Sannidor Posted September 1, 2018 Share Posted September 1, 2018 Standard mouse click allows for semi-cancel of spin animation which I assume is ok by design. However, assigning primary fire to mouse wheel scroll allows for faster shooting AND canceling spin completely, thus creating forced mechanics on efficiency DPS. Please take another look on Zylok animations and fire / reload mechanics, it's very inconsistent now and I don't want to use mouse wheel for shooting, I keep it for other functions. Thanks. Link to comment Share on other sites More sharing options...
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