and not just entirely dismiss it, it's good to see that they're sane people on the other side of the bridge.

    The problem with bringing a good gun for hydon is that I'm going to equip something that'll allow me to handle with mobs easier, not to deal with the wolf. I'm not going to bring a rubico prime as my only good gun while leveling the rest in the small chance that the wolf might spawn while me and/or the defense gets its ass tored by the grineer mobs. No, I'll be bringing something like an Ignis Wraith which is not good, even with rad, against the wolf. I could bring a Catchmoon yes, but it gets boring real fast since I can just then play the game with one hand and use the other for heavy drinking in hopes to make the game more fun (mrevasivepantsdoesnotpromotetheuseofalcoholanddrugsforenhancedpleasurepleaseconsultyourpriestforfurtherenlightment). As for ESO, well, yes you're right but it's irrelevant to the topic since the wolf doesn't spawn there.

    I play the game since 2013 and in a game like this you have to get really creative with the stuff you do in order to stay motived to keep playing a game that's grind intensive, but that's just me. That's why I love running really funny builds, as I've stated previously (Sanec Volt, Bombarding FPS breaking mirage, etc etc)

    Thank you for your input.

  10. On 2019-04-26 at 12:34 PM, SordidDreams said:

    Well yeah. That's true of any and all challenging content in WF, though. Everything can be trivialized by just picking the correct equipment, and quite a few things are extremely hard if you don't. WF is very much a stat-based game where success is mostly determined by bringing the correct and sufficiently leveled gear. If you don't like that, you're playing the wrong game.

    The problem with this, which i've already debated with another fellow tenno that was bringing me on the brink of madness, is that this idea can easily be debunked with the following: Spawns.

    When you go face Eidolons, you prepare ahead with your rad weapons, specific warframe and what not, and at night the eidolon will spawn 100% of the time.

    When you go face the Lephantis, you equip yourself accordingly to deal a lot of damage when he exposes himself and protect yourself while he doesnt, and he'll spawn in the mission 100% of the time.

    When you face the profit taker/Exploiter Orb, you equip things that'll last you a long time before she's exposed, and she'll spawn 100% of the time.

    When you go to your grandmas house, you prepare yourself by not eating anything because she'll spoil you with lots of sugary treats, and it'll happen 100% of the time.

    Now for the wolf, you equip meta builds, mostly involing rad crit things, and a warframe that passively increases your damage in order to end the fight in less than 1 minute, and he'll spawn... 6% of the time.

    You see the problem here? It ruins the fun, running a specific loadout just to fight an enemy that'll spawn in the minority is not justifiable and fun at all, considering the fact that the majority of the Warframe Community that faces him are either low level or caught off guard because they were leveling stuff, i.e Hydron.

     

    If he were to spawn somewhere specifically with a 100% spawn rate., running a specific loadout would be completely justified

  11. 3 hours ago, (PS4)guzmantt1977 said:

    100 percent serious. 

    Anyone who doesn't understand how it works isn't understanding what RNG is. 

    I give up, i completely give up with your pointless, and unaffordable argument.

    It is obvious to me that at this point you're just poking at everyone's nerves just so you can get a giggle out of it.

    You show no respect to those who are playing the game for fun. You keep going at the majority of other people's problem and indirectly call them "losers"(for lack of a better term) by making, what at this point it looks like you're doing, fun of those that go on with a loadout and the wolf shows up to ruin their day because, again, 6% is not a justifiable number to have a loadout against him.

    We've had our backs and fronts at each other and through this debate I've reconsidered the option of lowering his tankyness to just put him in a specific place where people can just encounter him there and nowhere else so that their game isn't ruined. Yet you show absolutely no respect to anyone else's claims and opinions except of your own.

    From now on I'll just completely ignored whatever you have to say, your opinion is still of course valid, but your insipid attitude towards everyone else who shows a clear disdain towards this bad approach of game design makes it hard for anyone having to agree with you.

    This is an argument that its suppose to be taken seriously for the sake of future gameplay, and you're just here to throw salt at people's wounds, I pray that I never, ever have to read an illegit and straight up ridiculous comment from you ever again.

