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×-Arnixia The Spiderframe-×


(PSN)Tomplexthis
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Covolating from first. Playing spiderman

Second my friend clanmate argo liking khoras ultimate with max range. And third the flood of spiderframes in fan concepts. 4th maybe the fortuna spiders. I decided to toss in my own hat of ideas for my own spider warframe.

 

First off is her dual passive.

1: Auto parkour

When arnxia approaches walls she automatically wall clings onto them. And has unlimited duration. Shes gotta be able to auto wall crawl

2: arnixia is constantly followed by 4 spider spawn mechs that distract. Ensare. And leech from victims.

If one dies it respawns after 45 seconds

They ensare enemies with webs for 4 seconds. 

They distract enemies pull their aim and fire off arnixia. Triggers highly if she has low health. And leech health from ensnared enemies. This heals them and gives 5% back to arnixia as well.

You may modify her mechs stats using sentinel mods akin to how khora uses kubrow kavat mods

 

First power. Web-Lunge

She fires a string at targeted area or person and pulls herself towards it.

If its an ally. She coats them in webbing that grants them a damage resistance buff of 50%. The webbing has no duration only a base health of 2500. Once destroyed the buff vanishes

If its an enemy. She webs them up and immobizes them. Opening them up to finishers by melee or leeching health off them with the action button like inaros's devour.

If she hits any surfaces. Walls roofs floors. It leaves behind a webbing auto trap that has a invisible infrared laser. Enemies that pass into it set off its functionality based on its surface.

Roofs will yank the enemies into the sky and lock them in place. Dangling for awhile. Floors explode into small aoe web bombs that ensnare multiple targets within12m for awhile. If its a wall it will yank then into the location holding them down for a time. Webbed enemies can be siphoned for health by Arnixia or her drones. Ensared enemies take 50% more damage from arnixias drones.

Also webbed targets take viral corrosive damage per second based on E-health of 1% 

Power 2. Spider Sense

Marks a target enemy or ally for Arnixias drones. Behavior changes based on which was chosen

If you mark a enemy the drones will web it up and attack it constantly till it dies. If itscan all your drones rush to their aid. Shielding them while restoring health shields and the 50% damagr resistance web buff. Hold this power to target yourself. Now your drones will follow you. Any damage taken is redirected upon them and they heal you. But will not grant the damage resistance web buff on you. Just restored health shields over time.

Power 3. Webbing

Mark location mark second location. Creates. Web line. Similar to ivaras lines. But Arnixia may make up to 16 of these.

Web lines can be walked on by all allies and act as a superior slowing agent. Acid agent to any enemies tgat contact them. Enemies who touch webbings will be slowed 30% ( boosts with power str) and take dps over time while in contact with webs. (Viral corrosive. Per second. Damage boosts with pwr str) duration has no effect on webbing. But range increases how far you may web up spots.

You can web up whole hallways to slow and poison an entire room. Huge trap cc potential

Power 4. Web Storm

Arnixia fires rapidly in all directions for 3 seconds. Firing off up to 16 globs of spider web traps that behave like her first power. But enemies hot by these webs will suck in nearby enemies into themselves like niduss power. Directly hit targets stay webbed 16 seconds. But pulled in enemies stay webbed 8 seconds. The pull range is a small 12m of the targets that are hit

Health. 420. Shields 420

Armor. 235. Energy 185

Sprint is 1.07

I would see her as a more mobile tank drone trap cc specialist.

Maybe webbed victims all take viral corrosive damage over time constantly being poisoned. Her drones attack targets. And her webs poison.

Inspired by my friend and others in the forums 🙂

 

 

Edited by (PS4)Tomplexthis
SPODUH MOHN
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