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Zylok fire rate "fix" created new bug when shooting with mouse wheel


Sannidor
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Standard mouse click allows for semi-cancel of spin animation which I assume is ok by design.

However, assigning primary fire to mouse wheel scroll allows for faster shooting AND canceling spin completely, thus creating forced mechanics on efficiency DPS.

Please take another look on Zylok animations and fire / reload mechanics, it's very inconsistent now and I don't want to use mouse wheel for shooting, I keep it for other functions.

Thanks.

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