    Good day.

    • Like 2
  12. 6 hours ago, (PS4)guzmantt1977 said:

    Wolf doesn't harass anyone. He has a fixed spawn rate, and that's all that it does, follow the rules of RNG. Cognitive bias means that for people who are unprepared his spawn seems to be major event and they blame it on being unprepared. That's not how this works. 

    07733f6149.jpg
     

    Are you serious right now? The whole thread is the majority of people complaining about how he shows up unannounced when they're completely caught off guard.

  13. As of today's patch, I am unable to roll out of Limbo's banish. I also got permanently banished, it would never run out even if i used operator mode in and out.

    If needed, i can upload the video.
     

    Anyone else is experiencing this?

  14. 29 minutes ago, (PS4)guzmantt1977 said:

    First off, wtf are you talking about? Did you just not read what was said, wake up and decide to strawman your way through? Nobody ever claimed that Hydron is where he spawns "the most", and I've clearly said that I'm taking stuff to level there as well as farming focus too. 

    In our previous talks we were talking about how the irregularity of the wolf spawns does not justify to pick a specific loadout just incase he shows up, you seem to disagree on my take which is fine. My problem is that you specified a place where you encountered the most (so no, in no where that I say that you claim that hydron is where he spawns the most, I just said that you insist on going there to mainly kill him, and leveling up your primary and focus second.)

     

    29 minutes ago, (PS4)guzmantt1977 said:

    That's literally in the same post you quoted. Now can you figure out any reason why I might be doing that in Hydron? Here's a hint: "There are many places where people can farm exp, hydron just happens to be one the easiest places to do so", sound familiar? I hope so. 

    So... you're taking a fully leveled up warframe, melee, secondary, and companion (likely a kavat), and only your primary to level up. That's hardly the "one backup weapon" loadout that you insist people bring on when they do hydron. Most people who do it take everything unranked except for 1 thing, be it melee, warframe, secondary or primary, only a small amount of people I've seen take nothing to contribute to the table and thus rightly become leeches. While you rightly point out that Hydron is at the tail of the system and thus no one that goes there (except people who get taxi'd, that you once again rightly pointed out.) is a total noob, the wolf is considered to be End game material, and Hydron is very far from being end game, in fact I see as low as MR7 people going there. Having a Boltor prime loaded with crit and rad build is NOT THE SAME as a Rubico prime built the same way, people may not have a hard time to take down the grineers but they'll have a hard time taking down the wolf, which is the whole thing I'm trying to prove.

    29 minutes ago, (PS4)guzmantt1977 said:

    You don't grasp the concept of RNG do you? There are limited spaces where he can't spawn, but beyond that, he shows up all over the place. 

    And apparently you didn't read what you quoted just as well...

    Look, at this point I'm not frustrated debating with you, this is turning out to be a good conversation that shows 2 complete different perspectives (while seemingly going at each other's throat.) You're not the only one that goes to Hydron to mainly look for the wolf, many other people do on the rumor(not saying that you follow said rumor) that he spawns mostly there. People point out that he spawns mostly there because people go to Hydron the most. If the wolf could spawn in SO/ESO, I can guarantee you people would make threads and edit the wiki line saying that he spawns in SO, it's just a matter of perspective. I'm very well aware of the concept of RNG, I've played games with RNG worse than this and after finishing High School I understood how probability works, sometimes it favors you sometimes it doesn't.

    29 minutes ago, (PS4)guzmantt1977 said:

    Now I know for sure that you really don't understand how probability works. Do yourself a favour and look into his spawn rate. Then come back and let me know what "10 whole runs" was supposed to accomplish. Until then I'm going to be levelling stuff in Hydron and killing the wolf. 

    The whole point wasn't to prove that he doesn't spawn at all, it was to show you how in just 10 runs, which can easily go up to 1 hour, you can accomplish nothing due to his low spawn rate. Mind you, some other guy could've done the same, went for 10 runs and the wolf appeared on all 10 of them, though the former is more likely to occur with his 6% spawn rate, that's just how probability works. It's quite sad as to how we're reaching this point of the debate and you decide to cheerfully ignore my past train of thought and go ahead claim that I don't know how probability works, and thus calling me stupid. There's no need for such hostility.

    29 minutes ago, (PS4)guzmantt1977 said:

    BTW, how many pieces of cutting edge weaponry are you hoping to be able to use on the wolf at the same time? Because right now it's kavat+1 weapon for most people, leaving room for 2 other unranked weapons, not including an amp and archgun.... If you are not able to get anything leveled out of those 4 options, you might just be doing something wrong. 

    Except you claimed that you only bring 1 thing to rank and the rest is fully ranked, ready to take down the wolf and the grineer with them.

  15. 3 hours ago, (PS4)guzmantt1977 said:

    Again 4 people being able to do even half of the damage that I'm doing isn't an outrageous, or onerous bar to have to cross. But many people in Hydron aren't even coming close from what I'm seeing. Casual (and obviously flawed as it's a sample size that's just too small for comfort) observation suggests that the average is about 1/6th. 

    No, I don't expect a newb to be wiping the wolf out in seconds. But most of the people in Hydron are not newbs. Many have much higher MR than I do. The takeaway for me isn't that the wolf is a problem, it's that that people are going in unprepared when they should have lots of options to choose from.

    That suggests that it's intentional. Just like your argument suggests that they're choosing not to be "restricted". And if that's the case, then they've got nothing to complain about when the fight is a slog against a bullet sponge that they can't hurt. 

     

    See, I knew from the moment I read this that you were awfully wrong, and I decided to waste 1 hour of my life to actually make sure of what I'm about to state and not just to sound like a crazy person.

    Back in the days Hydron was known for its crazy easy farm (Excalibur, Excalibur, Trinity, Excalibur/trinity/Rhino). So I decided to do 10 missions there on Hydron and ask people what they were doing there. Wanna hear the results?

    In 8 games people were doing Hydron for leveling up.

    In 1 game people were doing it to hunt the wolf

    In 1 game people couldn't answer me... don't know why, kept asking them, maybe english isn't their forte.

    Higher MR or lower, you're actually expecting people, in this one place that you apparently insist that's where the wolf spawns the most, that bring stuff to LEVEL with to be on par with your efficiency to take down the wolf when most of them are probably there to not do that in the first place. Oh, and in fact, yes I could use your argument. There are many places where people can farm exp, hydron just happens to be one the easiest places to do so, and you keep going there to hunt the wolf with the likelyhood of finding people with little to no good equipment due to the fact they're leveling it and/or bring fast paced/Aoe frames to clear the map faster to farm focus as well. If that's the case, why are you "restricting" yourself by intentionally playing in a place where people bring bad equipment?

     

    Also my metaphor was justified, because you never specified a single place where the Wolf would spawn the most prior to what I wrote, and thus making your metaphor more accurate with your sudden (allegedly)placement of the boss... you know, like every other boss that pose a challenge are, in their respective place in different planets.

    PS: In those 10 games you know how many times the wolf spawned? 0 times. So I didn't level up anything, because I brought my cutting edge weaponry to take him down, I didn't get any resources that I needed, and I didn't get any of the few remaining weapons that I needed to rank up in mastery. 1 Hour of my time wasted for nothing.

  16. 24 minutes ago, Benour said:

    I soloed 62 waves arbi def vs infested with nyx (got 2 shot by ancient distruptor mid animation since he drains all energy with his spear throw and force my bubble to go off). So stop hating on my boi nyx (yes its boy with my fashion!). 

    Wukong is awesome for not dying until high lvl energy leechers/distruptors show up. Can be cheesy with zenistar. Can have very long thicc stick and do great aoe dmg with it. What not to like? 

    The problem with Nyx is that she's been nerfed one too many times, + her abilities aren't useful at all vs corpus and void due to the gombas and the nullifiers. Grineers? yeah sure maybe, even though the colateral damage of the napalms and the bombards is a pisser to deal with, + she has the lifespan of a church mouse inside a hobo's mouth.

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